675 lines
22 KiB
C++
675 lines
22 KiB
C++
#include <QNetworkAccessManager>
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#include <QNetworkRequest>
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#include <QNetworkReply>
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#include <QDesktopServices>
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#include <QMetaEnum>
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#include <QDebug>
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#include <QJsonDocument>
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#include <QJsonObject>
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#include <QJsonArray>
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#include <QUuid>
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#include <QUrlQuery>
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#include <QPixmap>
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#include <QPainter>
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#include "AuthContext.h"
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#include "katabasis/Globals.h"
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#include "AuthRequest.h"
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#include "Secrets.h"
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#include "Env.h"
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#include "Parsers.h"
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using OAuth2 = Katabasis::OAuth2;
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using Activity = Katabasis::Activity;
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AuthContext::AuthContext(AccountData * data, QObject *parent) :
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AccountTask(data, parent)
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{
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}
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void AuthContext::beginActivity(Activity activity) {
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if(isBusy()) {
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throw 0;
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}
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m_activity = activity;
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changeState(STATE_WORKING, "Initializing");
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emit activityChanged(m_activity);
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}
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void AuthContext::finishActivity() {
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if(!isBusy()) {
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throw 0;
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}
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m_activity = Katabasis::Activity::Idle;
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setStage(AuthStage::Complete);
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m_data->validity_ = m_data->minecraftProfile.validity;
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emit activityChanged(m_activity);
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}
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void AuthContext::initMSA() {
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if(m_oauth2) {
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return;
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}
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auto clientId = Secrets::getMSAClientID('-');
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if(clientId.isEmpty()) {
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return;
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}
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Katabasis::OAuth2::Options opts;
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opts.scope = "XboxLive.signin offline_access";
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opts.clientIdentifier = clientId;
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opts.authorizationUrl = "https://login.microsoftonline.com/consumers/oauth2/v2.0/devicecode";
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opts.accessTokenUrl = "https://login.microsoftonline.com/consumers/oauth2/v2.0/token";
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opts.listenerPorts = {28562, 28563, 28564, 28565, 28566};
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m_oauth2 = new OAuth2(opts, m_data->msaToken, this, &ENV.qnam());
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m_oauth2->setGrantFlow(Katabasis::OAuth2::GrantFlowDevice);
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connect(m_oauth2, &OAuth2::linkingFailed, this, &AuthContext::onOAuthLinkingFailed);
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connect(m_oauth2, &OAuth2::linkingSucceeded, this, &AuthContext::onOAuthLinkingSucceeded);
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connect(m_oauth2, &OAuth2::showVerificationUriAndCode, this, &AuthContext::showVerificationUriAndCode);
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connect(m_oauth2, &OAuth2::activityChanged, this, &AuthContext::onOAuthActivityChanged);
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}
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void AuthContext::initMojang() {
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if(m_yggdrasil) {
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return;
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}
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m_yggdrasil = new Yggdrasil(m_data, this);
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connect(m_yggdrasil, &Task::failed, this, &AuthContext::onMojangFailed);
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connect(m_yggdrasil, &Task::succeeded, this, &AuthContext::onMojangSucceeded);
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}
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void AuthContext::onMojangSucceeded() {
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doEntitlements();
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}
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void AuthContext::onMojangFailed() {
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finishActivity();
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m_error = m_yggdrasil->m_error;
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m_aborted = m_yggdrasil->m_aborted;
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changeState(m_yggdrasil->accountState(), tr("Mojang user authentication failed."));
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}
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/*
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bool AuthContext::signOut() {
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if(isBusy()) {
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return false;
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}
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start();
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beginActivity(Activity::LoggingOut);
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m_oauth2->unlink();
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m_account = AccountData();
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finishActivity();
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return true;
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}
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*/
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void AuthContext::onOAuthLinkingFailed() {
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emit hideVerificationUriAndCode();
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finishActivity();
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changeState(STATE_FAILED_HARD, tr("Microsoft user authentication failed."));
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}
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void AuthContext::onOAuthLinkingSucceeded() {
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emit hideVerificationUriAndCode();
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auto *o2t = qobject_cast<OAuth2 *>(sender());
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if (!o2t->linked()) {
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finishActivity();
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changeState(STATE_FAILED_HARD, tr("Microsoft user authentication ended with an impossible state (succeeded, but not succeeded at the same time)."));
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return;
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}
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QVariantMap extraTokens = o2t->extraTokens();
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#ifndef NDEBUG
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if (!extraTokens.isEmpty()) {
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qDebug() << "Extra tokens in response:";
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foreach (QString key, extraTokens.keys()) {
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qDebug() << "\t" << key << ":" << extraTokens.value(key);
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}
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}
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#endif
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doUserAuth();
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}
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void AuthContext::onOAuthActivityChanged(Katabasis::Activity activity) {
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// respond to activity change here
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}
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void AuthContext::doUserAuth() {
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setStage(AuthStage::UserAuth);
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changeState(STATE_WORKING, tr("Starting user authentication"));
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QString xbox_auth_template = R"XXX(
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{
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"Properties": {
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"AuthMethod": "RPS",
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"SiteName": "user.auth.xboxlive.com",
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"RpsTicket": "d=%1"
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},
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"RelyingParty": "http://auth.xboxlive.com",
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"TokenType": "JWT"
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}
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)XXX";
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auto xbox_auth_data = xbox_auth_template.arg(m_data->msaToken.token);
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QNetworkRequest request = QNetworkRequest(QUrl("https://user.auth.xboxlive.com/user/authenticate"));
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request.setHeader(QNetworkRequest::ContentTypeHeader, "application/json");
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request.setRawHeader("Accept", "application/json");
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auto *requestor = new AuthRequest(this);
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connect(requestor, &AuthRequest::finished, this, &AuthContext::onUserAuthDone);
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requestor->post(request, xbox_auth_data.toUtf8());
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qDebug() << "First layer of XBox auth ... commencing.";
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}
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void AuthContext::onUserAuthDone(
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QNetworkReply::NetworkError error,
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QByteArray replyData,
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QList<QNetworkReply::RawHeaderPair> headers
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) {
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if (error != QNetworkReply::NoError) {
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qWarning() << "Reply error:" << error;
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finishActivity();
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changeState(STATE_FAILED_HARD, tr("XBox user authentication failed."));
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return;
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}
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Katabasis::Token temp;
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if(!Parsers::parseXTokenResponse(replyData, temp, "UToken")) {
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qWarning() << "Could not parse user authentication response...";
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finishActivity();
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changeState(STATE_FAILED_HARD, tr("XBox user authentication response could not be understood."));
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return;
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}
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m_data->userToken = temp;
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setStage(AuthStage::XboxAuth);
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changeState(STATE_WORKING, tr("Starting XBox authentication"));
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doSTSAuthMinecraft();
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doSTSAuthGeneric();
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}
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/*
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url = "https://xsts.auth.xboxlive.com/xsts/authorize"
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headers = {"x-xbl-contract-version": "1"}
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data = {
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"RelyingParty": relying_party,
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"TokenType": "JWT",
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"Properties": {
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"UserTokens": [self.user_token.token],
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"SandboxId": "RETAIL",
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},
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}
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*/
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void AuthContext::doSTSAuthMinecraft() {
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QString xbox_auth_template = R"XXX(
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{
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"Properties": {
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"SandboxId": "RETAIL",
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"UserTokens": [
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"%1"
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]
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},
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"RelyingParty": "rp://api.minecraftservices.com/",
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"TokenType": "JWT"
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}
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)XXX";
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auto xbox_auth_data = xbox_auth_template.arg(m_data->userToken.token);
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QNetworkRequest request = QNetworkRequest(QUrl("https://xsts.auth.xboxlive.com/xsts/authorize"));
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request.setHeader(QNetworkRequest::ContentTypeHeader, "application/json");
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request.setRawHeader("Accept", "application/json");
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AuthRequest *requestor = new AuthRequest(this);
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connect(requestor, &AuthRequest::finished, this, &AuthContext::onSTSAuthMinecraftDone);
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requestor->post(request, xbox_auth_data.toUtf8());
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qDebug() << "Getting Minecraft services STS token...";
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}
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void AuthContext::processSTSError(QNetworkReply::NetworkError error, QByteArray data, QList<QNetworkReply::RawHeaderPair> headers) {
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if(error == QNetworkReply::AuthenticationRequiredError) {
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QJsonParseError jsonError;
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QJsonDocument doc = QJsonDocument::fromJson(data, &jsonError);
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if(jsonError.error) {
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qWarning() << "Cannot parse error XSTS response as JSON: " << jsonError.errorString();
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return;
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}
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int64_t errorCode = -1;
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auto obj = doc.object();
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if(!Parsers::getNumber(obj.value("XErr"), errorCode)) {
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qWarning() << "XErr is not a number";
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return;
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}
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stsErrors.insert(errorCode);
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stsFailed = true;
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}
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}
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void AuthContext::onSTSAuthMinecraftDone(
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QNetworkReply::NetworkError error,
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QByteArray replyData,
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QList<QNetworkReply::RawHeaderPair> headers
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) {
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#ifndef NDEBUG
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qDebug() << replyData;
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#endif
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if (error != QNetworkReply::NoError) {
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qWarning() << "Reply error:" << error;
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processSTSError(error, replyData, headers);
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failResult(m_mcAuthSucceeded);
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return;
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}
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Katabasis::Token temp;
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if(!Parsers::parseXTokenResponse(replyData, temp, "STSAuthMinecraft")) {
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qWarning() << "Could not parse authorization response for access to mojang services...";
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failResult(m_mcAuthSucceeded);
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return;
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}
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if(temp.extra["uhs"] != m_data->userToken.extra["uhs"]) {
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qWarning() << "Server has changed user hash in the reply... something is wrong. ABORTING";
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failResult(m_mcAuthSucceeded);
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return;
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}
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m_data->mojangservicesToken = temp;
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doMinecraftAuth();
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}
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void AuthContext::doMinecraftAuth() {
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auto requestURL = "https://api.minecraftservices.com/launcher/login";
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auto uhs = m_data->mojangservicesToken.extra["uhs"].toString();
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auto xToken = m_data->mojangservicesToken.token;
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QString mc_auth_template = R"XXX(
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{
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"xtoken": "XBL3.0 x=%1;%2",
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"platform": "PC_LAUNCHER"
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}
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)XXX";
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auto requestBody = mc_auth_template.arg(uhs, xToken);
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QNetworkRequest request = QNetworkRequest(QUrl(requestURL));
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request.setHeader(QNetworkRequest::ContentTypeHeader, "application/json");
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request.setRawHeader("Accept", "application/json");
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AuthRequest *requestor = new AuthRequest(this);
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connect(requestor, &AuthRequest::finished, this, &AuthContext::onMinecraftAuthDone);
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requestor->post(request, requestBody.toUtf8());
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qDebug() << "Getting Minecraft access token...";
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}
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void AuthContext::onMinecraftAuthDone(
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QNetworkReply::NetworkError error,
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QByteArray replyData,
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QList<QNetworkReply::RawHeaderPair> headers
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) {
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qDebug() << replyData;
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if (error != QNetworkReply::NoError) {
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qWarning() << "Reply error:" << error;
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#ifndef NDEBUG
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qDebug() << replyData;
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#endif
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failResult(m_mcAuthSucceeded);
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return;
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}
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if(!Parsers::parseMojangResponse(replyData, m_data->yggdrasilToken)) {
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qWarning() << "Could not parse login_with_xbox response...";
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#ifndef NDEBUG
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qDebug() << replyData;
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#endif
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failResult(m_mcAuthSucceeded);
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return;
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}
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succeedResult(m_mcAuthSucceeded);
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}
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void AuthContext::doSTSAuthGeneric() {
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QString xbox_auth_template = R"XXX(
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{
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"Properties": {
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"SandboxId": "RETAIL",
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"UserTokens": [
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"%1"
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]
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},
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"RelyingParty": "http://xboxlive.com",
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"TokenType": "JWT"
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}
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)XXX";
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auto xbox_auth_data = xbox_auth_template.arg(m_data->userToken.token);
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QNetworkRequest request = QNetworkRequest(QUrl("https://xsts.auth.xboxlive.com/xsts/authorize"));
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request.setHeader(QNetworkRequest::ContentTypeHeader, "application/json");
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request.setRawHeader("Accept", "application/json");
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AuthRequest *requestor = new AuthRequest(this);
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connect(requestor, &AuthRequest::finished, this, &AuthContext::onSTSAuthGenericDone);
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requestor->post(request, xbox_auth_data.toUtf8());
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qDebug() << "Getting generic STS token...";
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}
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void AuthContext::onSTSAuthGenericDone(
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QNetworkReply::NetworkError error,
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QByteArray replyData,
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QList<QNetworkReply::RawHeaderPair> headers
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) {
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#ifndef NDEBUG
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qDebug() << replyData;
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#endif
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if (error != QNetworkReply::NoError) {
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qWarning() << "Reply error:" << error;
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processSTSError(error, replyData, headers);
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failResult(m_xboxProfileSucceeded);
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return;
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}
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Katabasis::Token temp;
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if(!Parsers::parseXTokenResponse(replyData, temp, "STSAuthGeneric")) {
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qWarning() << "Could not parse authorization response for access to xbox API...";
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failResult(m_xboxProfileSucceeded);
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return;
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}
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if(temp.extra["uhs"] != m_data->userToken.extra["uhs"]) {
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qWarning() << "Server has changed user hash in the reply... something is wrong. ABORTING";
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failResult(m_xboxProfileSucceeded);
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return;
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}
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m_data->xboxApiToken = temp;
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doXBoxProfile();
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}
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void AuthContext::doXBoxProfile() {
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auto url = QUrl("https://profile.xboxlive.com/users/me/profile/settings");
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QUrlQuery q;
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q.addQueryItem(
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"settings",
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"GameDisplayName,AppDisplayName,AppDisplayPicRaw,GameDisplayPicRaw,"
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"PublicGamerpic,ShowUserAsAvatar,Gamerscore,Gamertag,ModernGamertag,ModernGamertagSuffix,"
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"UniqueModernGamertag,AccountTier,TenureLevel,XboxOneRep,"
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"PreferredColor,Location,Bio,Watermarks,"
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"RealName,RealNameOverride,IsQuarantined"
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);
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url.setQuery(q);
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QNetworkRequest request = QNetworkRequest(url);
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request.setHeader(QNetworkRequest::ContentTypeHeader, "application/json");
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request.setRawHeader("Accept", "application/json");
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request.setRawHeader("x-xbl-contract-version", "3");
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request.setRawHeader("Authorization", QString("XBL3.0 x=%1;%2").arg(m_data->userToken.extra["uhs"].toString(), m_data->xboxApiToken.token).toUtf8());
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AuthRequest *requestor = new AuthRequest(this);
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connect(requestor, &AuthRequest::finished, this, &AuthContext::onXBoxProfileDone);
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requestor->get(request);
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qDebug() << "Getting Xbox profile...";
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}
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void AuthContext::onXBoxProfileDone(
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QNetworkReply::NetworkError error,
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QByteArray replyData,
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QList<QNetworkReply::RawHeaderPair> headers
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) {
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if (error != QNetworkReply::NoError) {
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qWarning() << "Reply error:" << error;
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#ifndef NDEBUG
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qDebug() << replyData;
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#endif
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failResult(m_xboxProfileSucceeded);
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return;
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}
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#ifndef NDEBUG
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qDebug() << "XBox profile: " << replyData;
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#endif
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succeedResult(m_xboxProfileSucceeded);
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}
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void AuthContext::succeedResult(bool& flag) {
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m_requestsDone ++;
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flag = true;
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checkResult();
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}
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void AuthContext::failResult(bool& flag) {
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m_requestsDone ++;
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flag = false;
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checkResult();
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}
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void AuthContext::checkResult() {
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qDebug() << "AuthContext::checkResult called";
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if(m_requestsDone != 2) {
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qDebug() << "Number of ready results:" << m_requestsDone;
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return;
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}
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if(m_mcAuthSucceeded && m_xboxProfileSucceeded) {
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doEntitlements();
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}
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else {
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finishActivity();
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if(stsFailed) {
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if(stsErrors.contains(2148916233)) {
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changeState(
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STATE_FAILED_HARD,
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tr("This Microsoft account does not have an XBox Live profile. Buy the game on %1 first.")
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.arg("<a href=\"https://www.minecraft.net/en-us/store/minecraft-java-edition\">minecraft.net</a>")
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);
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}
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else if (stsErrors.contains(2148916235)){
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// NOTE: this is the Grulovia error
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changeState(
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STATE_FAILED_HARD,
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tr("XBox Live is not available in your country. You've been blocked.")
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);
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}
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else if (stsErrors.contains(2148916238)){
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changeState(
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STATE_FAILED_HARD,
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tr("This Microsoft account is underaged and is not linked to a family.\n\nPlease set up your account according to %1.")
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.arg("<a href=\"https://help.minecraft.net/hc/en-us/articles/4403181904525\">help.minecraft.net</a>")
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);
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}
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else {
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QStringList errorList;
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for(auto & error: stsErrors) {
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errorList.append(QString::number(error));
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}
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changeState(
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STATE_FAILED_HARD,
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tr("XSTS authentication ended with unrecognized error(s):\n\n%1").arg(errorList.join("\n"))
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);
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}
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}
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else {
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changeState(STATE_FAILED_HARD, tr("XBox and/or Mojang authentication steps did not succeed"));
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}
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}
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}
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void AuthContext::doEntitlements() {
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auto uuid = QUuid::createUuid();
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entitlementsRequestId = uuid.toString().remove('{').remove('}');
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auto url = "https://api.minecraftservices.com/entitlements/license?requestId=" + entitlementsRequestId;
|
|
QNetworkRequest request = QNetworkRequest(url);
|
|
request.setHeader(QNetworkRequest::ContentTypeHeader, "application/json");
|
|
request.setRawHeader("Accept", "application/json");
|
|
request.setRawHeader("Authorization", QString("Bearer %1").arg(m_data->yggdrasilToken.token).toUtf8());
|
|
AuthRequest *requestor = new AuthRequest(this);
|
|
connect(requestor, &AuthRequest::finished, this, &AuthContext::onEntitlementsDone);
|
|
requestor->get(request);
|
|
qDebug() << "Getting Xbox profile...";
|
|
}
|
|
|
|
|
|
void AuthContext::onEntitlementsDone(
|
|
QNetworkReply::NetworkError error,
|
|
QByteArray data,
|
|
QList<QNetworkReply::RawHeaderPair> headers
|
|
) {
|
|
#ifndef NDEBUG
|
|
qDebug() << data;
|
|
#endif
|
|
// TODO: check presence of same entitlementsRequestId?
|
|
// TODO: validate JWTs?
|
|
Parsers::parseMinecraftEntitlements(data, m_data->minecraftEntitlement);
|
|
doMinecraftProfile();
|
|
}
|
|
|
|
void AuthContext::doMinecraftProfile() {
|
|
setStage(AuthStage::MinecraftProfile);
|
|
changeState(STATE_WORKING, tr("Starting minecraft profile acquisition"));
|
|
|
|
auto url = QUrl("https://api.minecraftservices.com/minecraft/profile");
|
|
QNetworkRequest request = QNetworkRequest(url);
|
|
request.setHeader(QNetworkRequest::ContentTypeHeader, "application/json");
|
|
// request.setRawHeader("Accept", "application/json");
|
|
request.setRawHeader("Authorization", QString("Bearer %1").arg(m_data->yggdrasilToken.token).toUtf8());
|
|
|
|
AuthRequest *requestor = new AuthRequest(this);
|
|
connect(requestor, &AuthRequest::finished, this, &AuthContext::onMinecraftProfileDone);
|
|
requestor->get(request);
|
|
}
|
|
|
|
void AuthContext::onMinecraftProfileDone(
|
|
QNetworkReply::NetworkError error,
|
|
QByteArray data,
|
|
QList<QNetworkReply::RawHeaderPair> headers
|
|
) {
|
|
#ifndef NDEBUG
|
|
qDebug() << data;
|
|
#endif
|
|
if (error == QNetworkReply::ContentNotFoundError) {
|
|
// NOTE: Succeed even if we do not have a profile. This is a valid account state.
|
|
m_data->minecraftProfile = MinecraftProfile();
|
|
succeed();
|
|
return;
|
|
}
|
|
if (error != QNetworkReply::NoError) {
|
|
finishActivity();
|
|
changeState(STATE_FAILED_HARD, tr("Minecraft Java profile acquisition failed."));
|
|
return;
|
|
}
|
|
if(!Parsers::parseMinecraftProfile(data, m_data->minecraftProfile)) {
|
|
m_data->minecraftProfile = MinecraftProfile();
|
|
finishActivity();
|
|
changeState(STATE_FAILED_HARD, tr("Minecraft Java profile response could not be parsed"));
|
|
return;
|
|
}
|
|
|
|
if(m_data->type == AccountType::Mojang) {
|
|
doMigrationEligibilityCheck();
|
|
}
|
|
else {
|
|
doGetSkin();
|
|
}
|
|
}
|
|
|
|
void AuthContext::doMigrationEligibilityCheck() {
|
|
setStage(AuthStage::MigrationEligibility);
|
|
changeState(STATE_WORKING, tr("Starting check for migration eligibility"));
|
|
|
|
auto url = QUrl("https://api.minecraftservices.com/rollout/v1/msamigration");
|
|
QNetworkRequest request = QNetworkRequest(url);
|
|
request.setHeader(QNetworkRequest::ContentTypeHeader, "application/json");
|
|
request.setRawHeader("Authorization", QString("Bearer %1").arg(m_data->yggdrasilToken.token).toUtf8());
|
|
|
|
AuthRequest *requestor = new AuthRequest(this);
|
|
connect(requestor, &AuthRequest::finished, this, &AuthContext::onMigrationEligibilityCheckDone);
|
|
requestor->get(request);
|
|
}
|
|
|
|
void AuthContext::onMigrationEligibilityCheckDone(
|
|
QNetworkReply::NetworkError error,
|
|
QByteArray data,
|
|
QList<QNetworkReply::RawHeaderPair> headers
|
|
) {
|
|
if (error == QNetworkReply::NoError) {
|
|
Parsers::parseRolloutResponse(data, m_data->canMigrateToMSA);
|
|
}
|
|
doGetSkin();
|
|
}
|
|
|
|
void AuthContext::doGetSkin() {
|
|
setStage(AuthStage::Skin);
|
|
changeState(STATE_WORKING, tr("Fetching player skin"));
|
|
|
|
auto url = QUrl(m_data->minecraftProfile.skin.url);
|
|
QNetworkRequest request = QNetworkRequest(url);
|
|
AuthRequest *requestor = new AuthRequest(this);
|
|
connect(requestor, &AuthRequest::finished, this, &AuthContext::onSkinDone);
|
|
requestor->get(request);
|
|
}
|
|
|
|
void AuthContext::onSkinDone(
|
|
QNetworkReply::NetworkError error,
|
|
QByteArray data,
|
|
QList<QNetworkReply::RawHeaderPair>
|
|
) {
|
|
if (error == QNetworkReply::NoError) {
|
|
m_data->minecraftProfile.skin.data = data;
|
|
}
|
|
succeed();
|
|
|
|
}
|
|
|
|
void AuthContext::succeed() {
|
|
m_data->validity_ = Katabasis::Validity::Certain;
|
|
finishActivity();
|
|
changeState(STATE_SUCCEEDED, tr("Finished all authentication steps"));
|
|
}
|
|
|
|
void AuthContext::setStage(AuthContext::AuthStage stage) {
|
|
m_stage = stage;
|
|
emit progress((int)m_stage, (int)AuthStage::Complete);
|
|
}
|
|
|
|
|
|
QString AuthContext::getStateMessage() const {
|
|
switch (m_accountState)
|
|
{
|
|
case STATE_WORKING:
|
|
switch(m_stage) {
|
|
case AuthStage::Initial: {
|
|
QString loginMessage = tr("Logging in as %1 user");
|
|
if(m_data->type == AccountType::MSA) {
|
|
return loginMessage.arg("Microsoft");
|
|
}
|
|
else {
|
|
return loginMessage.arg("Mojang");
|
|
}
|
|
}
|
|
case AuthStage::UserAuth:
|
|
return tr("Logging in as XBox user");
|
|
case AuthStage::XboxAuth:
|
|
return tr("Logging in with XBox and Mojang services");
|
|
case AuthStage::MinecraftProfile:
|
|
return tr("Getting Minecraft profile");
|
|
case AuthStage::MigrationEligibility:
|
|
return tr("Checking for migration eligibility");
|
|
case AuthStage::Skin:
|
|
return tr("Getting Minecraft skin");
|
|
case AuthStage::Complete:
|
|
return tr("Finished");
|
|
default:
|
|
break;
|
|
}
|
|
default:
|
|
return AccountTask::getStateMessage();
|
|
}
|
|
}
|