pollymc/launcher/ui/dialogs/ProgressDialog.cpp
flow 58dc3e93d3
fix: clean up execWithTask in Progress Dialog
This prevents weird problems, such as dialogs being non-modal when they
should be!

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-17 11:33:44 -03:00

192 lines
5.2 KiB
C++

/* Copyright 2013-2021 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "ProgressDialog.h"
#include "ui_ProgressDialog.h"
#include <QDebug>
#include <QKeyEvent>
#include "tasks/Task.h"
ProgressDialog::ProgressDialog(QWidget* parent) : QDialog(parent), ui(new Ui::ProgressDialog)
{
ui->setupUi(this);
this->setWindowFlags(this->windowFlags() & ~Qt::WindowContextHelpButtonHint);
setSkipButton(false);
changeProgress(0, 100);
}
void ProgressDialog::setSkipButton(bool present, QString label)
{
ui->skipButton->setAutoDefault(false);
ui->skipButton->setDefault(false);
ui->skipButton->setFocusPolicy(Qt::ClickFocus);
ui->skipButton->setEnabled(present);
ui->skipButton->setVisible(present);
ui->skipButton->setText(label);
updateSize();
}
void ProgressDialog::on_skipButton_clicked(bool checked)
{
Q_UNUSED(checked);
task->abort();
QDialog::reject();
}
ProgressDialog::~ProgressDialog()
{
delete ui;
}
void ProgressDialog::updateSize()
{
QSize qSize = QSize(480, minimumSizeHint().height());
resize(qSize);
setFixedSize(qSize);
}
int ProgressDialog::execWithTask(Task* task)
{
this->task = task;
if (!task) {
qDebug() << "Programmer error: Progress dialog created with null task.";
return QDialog::DialogCode::Accepted;
}
QDialog::DialogCode result;
if (handleImmediateResult(result)) {
return result;
}
// Connect signals.
connect(task, &Task::started, this, &ProgressDialog::onTaskStarted);
connect(task, &Task::failed, this, &ProgressDialog::onTaskFailed);
connect(task, &Task::succeeded, this, &ProgressDialog::onTaskSucceeded);
connect(task, &Task::status, this, &ProgressDialog::changeStatus);
connect(task, &Task::stepStatus, this, &ProgressDialog::changeStatus);
connect(task, &Task::progress, this, &ProgressDialog::changeProgress);
connect(task, &Task::aborted, [this] { onTaskFailed(tr("Aborted by user")); });
m_is_multi_step = task->isMultiStep();
if (!m_is_multi_step) {
ui->globalStatusLabel->setHidden(true);
ui->globalProgressBar->setHidden(true);
}
// It's a good idea to start the task after we entered the dialog's event loop :^)
if (!task->isRunning()) {
QMetaObject::invokeMethod(task, &Task::start, Qt::QueuedConnection);
} else {
changeStatus(task->getStatus());
changeProgress(task->getProgress(), task->getTotalProgress());
}
return QDialog::exec();
}
// TODO: only provide the unique_ptr overloads
int ProgressDialog::execWithTask(std::unique_ptr<Task>&& task)
{
connect(this, &ProgressDialog::destroyed, task.get(), &Task::deleteLater);
return execWithTask(task.release());
}
int ProgressDialog::execWithTask(std::unique_ptr<Task>& task)
{
connect(this, &ProgressDialog::destroyed, task.get(), &Task::deleteLater);
return execWithTask(task.release());
}
bool ProgressDialog::handleImmediateResult(QDialog::DialogCode& result)
{
if (task->isFinished()) {
if (task->wasSuccessful()) {
result = QDialog::Accepted;
} else {
result = QDialog::Rejected;
}
return true;
}
return false;
}
Task* ProgressDialog::getTask()
{
return task;
}
void ProgressDialog::onTaskStarted() {}
void ProgressDialog::onTaskFailed(QString failure)
{
reject();
}
void ProgressDialog::onTaskSucceeded()
{
accept();
}
void ProgressDialog::changeStatus(const QString& status)
{
ui->globalStatusLabel->setText(task->getStatus());
ui->statusLabel->setText(task->getStepStatus());
updateSize();
}
void ProgressDialog::changeProgress(qint64 current, qint64 total)
{
ui->globalProgressBar->setMaximum(total);
ui->globalProgressBar->setValue(current);
if (!m_is_multi_step) {
ui->taskProgressBar->setMaximum(total);
ui->taskProgressBar->setValue(current);
} else {
ui->taskProgressBar->setMaximum(task->getStepProgress());
ui->taskProgressBar->setValue(task->getStepTotalProgress());
}
}
void ProgressDialog::keyPressEvent(QKeyEvent* e)
{
if (ui->skipButton->isVisible()) {
if (e->key() == Qt::Key_Escape) {
on_skipButton_clicked(true);
return;
} else if (e->key() == Qt::Key_Tab) {
ui->skipButton->setFocusPolicy(Qt::StrongFocus);
ui->skipButton->setFocus();
ui->skipButton->setAutoDefault(true);
ui->skipButton->setDefault(true);
return;
}
}
QDialog::keyPressEvent(e);
}
void ProgressDialog::closeEvent(QCloseEvent* e)
{
if (task && task->isRunning()) {
e->ignore();
} else {
QDialog::closeEvent(e);
}
}