110 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			110 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* Copyright 2013 Andrew Okin
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 *
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 * Licensed under the Apache License, Version 2.0 (the "License");
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 * you may not use this file except in compliance with the License.
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 * You may obtain a copy of the License at
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 * 
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 *     http://www.apache.org/licenses/LICENSE-2.0
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 *
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 * Unless required by applicable law or agreed to in writing, software
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 * distributed under the License is distributed on an "AS IS" BASIS,
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 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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 * See the License for the specific language governing permissions and
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 * limitations under the License.
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 */
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#ifndef MINECRAFTVERSIONLIST_H
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#define MINECRAFTVERSIONLIST_H
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#include <QObject>
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#include <QNetworkAccessManager>
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#include <QList>
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#include "instversionlist.h"
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#include "task.h"
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#include "minecraftversion.h"
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#include "libmmc_config.h"
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class MCVListLoadTask;
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class LIBMULTIMC_EXPORT MinecraftVersionList : public InstVersionList
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{
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	Q_OBJECT
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public:
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	friend class MCVListLoadTask;
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	explicit MinecraftVersionList(QObject *parent = 0);
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	virtual Task *getLoadTask();
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	virtual bool isLoaded();
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	virtual const InstVersion *at(int i) const;
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	virtual int count() const;
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	virtual void printToStdOut() const;
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	virtual void sort();
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	virtual InstVersion *getLatestStable() const;
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	/*!
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	 * Gets the main version list instance.
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	 */
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	static MinecraftVersionList &getMainList();
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protected:
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	QList<InstVersion *>m_vlist;
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	bool m_loaded;
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protected slots:
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	virtual void updateListData(QList<InstVersion *> versions);
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};
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class MCVListLoadTask : public Task
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{
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	Q_OBJECT
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public:
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	explicit MCVListLoadTask(MinecraftVersionList *vlist);
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	~MCVListLoadTask();
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	virtual void executeTask();
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protected:
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	void setSubStatus(const QString msg = "");
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	//! Loads versions from Mojang's official version list.
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	bool loadFromVList();
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	//! Loads versions from assets.minecraft.net. Any duplicates are ignored.
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	bool loadFromAssets();
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	//! Loads versions from MCNostalgia.
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	bool loadMCNostalgia();
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	//! Finalizes loading by updating the version list.
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	bool finalize();
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	void updateStuff();
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	QNetworkAccessManager *netMgr;
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	MinecraftVersionList *m_list;
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	QList<InstVersion *> tempList; //! < List of loaded versions
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	QList<InstVersion *> assetsList; //! < List of versions loaded from assets.minecraft.net
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	QList<InstVersion *> mcnList; //! < List of loaded MCNostalgia versions
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	MinecraftVersion *m_currentStable;
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	bool processedMCVListReply;
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	bool processedAssetsReply;
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	bool processedMCNReply;
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};
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#endif // MINECRAFTVERSIONLIST_H
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