101 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			101 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// SPDX-License-Identifier: GPL-3.0-only
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/*
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 *  PolyMC - Minecraft Launcher
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 *  Copyright (c) 2022 flowln <flowlnlnln@gmail.com>
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 *
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 *  This program is free software: you can redistribute it and/or modify
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 *  it under the terms of the GNU General Public License as published by
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 *  the Free Software Foundation, version 3.
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 *
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 *  This program is distributed in the hope that it will be useful,
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 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
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 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 *  GNU General Public License for more details.
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 *
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 *  You should have received a copy of the GNU General Public License
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 *  along with this program.  If not, see <https://www.gnu.org/licenses/>.
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 *
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 * This file incorporates work covered by the following copyright and
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 * permission notice:
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 *
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 *      Copyright 2013-2021 MultiMC Contributors
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 *
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 *      Licensed under the Apache License, Version 2.0 (the "License");
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 *      you may not use this file except in compliance with the License.
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 *      You may obtain a copy of the License at
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 *
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 *          http://www.apache.org/licenses/LICENSE-2.0
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 *
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 *      Unless required by applicable law or agreed to in writing, software
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 *      distributed under the License is distributed on an "AS IS" BASIS,
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 *      WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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 *      See the License for the specific language governing permissions and
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 *      limitations under the License.
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 */
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#pragma once
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#include "net/NetAction.h"
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#include "Validator.h"
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namespace Net {
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class Sink {
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   public:
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    Sink() = default;
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    virtual ~Sink() = default;
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   public:
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    virtual auto init(QNetworkRequest& request) -> Task::State = 0;
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    virtual auto write(QByteArray& data) -> Task::State = 0;
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    virtual auto abort() -> Task::State = 0;
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    virtual auto finalize(QNetworkReply& reply) -> Task::State = 0;
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    virtual auto hasLocalData() -> bool = 0;
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    void addValidator(Validator* validator)
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    {
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        if (validator) {
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            validators.push_back(std::shared_ptr<Validator>(validator));
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        }
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    }
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   protected:
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    bool initAllValidators(QNetworkRequest& request)
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    {
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        for (auto& validator : validators) {
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            if (!validator->init(request))
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                return false;
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        }
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        return true;
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    }
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    bool finalizeAllValidators(QNetworkReply& reply)
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    {
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        for (auto& validator : validators) {
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            if (!validator->validate(reply))
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                return false;
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        }
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        return true;
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    }
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    bool failAllValidators()
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    {
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        bool success = true;
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        for (auto& validator : validators) {
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            success &= validator->abort();
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        }
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        return success;
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    }
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    bool writeAllValidators(QByteArray& data)
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    {
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        for (auto& validator : validators) {
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            if (!validator->write(data))
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                return false;
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        }
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        return true;
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    }
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   protected:
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    std::vector<std::shared_ptr<Validator>> validators;
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};
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}  // namespace Net
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