pollymc/logic/auth/MojangAccount.h
Petr Mrázek 0cb8ff40b2 Finish preliminary offline support
* ProgressProvider now has an abort() call
* Abort button support added to the progress dialog
* YggdrasilTask and MojangAccount adapted to support abort

YggdrasilTask will time out after 10 seconds of no network activity, or when the user pushes the Play Offline button.
In offline mode, all instance update tasks are skipped! This will need further work.
2013-12-08 17:34:45 +01:00

179 lines
4.5 KiB
C++

/* Copyright 2013 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <QObject>
#include <QString>
#include <QList>
#include <QJsonObject>
#include <QPair>
#include <memory>
class Task;
class YggdrasilTask;
class MojangAccount;
typedef std::shared_ptr<MojangAccount> MojangAccountPtr;
Q_DECLARE_METATYPE(MojangAccountPtr)
/**
* A profile within someone's Mojang account.
*
* Currently, the profile system has not been implemented by Mojang yet,
* but we might as well add some things for it in MultiMC right now so
* we don't have to rip the code to pieces to add it later.
*/
struct AccountProfile
{
QString id;
QString name;
};
struct User
{
QString id;
// pair of key:value
// we don't know if the keys:value mapping is 1:1, so a list is used.
QList<QPair<QString, QString>> properties;
};
enum AccountStatus
{
NotVerified,
Verified,
Online
};
/**
* Object that stores information about a certain Mojang account.
*
* Said information may include things such as that account's username, client token, and access
* token if the user chose to stay logged in.
*/
class MojangAccount : public QObject
{
Q_OBJECT
public: /* construction */
//! Do not copy accounts. ever.
explicit MojangAccount(const MojangAccount &other, QObject *parent) = delete;
//! Default constructor
explicit MojangAccount(QObject *parent = 0) : QObject(parent) {};
//! Creates an empty account for the specified user name.
static MojangAccountPtr createFromUsername(const QString &username);
//! Loads a MojangAccount from the given JSON object.
static MojangAccountPtr loadFromJson(const QJsonObject &json);
//! Saves a MojangAccount to a JSON object and returns it.
QJsonObject saveToJson() const;
public: /* manipulation */
/**
* Sets the currently selected profile to the profile with the given ID string.
* If profileId is not in the list of available profiles, the function will simply return
* false.
*/
bool setCurrentProfile(const QString &profileId);
/**
* Attempt to login. Empty password means we use the token.
* If the attempt fails because we already are performing some task, it returns false.
*/
std::shared_ptr<Task> login(QString password = QString());
public: /* queries */
const QString &username() const
{
return m_username;
}
const QString &clientToken() const
{
return m_clientToken;
}
const QString &accessToken() const
{
return m_accessToken;
}
const QList<AccountProfile> &profiles() const
{
return m_profiles;
}
//! Get the session ID required for legacy Minecraft versions
QString sessionId() const
{
if (m_currentProfile != -1 && !m_accessToken.isEmpty())
return "token:" + m_accessToken + ":" + m_profiles[m_currentProfile].id;
return "-";
}
//! Returns the currently selected profile (if none, returns nullptr)
const AccountProfile *currentProfile() const;
//! Returns whether the account is NotVerified, Verified or Online
AccountStatus accountStatus() const;
signals:
/**
* This signal is emitted when the account changes
*/
void changed();
// TODO: better signalling for the various possible state changes - especially errors
protected: /* variables */
QString m_username;
// Used to identify the client - the user can have multiple clients for the same account
// Think: different launchers, all connecting to the same account/profile
QString m_clientToken;
// Blank if not logged in.
QString m_accessToken;
// Index of the selected profile within the list of available
// profiles. -1 if nothing is selected.
int m_currentProfile = -1;
// List of available profiles.
QList<AccountProfile> m_profiles;
// the user structure, whatever it is.
User m_user;
// true when the account is verified
bool m_online = false;
// current task we are executing here
std::shared_ptr<YggdrasilTask> m_currentTask;
private slots:
void authSucceeded();
void authFailed(QString reason);
public:
friend class YggdrasilTask;
friend class AuthenticateTask;
friend class ValidateTask;
friend class RefreshTask;
};