48 lines
978 B
C++
48 lines
978 B
C++
#pragma once
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enum class ProblemSeverity
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{
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None,
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Warning,
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Error
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};
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struct PatchProblem
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{
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ProblemSeverity m_severity;
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QString m_description;
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};
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class ProblemProvider
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{
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public:
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virtual ~ProblemProvider() {};
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virtual const QList<PatchProblem> getProblems() const = 0;
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virtual ProblemSeverity getProblemSeverity() const = 0;
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};
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class ProblemContainer : public ProblemProvider
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{
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public:
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const QList<PatchProblem> getProblems() const override
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{
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return m_problems;
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}
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ProblemSeverity getProblemSeverity() const override
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{
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return m_problemSeverity;
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}
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virtual void addProblem(ProblemSeverity severity, const QString &description)
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{
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if(severity > m_problemSeverity)
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{
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m_problemSeverity = severity;
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}
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m_problems.append({severity, description});
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}
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private:
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QList<PatchProblem> m_problems;
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ProblemSeverity m_problemSeverity = ProblemSeverity::None;
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};
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