Refactor MojangAccount so it exposes a less generic interface and supports login. Hide the ugly details. Yggdrasil tasks are now only used from MojangAccount.
		
			
				
	
	
		
			47 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			47 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* Copyright 2013 MultiMC Contributors
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 *
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 * Licensed under the Apache License, Version 2.0 (the "License");
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 * you may not use this file except in compliance with the License.
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 * You may obtain a copy of the License at
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 *
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 *     http://www.apache.org/licenses/LICENSE-2.0
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 *
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 * Unless required by applicable law or agreed to in writing, software
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 * distributed under the License is distributed on an "AS IS" BASIS,
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 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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 * See the License for the specific language governing permissions and
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 * limitations under the License.
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 */
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#pragma once
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#include <logic/auth/YggdrasilTask.h>
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#include <QObject>
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#include <QString>
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#include <QJsonObject>
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/**
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 * The authenticate task takes a MojangAccount with no access token and password and attempts to
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 * authenticate with Mojang's servers.
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 * If successful, it will set the MojangAccount's access token.
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 */
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class AuthenticateTask : public YggdrasilTask
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{
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	Q_OBJECT
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public:
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	AuthenticateTask(MojangAccount *account, const QString &password, QObject *parent = 0);
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protected:
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	virtual QJsonObject getRequestContent() const;
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	virtual QString getEndpoint() const;
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	virtual bool processResponse(QJsonObject responseData);
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	QString getStateMessage(const YggdrasilTask::State state) const;
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private:
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	QString m_password;
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};
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