90780818ca
Offline usernames longer than 16 characters won't be able to connect to LAN games or offline-mode servers, so just don't let it happen. Add a checkbox to allow people to unrestrict usernames if they want. Signed-off-by: Jim Ramsay <i.am@jimramsay.com>
45 lines
904 B
C++
45 lines
904 B
C++
#pragma once
|
|
|
|
#include <QtWidgets/QDialog>
|
|
#include <QtCore/QEventLoop>
|
|
|
|
#include "minecraft/auth/MinecraftAccount.h"
|
|
#include "tasks/Task.h"
|
|
|
|
namespace Ui
|
|
{
|
|
class OfflineLoginDialog;
|
|
}
|
|
|
|
class OfflineLoginDialog : public QDialog
|
|
{
|
|
Q_OBJECT
|
|
|
|
public:
|
|
~OfflineLoginDialog();
|
|
|
|
static MinecraftAccountPtr newAccount(QWidget *parent, QString message);
|
|
|
|
private:
|
|
explicit OfflineLoginDialog(QWidget *parent = 0);
|
|
|
|
void setUserInputsEnabled(bool enable);
|
|
|
|
protected
|
|
slots:
|
|
void accept();
|
|
|
|
void onTaskFailed(const QString &reason);
|
|
void onTaskSucceeded();
|
|
void onTaskStatus(const QString &status);
|
|
void onTaskProgress(qint64 current, qint64 total);
|
|
|
|
void on_userTextBox_textEdited(const QString &newText);
|
|
void on_allowLongUsernames_stateChanged(int value);
|
|
|
|
private:
|
|
Ui::OfflineLoginDialog *ui;
|
|
MinecraftAccountPtr m_account;
|
|
Task::Ptr m_loginTask;
|
|
};
|