6aa9bd0f77
Now with some actual consensus on what the updater will do!
784 lines
21 KiB
C++
784 lines
21 KiB
C++
// Released: 5th AUgust 2011
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//
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// David Nash
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// email: dnash@bigpond.net.au
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// url: https://sourceforge.net/projects/win32-framework
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//
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//
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// Copyright (c) 2005-2011 David Nash
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//
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// Permission is hereby granted, free of charge, to
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// any person obtaining a copy of this software and
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// associated documentation files (the "Software"),
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// to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify,
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// merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom
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// the Software is furnished to do so, subject to the
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// following conditions:
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//
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// The above copyright notice and this permission notice
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// shall be included in all copies or substantial portions
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// of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF
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// ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
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// TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
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// PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT
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// SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
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// ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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// ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE
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// OR OTHER DEALINGS IN THE SOFTWARE.
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//
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////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////
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// mdi.h
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// Declaration of the CMDIChild and CMDIFrame classes
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// The classes defined here add MDI frames support to Win32++. MDI
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// (Multiple Document Interface) frames host one or more child windows. The
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// child windows hosted by a MDI frame can be different types. For example,
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// some MDI child windows could be used to edit text, while others could be
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// used to display a bitmap. Four classes are defined here to support MDI
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// frames:
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// 1) CMDIFrame. This class inherits from CFrame, and adds the functionality
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// required by MDI frames. It keeps track of the MDI children created and
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// destroyed, and adjusts the menu when a MDI child is activated. Use the
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// AddMDIChild function to add MDI child windows to the MDI frame. Inherit
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// from CMDIFrame to create your own MDI frame.
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//
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// 2) CMDIChild: All MDI child windows (ie. CWnd classes) should inherit from
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// this class. Each MDI child type can have a different frame menu.
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// Use the MDIFrame generic application as the starting point for your own MDI
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// frame applications.
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// Refer to the MDIDemo sample for an example on how to use these classes to
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// create a MDI frame application with different types of MDI child windows.
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#ifndef _WIN32XX_MDI_H_
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#define _WIN32XX_MDI_H_
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#include "frame.h"
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#include <vector>
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namespace Win32xx
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{
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class CMDIChild;
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class CMDIFrame;
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typedef Shared_Ptr<CMDIChild> MDIChildPtr;
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/////////////////////////////////////
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// Declaration of the CMDIChild class
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//
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class CMDIChild : public CWnd
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{
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friend class CMDIFrame;
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public:
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CMDIChild();
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virtual ~CMDIChild();
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// These are the functions you might wish to override
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virtual HWND Create(CWnd* pParent = NULL);
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virtual void RecalcLayout();
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// These functions aren't virtual, and shouldn't be overridden
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void SetHandles(HMENU MenuName, HACCEL AccelName);
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CMDIFrame* GetMDIFrame() const;
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CWnd* GetView() const {return m_pView;}
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void SetView(CWnd& pwndView);
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void MDIActivate() const;
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void MDIDestroy() const;
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void MDIMaximize() const;
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void MDIRestore() const;
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protected:
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// Its unlikely you would need to override these functions
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virtual LRESULT FinalWindowProc(UINT uMsg, WPARAM wParam, LPARAM lParam);
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virtual void OnCreate();
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virtual LRESULT WndProcDefault(UINT uMsg, WPARAM wParam, LPARAM lParam);
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private:
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CMDIChild(const CMDIChild&); // Disable copy construction
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CMDIChild& operator = (const CMDIChild&); // Disable assignment operator
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CWnd* m_pView; // pointer to the View CWnd object
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HMENU m_hChildMenu;
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HACCEL m_hChildAccel;
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};
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/////////////////////////////////////
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// Declaration of the CMDIFrame class
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//
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class CMDIFrame : public CFrame
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{
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friend class CMDIChild; // CMDIChild uses m_hOrigMenu
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typedef Shared_Ptr<CMDIChild> MDIChildPtr;
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public:
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class CMDIClient : public CWnd // a nested class within CMDIFrame
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{
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public:
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CMDIClient() {}
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virtual ~CMDIClient() {}
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virtual HWND Create(CWnd* pParent = NULL);
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virtual LRESULT WndProc(UINT uMsg, WPARAM wParam, LPARAM lParam);
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CMDIFrame* GetMDIFrame() const { return (CMDIFrame*)GetParent(); }
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private:
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CMDIClient(const CMDIClient&); // Disable copy construction
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CMDIClient& operator = (const CMDIClient&); // Disable assignment operator
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};
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CMDIFrame();
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virtual ~CMDIFrame() {}
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virtual CMDIChild* AddMDIChild(MDIChildPtr pMDIChild);
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virtual CMDIClient& GetMDIClient() const { return (CMDIClient&)m_MDIClient; }
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virtual BOOL IsMDIFrame() const { return TRUE; }
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virtual void RemoveMDIChild(HWND hWnd);
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virtual BOOL RemoveAllMDIChildren();
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virtual void UpdateCheckMarks();
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// These functions aren't virtual, so don't override them
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std::vector <MDIChildPtr>& GetAllMDIChildren() {return m_vMDIChild;}
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CMDIChild* GetActiveMDIChild() const;
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BOOL IsMDIChildMaxed() const;
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void MDICascade(int nType = 0) const;
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void MDIIconArrange() const;
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void MDIMaximize() const;
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void MDINext() const;
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void MDIPrev() const;
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void MDIRestore() const;
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void MDITile(int nType = 0) const;
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void SetActiveMDIChild(CMDIChild* pChild);
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protected:
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// These are the functions you might wish to override
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virtual void OnClose();
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virtual void OnViewStatusBar();
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virtual void OnViewToolBar();
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virtual void OnWindowPosChanged();
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virtual void RecalcLayout();
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virtual BOOL PreTranslateMessage(MSG* pMsg);
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virtual LRESULT WndProcDefault(UINT uMsg, WPARAM wParam, LPARAM lParam);
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private:
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CMDIFrame(const CMDIFrame&); // Disable copy construction
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CMDIFrame& operator = (const CMDIFrame&); // Disable assignment operator
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void AppendMDIMenu(HMENU hMenuWindow);
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LRESULT FinalWindowProc(UINT uMsg, WPARAM wParam, LPARAM lParam);
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void UpdateFrameMenu(HMENU hMenu);
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CMDIClient m_MDIClient;
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std::vector <MDIChildPtr> m_vMDIChild;
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HWND m_hActiveMDIChild;
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};
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}
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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namespace Win32xx
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{
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/////////////////////////////////////
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// Definitions for the CMDIFrame class
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//
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inline CMDIFrame::CMDIFrame() : m_hActiveMDIChild(NULL)
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{
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SetView(GetMDIClient());
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}
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inline CMDIChild* CMDIFrame::AddMDIChild(MDIChildPtr pMDIChild)
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{
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assert(NULL != pMDIChild.get()); // Cannot add Null MDI Child
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m_vMDIChild.push_back(pMDIChild);
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pMDIChild->Create(GetView());
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return pMDIChild.get();
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}
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inline void CMDIFrame::AppendMDIMenu(HMENU hMenuWindow)
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{
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// Adds the additional menu items the the "Window" submenu when
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// MDI child windows are created
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if (!IsMenu(hMenuWindow))
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return;
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// Delete previously appended items
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int nItems = ::GetMenuItemCount(hMenuWindow);
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UINT uLastID = ::GetMenuItemID(hMenuWindow, --nItems);
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if ((uLastID >= IDW_FIRSTCHILD) && (uLastID < IDW_FIRSTCHILD + 10))
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{
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while ((uLastID >= IDW_FIRSTCHILD) && (uLastID < IDW_FIRSTCHILD + 10))
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{
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::DeleteMenu(hMenuWindow, nItems, MF_BYPOSITION);
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uLastID = ::GetMenuItemID(hMenuWindow, --nItems);
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}
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//delete the separator too
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::DeleteMenu(hMenuWindow, nItems, MF_BYPOSITION);
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}
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int nWindow = 0;
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// Allocate an iterator for our MDIChild vector
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std::vector <MDIChildPtr>::iterator v;
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for (v = GetAllMDIChildren().begin(); v < GetAllMDIChildren().end(); ++v)
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{
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if ((*v)->GetWindowLongPtr(GWL_STYLE) & WS_VISIBLE) // IsWindowVisible is unreliable here
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{
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// Add Separator
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if (0 == nWindow)
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::AppendMenu(hMenuWindow, MF_SEPARATOR, 0, NULL);
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// Add a menu entry for each MDI child (up to 9)
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if (nWindow < 9)
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{
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tString tsMenuItem ( (*v)->GetWindowText() );
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if (tsMenuItem.length() > MAX_MENU_STRING -10)
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{
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// Truncate the string if its too long
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tsMenuItem.erase(tsMenuItem.length() - MAX_MENU_STRING +10);
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tsMenuItem += _T(" ...");
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}
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TCHAR szMenuString[MAX_MENU_STRING+1];
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wsprintf(szMenuString, _T("&%d %s"), nWindow+1, tsMenuItem.c_str());
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::AppendMenu(hMenuWindow, MF_STRING, IDW_FIRSTCHILD + nWindow, szMenuString);
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if (GetActiveMDIChild() == (*v).get())
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::CheckMenuItem(hMenuWindow, IDW_FIRSTCHILD+nWindow, MF_CHECKED);
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++nWindow;
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}
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else if (9 == nWindow)
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// For the 10th MDI child, add this menu item and return
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{
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::AppendMenu(hMenuWindow, MF_STRING, IDW_FIRSTCHILD + nWindow, _T("&Windows..."));
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return;
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}
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}
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}
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}
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inline LRESULT CMDIFrame::FinalWindowProc(UINT uMsg, WPARAM wParam, LPARAM lParam)
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{
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return ::DefFrameProc(m_hWnd, GetMDIClient(), uMsg, wParam, lParam);
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}
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inline CMDIChild* CMDIFrame::GetActiveMDIChild() const
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{
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return (CMDIChild*)FromHandle(m_hActiveMDIChild);
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}
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inline BOOL CMDIFrame::IsMDIChildMaxed() const
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{
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BOOL bMaxed = FALSE;
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GetMDIClient().SendMessage(WM_MDIGETACTIVE, 0L, (LPARAM)&bMaxed);
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return bMaxed;
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}
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inline void CMDIFrame::MDICascade(int nType /* = 0*/) const
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{
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// Possible values for nType are:
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// MDITILE_SKIPDISABLED Prevents disabled MDI child windows from being cascaded.
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assert(::IsWindow(m_hWnd));
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GetView()->SendMessage(WM_MDICASCADE, (WPARAM)nType, 0L);
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}
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inline void CMDIFrame::MDIIconArrange() const
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{
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assert(::IsWindow(m_hWnd));
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GetView()->SendMessage(WM_MDIICONARRANGE, 0L, 0L);
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}
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inline void CMDIFrame::MDIMaximize() const
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{
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assert(::IsWindow(m_hWnd));
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GetView()->SendMessage(WM_MDIMAXIMIZE, 0L, 0L);
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}
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inline void CMDIFrame::MDINext() const
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{
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assert(::IsWindow(m_hWnd));
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HWND hMDIChild = GetActiveMDIChild()->GetHwnd();
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GetView()->SendMessage(WM_MDINEXT, (WPARAM)hMDIChild, FALSE);
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}
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inline void CMDIFrame::MDIPrev() const
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{
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assert(::IsWindow(m_hWnd));
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HWND hMDIChild = GetActiveMDIChild()->GetHwnd();
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GetView()->SendMessage(WM_MDINEXT, (WPARAM)hMDIChild, TRUE);
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}
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inline void CMDIFrame::MDIRestore() const
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{
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assert(::IsWindow(m_hWnd));
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GetView()->SendMessage(WM_MDIRESTORE, 0L, 0L);
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}
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inline void CMDIFrame::MDITile(int nType /* = 0*/) const
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{
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// Possible values for nType are:
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// MDITILE_HORIZONTAL Tiles MDI child windows so that one window appears above another.
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// MDITILE_SKIPDISABLED Prevents disabled MDI child windows from being tiled.
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// MDITILE_VERTICAL Tiles MDI child windows so that one window appears beside another.
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assert(::IsWindow(m_hWnd));
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GetView()->SendMessage(WM_MDITILE, (WPARAM)nType, 0L);
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}
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inline void CMDIFrame::OnClose()
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{
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if (RemoveAllMDIChildren())
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{
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CFrame::OnClose();
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Destroy();
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}
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}
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inline void CMDIFrame::OnViewStatusBar()
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{
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CFrame::OnViewStatusBar();
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UpdateCheckMarks();
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GetView()->RedrawWindow(NULL, NULL, RDW_FRAME | RDW_INVALIDATE | RDW_ERASE | RDW_ALLCHILDREN);
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}
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inline void CMDIFrame::OnViewToolBar()
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{
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CFrame::OnViewToolBar();
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UpdateCheckMarks();
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GetView()->RedrawWindow(NULL, NULL, RDW_FRAME | RDW_INVALIDATE | RDW_ERASE | RDW_ALLCHILDREN);
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}
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inline void CMDIFrame::OnWindowPosChanged()
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{
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if (IsMenuBarUsed())
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{
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// Refresh MenuBar Window
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HMENU hMenu= GetMenuBar().GetMenu();
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GetMenuBar().SetMenu(hMenu);
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UpdateCheckMarks();
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}
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}
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inline BOOL CMDIFrame::PreTranslateMessage(MSG* pMsg)
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{
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if (WM_KEYFIRST <= pMsg->message && pMsg->message <= WM_KEYLAST)
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{
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if (TranslateMDISysAccel(GetView()->GetHwnd(), pMsg))
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return TRUE;
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}
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return CFrame::PreTranslateMessage(pMsg);
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}
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inline void CMDIFrame::RecalcLayout()
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{
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CFrame::RecalcLayout();
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if (GetView()->IsWindow())
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MDIIconArrange();
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}
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inline BOOL CMDIFrame::RemoveAllMDIChildren()
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{
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BOOL bResult = TRUE;
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int Children = (int)m_vMDIChild.size();
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// Remove the children in reverse order
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for (int i = Children-1; i >= 0; --i)
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{
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if (IDNO == m_vMDIChild[i]->SendMessage(WM_CLOSE, 0L, 0L)) // Also removes the MDI child
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bResult = FALSE;
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}
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return bResult;
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}
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inline void CMDIFrame::RemoveMDIChild(HWND hWnd)
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{
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// Allocate an iterator for our HWND map
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std::vector <MDIChildPtr>::iterator v;
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for (v = m_vMDIChild.begin(); v!= m_vMDIChild.end(); ++v)
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{
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if ((*v)->GetHwnd() == hWnd)
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{
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m_vMDIChild.erase(v);
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break;
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}
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}
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if (GetActiveMDIChild())
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{
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if (GetActiveMDIChild()->m_hChildMenu)
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UpdateFrameMenu(GetActiveMDIChild()->m_hChildMenu);
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if (GetActiveMDIChild()->m_hChildAccel)
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GetApp()->SetAccelerators(GetActiveMDIChild()->m_hChildAccel, this);
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}
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else
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{
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if (IsMenuBarUsed())
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GetMenuBar().SetMenu(GetFrameMenu());
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else
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SetMenu(FromHandle(GetFrameMenu()));
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GetApp()->SetAccelerators(GetFrameAccel(), this);
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}
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}
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inline void CMDIFrame::SetActiveMDIChild(CMDIChild* pChild)
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{
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assert ( pChild->IsWindow() );
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GetMDIClient().SendMessage(WM_MDIACTIVATE, (WPARAM)pChild->GetHwnd(), 0L);
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// Verify
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assert ( m_hActiveMDIChild == pChild->GetHwnd() );
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}
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inline void CMDIFrame::UpdateCheckMarks()
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{
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if ((GetActiveMDIChild()) && GetActiveMDIChild()->m_hChildMenu)
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{
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HMENU hMenu = GetActiveMDIChild()->m_hChildMenu;
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UINT uCheck = GetToolBar().IsWindowVisible()? MF_CHECKED : MF_UNCHECKED;
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::CheckMenuItem(hMenu, IDW_VIEW_TOOLBAR, uCheck);
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uCheck = GetStatusBar().IsWindowVisible()? MF_CHECKED : MF_UNCHECKED;
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::CheckMenuItem (hMenu, IDW_VIEW_STATUSBAR, uCheck);
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}
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}
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inline void CMDIFrame::UpdateFrameMenu(HMENU hMenu)
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{
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int nMenuItems = GetMenuItemCount(hMenu);
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if (nMenuItems > 0)
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{
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// The Window menu is typically second from the right
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int nWindowItem = MAX (nMenuItems -2, 0);
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HMENU hMenuWindow = ::GetSubMenu (hMenu, nWindowItem);
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if (hMenuWindow)
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{
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if (IsMenuBarUsed())
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{
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AppendMDIMenu(hMenuWindow);
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GetMenuBar().SetMenu(hMenu);
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}
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else
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{
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GetView()->SendMessage (WM_MDISETMENU, (WPARAM) hMenu, (LPARAM)hMenuWindow);
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DrawMenuBar();
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}
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}
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}
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UpdateCheckMarks();
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}
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inline LRESULT CMDIFrame::WndProcDefault(UINT uMsg, WPARAM wParam, LPARAM lParam)
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{
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switch (uMsg)
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{
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case WM_CLOSE:
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OnClose();
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return 0;
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case WM_WINDOWPOSCHANGED:
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// MDI Child or MDI frame has been resized
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OnWindowPosChanged();
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break; // Continue with default processing
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} // switch uMsg
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return CFrame::WndProcDefault(uMsg, wParam, lParam);
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}
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inline HWND CMDIFrame::CMDIClient::Create(CWnd* pParent)
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{
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assert(pParent != 0);
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CLIENTCREATESTRUCT clientcreate ;
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clientcreate.hWindowMenu = m_hWnd;
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clientcreate.idFirstChild = IDW_FIRSTCHILD ;
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DWORD dwStyle = WS_CHILD | WS_VISIBLE | WS_CLIPCHILDREN | WS_CLIPSIBLINGS | MDIS_ALLCHILDSTYLES;
|
|
|
|
// Create the view window
|
|
CreateEx(WS_EX_CLIENTEDGE, _T("MDICLient"), TEXT(""), dwStyle, 0, 0, 0, 0, pParent, NULL, (PSTR) &clientcreate);
|
|
|
|
return m_hWnd;
|
|
}
|
|
|
|
inline LRESULT CMDIFrame::CMDIClient::WndProc(UINT uMsg, WPARAM wParam, LPARAM lParam)
|
|
{
|
|
switch (uMsg)
|
|
{
|
|
case WM_MDIDESTROY:
|
|
{
|
|
// Do default processing first
|
|
CallWindowProc(GetPrevWindowProc(), uMsg, wParam, lParam);
|
|
|
|
// Now remove MDI child
|
|
GetMDIFrame()->RemoveMDIChild((HWND) wParam);
|
|
}
|
|
return 0; // Discard message
|
|
|
|
case WM_MDISETMENU:
|
|
{
|
|
if (GetMDIFrame()->IsMenuBarUsed())
|
|
{
|
|
return 0L;
|
|
}
|
|
}
|
|
break;
|
|
|
|
case WM_MDIACTIVATE:
|
|
{
|
|
// Suppress redraw to avoid flicker when activating maximised MDI children
|
|
SendMessage(WM_SETREDRAW, FALSE, 0L);
|
|
LRESULT lr = CallWindowProc(GetPrevWindowProc(), WM_MDIACTIVATE, wParam, lParam);
|
|
SendMessage(WM_SETREDRAW, TRUE, 0L);
|
|
RedrawWindow(0, 0, RDW_FRAME | RDW_INVALIDATE | RDW_ALLCHILDREN);
|
|
|
|
return lr;
|
|
}
|
|
}
|
|
return CWnd::WndProcDefault(uMsg, wParam, lParam);
|
|
}
|
|
|
|
|
|
/////////////////////////////////////
|
|
//Definitions for the CMDIChild class
|
|
//
|
|
inline CMDIChild::CMDIChild() : m_pView(NULL), m_hChildMenu(NULL)
|
|
{
|
|
// Set the MDI Child's menu and accelerator in the constructor, like this ...
|
|
// HMENU hChildMenu = LoadMenu(GetApp()->GetResourceHandle(), _T("MdiMenuView"));
|
|
// HACCEL hChildAccel = LoadAccelerators(GetApp()->GetResourceHandle(), _T("MDIAccelView"));
|
|
// SetHandles(hChildMenu, hChildAccel);
|
|
}
|
|
|
|
inline CMDIChild::~CMDIChild()
|
|
{
|
|
if (IsWindow())
|
|
GetParent()->SendMessage(WM_MDIDESTROY, (WPARAM)m_hWnd, 0L);
|
|
|
|
if (m_hChildMenu)
|
|
::DestroyMenu(m_hChildMenu);
|
|
}
|
|
|
|
inline HWND CMDIChild::Create(CWnd* pParent /*= NULL*/)
|
|
// We create the MDI child window and then maximize if required.
|
|
// This technique avoids unnecessary flicker when creating maximized MDI children.
|
|
{
|
|
//Call PreCreate in case its overloaded
|
|
PreCreate(*m_pcs);
|
|
|
|
//Determine if the window should be created maximized
|
|
BOOL bMax = FALSE;
|
|
pParent->SendMessage(WM_MDIGETACTIVE, 0L, (LPARAM)&bMax);
|
|
bMax = bMax | (m_pcs->style & WS_MAXIMIZE);
|
|
|
|
// Set the Window Class Name
|
|
TCHAR szClassName[MAX_STRING_SIZE + 1] = _T("Win32++ MDI Child");
|
|
if (m_pcs->lpszClass)
|
|
lstrcpyn(szClassName, m_pcs->lpszClass, MAX_STRING_SIZE);
|
|
|
|
// Set the window style
|
|
DWORD dwStyle;
|
|
dwStyle = m_pcs->style & ~WS_MAXIMIZE;
|
|
dwStyle |= WS_VISIBLE | WS_OVERLAPPEDWINDOW ;
|
|
|
|
// Set window size and position
|
|
int x = CW_USEDEFAULT;
|
|
int y = CW_USEDEFAULT;
|
|
int cx = CW_USEDEFAULT;
|
|
int cy = CW_USEDEFAULT;
|
|
if(m_pcs->cx && m_pcs->cy)
|
|
{
|
|
x = m_pcs->x;
|
|
y = m_pcs->y;
|
|
cx = m_pcs->cx;
|
|
cy = m_pcs->cy;
|
|
}
|
|
|
|
// Set the extended style
|
|
DWORD dwExStyle = m_pcs->dwExStyle | WS_EX_MDICHILD;
|
|
|
|
// Turn off redraw while creating the window
|
|
pParent->SendMessage(WM_SETREDRAW, FALSE, 0L);
|
|
|
|
// Create the window
|
|
if (!CreateEx(dwExStyle, szClassName, m_pcs->lpszName, dwStyle, x, y,
|
|
cx, cy, pParent, FromHandle(m_pcs->hMenu), m_pcs->lpCreateParams))
|
|
throw CWinException(_T("CMDIChild::Create ... CreateEx failed"));
|
|
|
|
if (bMax)
|
|
ShowWindow(SW_MAXIMIZE);
|
|
|
|
// Turn redraw back on
|
|
pParent->SendMessage(WM_SETREDRAW, TRUE, 0L);
|
|
pParent->RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_ALLCHILDREN);
|
|
|
|
// Ensure bits revealed by round corners (XP themes) are redrawn
|
|
SetWindowPos(NULL, 0, 0, 0, 0, SWP_NOMOVE|SWP_NOSIZE|SWP_FRAMECHANGED);
|
|
|
|
if (m_hChildMenu)
|
|
GetMDIFrame()->UpdateFrameMenu(m_hChildMenu);
|
|
if (m_hChildAccel)
|
|
GetApp()->SetAccelerators(m_hChildAccel, this);
|
|
|
|
return m_hWnd;
|
|
}
|
|
|
|
inline CMDIFrame* CMDIChild::GetMDIFrame() const
|
|
{
|
|
CMDIFrame* pMDIFrame = (CMDIFrame*)GetParent()->GetParent();
|
|
assert(dynamic_cast<CMDIFrame*>(pMDIFrame));
|
|
return pMDIFrame;
|
|
}
|
|
|
|
inline LRESULT CMDIChild::FinalWindowProc(UINT uMsg, WPARAM wParam, LPARAM lParam)
|
|
{
|
|
return ::DefMDIChildProc(m_hWnd, uMsg, wParam, lParam);
|
|
}
|
|
|
|
inline void CMDIChild::MDIActivate() const
|
|
{
|
|
GetParent()->SendMessage(WM_MDIACTIVATE, (WPARAM)m_hWnd, 0L);
|
|
}
|
|
|
|
inline void CMDIChild::MDIDestroy() const
|
|
{
|
|
GetParent()->SendMessage(WM_MDIDESTROY, (WPARAM)m_hWnd, 0L);
|
|
}
|
|
|
|
inline void CMDIChild::MDIMaximize() const
|
|
{
|
|
GetParent()->SendMessage(WM_MDIMAXIMIZE, (WPARAM)m_hWnd, 0L);
|
|
}
|
|
|
|
inline void CMDIChild::MDIRestore() const
|
|
{
|
|
GetParent()->SendMessage(WM_MDIRESTORE, (WPARAM)m_hWnd, 0L);
|
|
}
|
|
|
|
inline void CMDIChild::OnCreate()
|
|
{
|
|
// Create the view window
|
|
assert(GetView()); // Use SetView in CMDIChild's constructor to set the view window
|
|
GetView()->Create(this);
|
|
RecalcLayout();
|
|
}
|
|
|
|
inline void CMDIChild::RecalcLayout()
|
|
{
|
|
// Resize the View window
|
|
CRect rc = GetClientRect();
|
|
m_pView->SetWindowPos( NULL, rc.left, rc.top, rc.Width(), rc.Height(), SWP_SHOWWINDOW );
|
|
}
|
|
|
|
inline void CMDIChild::SetHandles(HMENU hMenu, HACCEL hAccel)
|
|
{
|
|
m_hChildMenu = hMenu;
|
|
m_hChildAccel = hAccel;
|
|
|
|
// Note: It is valid to call SetChildMenu before the window is created
|
|
if (IsWindow())
|
|
{
|
|
CWnd* pWnd = GetMDIFrame()->GetActiveMDIChild();
|
|
if (pWnd == this)
|
|
{
|
|
if (m_hChildMenu)
|
|
GetMDIFrame()->UpdateFrameMenu(m_hChildMenu);
|
|
|
|
if (m_hChildAccel)
|
|
GetApp()->SetAccelerators(m_hChildAccel, GetMDIFrame());
|
|
}
|
|
}
|
|
}
|
|
|
|
inline void CMDIChild::SetView(CWnd& wndView)
|
|
// Sets or changes the View window displayed within the frame
|
|
{
|
|
if (m_pView != &wndView)
|
|
{
|
|
// Destroy the existing view window (if any)
|
|
if (m_pView) m_pView->Destroy();
|
|
|
|
// Assign the view window
|
|
m_pView = &wndView;
|
|
|
|
if (m_hWnd)
|
|
{
|
|
// The frame is already created, so create and position the new view too
|
|
assert(GetView()); // Use SetView in CMDIChild's constructor to set the view window
|
|
GetView()->Create(this);
|
|
RecalcLayout();
|
|
}
|
|
}
|
|
}
|
|
|
|
inline LRESULT CMDIChild::WndProcDefault(UINT uMsg, WPARAM wParam, LPARAM lParam)
|
|
{
|
|
switch (uMsg)
|
|
{
|
|
case WM_MDIACTIVATE:
|
|
{
|
|
// This child is being activated
|
|
if (lParam == (LPARAM) m_hWnd)
|
|
{
|
|
GetMDIFrame()->m_hActiveMDIChild = m_hWnd;
|
|
// Set the menu to child default menu
|
|
if (m_hChildMenu)
|
|
GetMDIFrame()->UpdateFrameMenu(m_hChildMenu);
|
|
if (m_hChildAccel)
|
|
GetApp()->SetAccelerators(m_hChildAccel, this);
|
|
}
|
|
|
|
// No child is being activated
|
|
if (0 == lParam)
|
|
{
|
|
GetMDIFrame()->m_hActiveMDIChild = NULL;
|
|
// Set the menu to frame's original menu
|
|
GetMDIFrame()->UpdateFrameMenu(GetMDIFrame()->GetFrameMenu());
|
|
GetApp()->SetAccelerators(GetMDIFrame()->GetFrameAccel(), this);
|
|
}
|
|
}
|
|
return 0L ;
|
|
|
|
case WM_WINDOWPOSCHANGED:
|
|
{
|
|
RecalcLayout();
|
|
break;
|
|
}
|
|
}
|
|
return CWnd::WndProcDefault(uMsg, wParam, lParam);
|
|
}
|
|
|
|
|
|
} // namespace Win32xx
|
|
|
|
#endif // _WIN32XX_MDI_H_
|
|
|