116 lines
3.3 KiB
C++
116 lines
3.3 KiB
C++
/* Copyright 2013-2021 MultiMC Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "ProfileSelectDialog.h"
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#include "ui_ProfileSelectDialog.h"
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#include <QItemSelectionModel>
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#include <QDebug>
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#include "SkinUtils.h"
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#include "Application.h"
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#include "ui/dialogs/ProgressDialog.h"
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ProfileSelectDialog::ProfileSelectDialog(const QString &message, int flags, QWidget *parent)
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: QDialog(parent), ui(new Ui::ProfileSelectDialog)
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{
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ui->setupUi(this);
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m_accounts = APPLICATION->accounts();
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auto view = ui->listView;
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//view->setModel(m_accounts.get());
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//view->hideColumn(AccountList::ActiveColumn);
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view->setColumnCount(1);
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view->setRootIsDecorated(false);
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// FIXME: use a real model, not this
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if(QTreeWidgetItem* header = view->headerItem())
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{
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header->setText(0, tr("Name"));
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}
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else
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{
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view->setHeaderLabel(tr("Name"));
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}
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QList <QTreeWidgetItem *> items;
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for (int i = 0; i < m_accounts->count(); i++)
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{
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MinecraftAccountPtr account = m_accounts->at(i);
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QString profileLabel;
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if(account->isInUse()) {
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profileLabel = tr("%1 (in use)").arg(account->profileName());
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}
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else {
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profileLabel = account->profileName();
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}
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auto item = new QTreeWidgetItem(view);
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item->setText(0, profileLabel);
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item->setIcon(0, account->getFace());
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item->setData(0, AccountList::PointerRole, QVariant::fromValue(account));
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items.append(item);
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}
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view->addTopLevelItems(items);
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// Set the message label.
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ui->msgLabel->setVisible(!message.isEmpty());
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ui->msgLabel->setText(message);
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// Flags...
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ui->globalDefaultCheck->setVisible(flags & GlobalDefaultCheckbox);
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ui->instDefaultCheck->setVisible(flags & InstanceDefaultCheckbox);
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qDebug() << flags;
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// Select the first entry in the list.
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ui->listView->setCurrentIndex(ui->listView->model()->index(0, 0));
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connect(ui->listView, SIGNAL(doubleClicked(QModelIndex)), SLOT(on_buttonBox_accepted()));
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}
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ProfileSelectDialog::~ProfileSelectDialog()
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{
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delete ui;
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}
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MinecraftAccountPtr ProfileSelectDialog::selectedAccount() const
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{
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return m_selected;
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}
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bool ProfileSelectDialog::useAsGlobalDefault() const
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{
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return ui->globalDefaultCheck->isChecked();
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}
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bool ProfileSelectDialog::useAsInstDefaullt() const
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{
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return ui->instDefaultCheck->isChecked();
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}
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void ProfileSelectDialog::on_buttonBox_accepted()
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{
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QModelIndexList selection = ui->listView->selectionModel()->selectedIndexes();
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if (selection.size() > 0)
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{
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QModelIndex selected = selection.first();
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m_selected = selected.data(AccountList::PointerRole).value<MinecraftAccountPtr>();
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}
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close();
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}
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void ProfileSelectDialog::on_buttonBox_rejected()
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{
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close();
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}
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