f21ae66265
This parses the pack format ID and the description from the local file, from both a ZIP and a folder, and hooks it into the model. Signed-off-by: flow <flowlnlnln@gmail.com>
114 lines
3.3 KiB
C++
114 lines
3.3 KiB
C++
// SPDX-License-Identifier: GPL-3.0-only
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/*
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* PolyMC - Minecraft Launcher
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* Copyright (c) 2022 flowln <flowlnlnln@gmail.com>
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* Copyright (C) 2022 Sefa Eyeoglu <contact@scrumplex.net>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*
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* This file incorporates work covered by the following copyright and
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* permission notice:
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*
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* Copyright 2013-2021 MultiMC Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <QList>
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#include <QMap>
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#include <QSet>
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#include <QString>
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#include <QDir>
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#include <QAbstractListModel>
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#include "Mod.h"
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#include "ResourceFolderModel.h"
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#include "minecraft/mod/tasks/ModFolderLoadTask.h"
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#include "minecraft/mod/tasks/LocalModParseTask.h"
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class LegacyInstance;
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class BaseInstance;
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class QFileSystemWatcher;
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/**
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* A legacy mod list.
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* Backed by a folder.
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*/
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class ModFolderModel : public ResourceFolderModel
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{
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Q_OBJECT
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public:
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enum Columns
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{
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ActiveColumn = 0,
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NameColumn,
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VersionColumn,
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DateColumn,
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NUM_COLUMNS
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};
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enum ModStatusAction {
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Disable,
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Enable,
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Toggle
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};
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ModFolderModel(const QString &dir, bool is_indexed = false);
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QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const override;
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QVariant headerData(int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const override;
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int columnCount(const QModelIndex &parent) const override;
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[[nodiscard]] Task* createUpdateTask() override;
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[[nodiscard]] Task* createParseTask(Resource&) override;
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bool installMod(QString file_path) { return ResourceFolderModel::installResource(file_path); }
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bool uninstallMod(const QString& filename, bool preserve_metadata = false);
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/// Deletes all the selected mods
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bool deleteMods(const QModelIndexList &indexes);
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bool isValid();
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bool startWatching() override;
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bool stopWatching() override;
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QDir indexDir() { return { QString("%1/.index").arg(dir().absolutePath()) }; }
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auto selectedMods(QModelIndexList& indexes) -> QList<Mod*>;
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auto allMods() -> QList<Mod*>;
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RESOURCE_HELPERS(Mod)
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private
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slots:
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void onUpdateSucceeded() override;
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void onParseSucceeded(int ticket, QString resource_id) override;
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protected:
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bool m_is_indexed;
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bool m_first_folder_load = true;
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};
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