3fb4ce713f
And a bunch of undefined things we don't handle intentionally just yet...
59 lines
875 B
C++
59 lines
875 B
C++
#pragma once
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#include <QString>
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#include <QVector>
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namespace Flame
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{
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struct File
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{
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int projectId = 0;
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int fileId = 0;
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// NOTE: the opposite to 'optional'. This is at the time of writing unused.
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bool required = true;
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// our
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bool resolved = false;
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QString fileName;
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QString url;
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QString targetFolder = QLatin1Literal("mods");
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enum class Type
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{
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Unknown,
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Folder,
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Ctoc,
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SingleFile,
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Cmod2,
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Modpack,
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Mod
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} type = Type::Mod;
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};
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struct Modloader
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{
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QString id;
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bool primary = false;
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};
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struct Minecraft
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{
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QString version;
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QString libraries;
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QVector<Flame::Modloader> modLoaders;
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};
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struct Manifest
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{
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QString manifestType;
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int manifestVersion = 0;
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Flame::Minecraft minecraft;
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QString name;
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QString version;
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QString author;
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QVector<Flame::File> files;
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QString overrides;
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};
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void loadManifest(Flame::Manifest & m, const QString &filepath);
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}
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