43 lines
1.3 KiB
C++
43 lines
1.3 KiB
C++
#include "Secrets.h"
|
|
|
|
#include <array>
|
|
#include <cstdio>
|
|
|
|
namespace {
|
|
|
|
/*
|
|
* This is the MSA client ID. It is confidential and should not be reused.
|
|
* You can obtain one for yourself by using azure app registration:
|
|
* https://docs.microsoft.com/en-us/azure/active-directory/develop/quickstart-register-app
|
|
*
|
|
* The app registration should:
|
|
* - Be only for personal accounts.
|
|
* - Not have any redirect URI.
|
|
* - Not have any platform.
|
|
* - Have no credentials.
|
|
* - No certificates.
|
|
* - No client secrets.
|
|
* - Enable 'Live SDK support' for access to XBox APIs.
|
|
* - Enable 'public client flows' for OAuth2 device flow.
|
|
*
|
|
* By putting one in here, you accept the terms and conditions for using the MS Identity Plaform and assume all responsibilities associated with it.
|
|
* See: https://docs.microsoft.com/en-us/legal/microsoft-identity-platform/terms-of-use
|
|
*
|
|
* Above all else, do not impersonate other applications! This includes the Mojang Launcher and MultiMC - your builds are *NOT* MultiMC.
|
|
*
|
|
* If you intend to base your own launcher on this code, take care and customize this to obfuscate the client ID, so it cannot be trivially found by casual attackers.
|
|
*/
|
|
|
|
QString MSAClientID = "";
|
|
}
|
|
|
|
namespace Secrets {
|
|
bool hasMSAClientID() {
|
|
return !MSAClientID.isEmpty();
|
|
}
|
|
|
|
QString getMSAClientID(uint8_t separator) {
|
|
return MSAClientID;
|
|
}
|
|
}
|