6a18079953
Firstly, this abstract away behavior in the mod download models that can also be applied to other types of resources into a superclass, allowing other resource types to be implemented without so much code duplication. For that, this also generalizes the APIs used (currently, ModrinthAPI and FlameAPI) to be able to make requests to other types of resources. It also does a general cleanup of both of those. In particular, this makes use of std::optional instead of invalid values for errors and, well, optional values :p This is a squash of some commits that were becoming too interlaced together to be cleanly separated. Signed-off-by: flow <flowlnlnln@gmail.com>
57 lines
1.0 KiB
C++
57 lines
1.0 KiB
C++
#pragma once
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#include <QButtonGroup>
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#include <QDialog>
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namespace Ui {
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class ChooseProviderDialog;
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}
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namespace ModPlatform {
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enum class ResourceProvider;
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}
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class Mod;
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class NetJob;
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class ModUpdateDialog;
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class ChooseProviderDialog : public QDialog {
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Q_OBJECT
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struct Response {
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bool skip_all = false;
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bool confirm_all = false;
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bool try_others = false;
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ModPlatform::ResourceProvider chosen;
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};
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public:
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explicit ChooseProviderDialog(QWidget* parent, bool single_choice = false, bool allow_skipping = true);
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~ChooseProviderDialog();
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auto getResponse() const -> Response { return m_response; }
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void setDescription(QString desc);
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private slots:
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void skipOne();
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void skipAll();
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void confirmOne();
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void confirmAll();
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private:
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void addProviders();
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void disableInput();
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auto getSelectedProvider() const -> ModPlatform::ResourceProvider;
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private:
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Ui::ChooseProviderDialog* ui;
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QButtonGroup m_providers;
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Response m_response;
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};
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