137 lines
		
	
	
		
			4.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			137 lines
		
	
	
		
			4.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// SPDX-License-Identifier: GPL-3.0-only
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/*
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 *  PolyMC - Minecraft Launcher
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 *  Copyright (c) 2022 flowln <flowlnlnln@gmail.com>
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 *
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 *  This program is free software: you can redistribute it and/or modify
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 *  it under the terms of the GNU General Public License as published by
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 *  the Free Software Foundation, version 3.
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 *
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 *  This program is distributed in the hope that it will be useful,
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 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
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 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 *  GNU General Public License for more details.
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 *
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 *  You should have received a copy of the GNU General Public License
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 *  along with this program.  If not, see <https://www.gnu.org/licenses/>.
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 *
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 * This file incorporates work covered by the following copyright and
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 * permission notice:
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 *
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 *      Copyright 2013-2021 MultiMC Contributors
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 *
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 *      Licensed under the Apache License, Version 2.0 (the "License");
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 *      you may not use this file except in compliance with the License.
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 *      You may obtain a copy of the License at
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 *
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 *          http://www.apache.org/licenses/LICENSE-2.0
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 *
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 *      Unless required by applicable law or agreed to in writing, software
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 *      distributed under the License is distributed on an "AS IS" BASIS,
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 *      WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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 *      See the License for the specific language governing permissions and
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 *      limitations under the License.
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 */
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#include "FileSink.h"
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#include "FileSystem.h"
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namespace Net {
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Task::State FileSink::init(QNetworkRequest& request)
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{
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    auto result = initCache(request);
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    if (result != Task::State::Running) {
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        return result;
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    }
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    // create a new save file and open it for writing
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    if (!FS::ensureFilePathExists(m_filename)) {
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        qCritical() << "Could not create folder for " + m_filename;
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        return Task::State::Failed;
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    }
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    wroteAnyData = false;
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    m_output_file.reset(new QSaveFile(m_filename));
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    if (!m_output_file->open(QIODevice::WriteOnly)) {
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        qCritical() << "Could not open " + m_filename + " for writing";
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        return Task::State::Failed;
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    }
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    if (initAllValidators(request))
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        return Task::State::Running;
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    return Task::State::Failed;
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}
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Task::State FileSink::write(QByteArray& data)
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{
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    if (!writeAllValidators(data) || m_output_file->write(data) != data.size()) {
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        qCritical() << "Failed writing into " + m_filename;
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        m_output_file->cancelWriting();
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        m_output_file.reset();
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        wroteAnyData = false;
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        return Task::State::Failed;
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    }
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    wroteAnyData = true;
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    return Task::State::Running;
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}
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Task::State FileSink::abort()
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{
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    m_output_file->cancelWriting();
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    failAllValidators();
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    return Task::State::Failed;
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}
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Task::State FileSink::finalize(QNetworkReply& reply)
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{
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    bool gotFile = false;
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    QVariant statusCodeV = reply.attribute(QNetworkRequest::HttpStatusCodeAttribute);
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    bool validStatus = false;
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    int statusCode = statusCodeV.toInt(&validStatus);
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    if (validStatus) {
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        // this leaves out 304 Not Modified
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        gotFile = statusCode == 200 || statusCode == 203;
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    }
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    // if we wrote any data to the save file, we try to commit the data to the real file.
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    // if it actually got a proper file, we write it even if it was empty
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    if (gotFile || wroteAnyData) {
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        // ask validators for data consistency
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        // we only do this for actual downloads, not 'your data is still the same' cache hits
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        if (!finalizeAllValidators(reply))
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            return Task::State::Failed;
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        // nothing went wrong...
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        if (!m_output_file->commit()) {
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            qCritical() << "Failed to commit changes to " << m_filename;
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            m_output_file->cancelWriting();
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            return Task::State::Failed;
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        }
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    }
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    // then get rid of the save file
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    m_output_file.reset();
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    return finalizeCache(reply);
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}
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Task::State FileSink::initCache(QNetworkRequest&)
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{
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    return Task::State::Running;
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}
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Task::State FileSink::finalizeCache(QNetworkReply&)
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{
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    return Task::State::Succeeded;
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}
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bool FileSink::hasLocalData()
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{
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    QFileInfo info(m_filename);
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    return info.exists() && info.size() != 0;
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}
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}  // namespace Net
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