32c2ad2bbd
Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
181 lines
6.3 KiB
C++
181 lines
6.3 KiB
C++
// SPDX-License-Identifier: GPL-3.0-only
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/*
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* Prism Launcher - Minecraft Launcher
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* Copyright (C) 2022 Sefa Eyeoglu <contact@scrumplex.net>
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* Copyright (C) 2022 TheKodeToad <TheKodeToad@proton.me>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*
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* This file incorporates work covered by the following copyright and
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* permission notice:
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*
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* Copyright 2013-2021 MultiMC Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include "BaseInstance.h"
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#include <java/JavaVersion.h>
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#include "minecraft/mod/Mod.h"
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#include <QProcess>
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#include <QDir>
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#include "minecraft/launch/MinecraftServerTarget.h"
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class ModFolderModel;
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class ResourceFolderModel;
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class ResourcePackFolderModel;
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class ShaderPackFolderModel;
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class TexturePackFolderModel;
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class WorldList;
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class GameOptions;
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class LaunchStep;
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class PackProfile;
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class MinecraftInstance: public BaseInstance
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{
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Q_OBJECT
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public:
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MinecraftInstance(SettingsObjectPtr globalSettings, SettingsObjectPtr settings, const QString &rootDir);
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virtual ~MinecraftInstance() {};
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virtual void saveNow() override;
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void loadSpecificSettings() override;
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// FIXME: remove
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QString typeName() const override;
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// FIXME: remove
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QSet<QString> traits() const override;
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bool canEdit() const override
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{
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return true;
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}
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bool canExport() const override
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{
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return true;
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}
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////// Directories and files //////
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QString jarModsDir() const;
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QString resourcePacksDir() const;
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QString texturePacksDir() const;
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QString shaderPacksDir() const;
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QString modsRoot() const override;
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QString coreModsDir() const;
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QString modsCacheLocation() const;
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QString libDir() const;
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QString worldDir() const;
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QString resourcesDir() const;
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QDir jarmodsPath() const;
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QDir librariesPath() const;
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QDir versionsPath() const;
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QString instanceConfigFolder() const override;
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// Path to the instance's minecraft directory.
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QString gameRoot() const override;
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// Path to the instance's minecraft bin directory.
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QString binRoot() const;
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// where to put the natives during/before launch
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QString getNativePath() const;
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// where the instance-local libraries should be
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QString getLocalLibraryPath() const;
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/** Returns whether the instance, with its version, has support for demo mode. */
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[[nodiscard]] bool supportsDemo() const;
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void updateRuntimeContext();
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////// Profile management //////
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std::shared_ptr<PackProfile> getPackProfile() const;
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////// Mod Lists //////
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std::shared_ptr<ModFolderModel> loaderModList() const;
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std::shared_ptr<ModFolderModel> coreModList() const;
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std::shared_ptr<ResourcePackFolderModel> resourcePackList() const;
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std::shared_ptr<TexturePackFolderModel> texturePackList() const;
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std::shared_ptr<ShaderPackFolderModel> shaderPackList() const;
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std::shared_ptr<WorldList> worldList() const;
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std::shared_ptr<GameOptions> gameOptionsModel() const;
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////// Launch stuff //////
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Task::Ptr createUpdateTask(Net::Mode mode) override;
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shared_qobject_ptr<LaunchTask> createLaunchTask(AuthSessionPtr account, MinecraftServerTargetPtr serverToJoin) override;
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QStringList extraArguments() override;
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QStringList verboseDescription(AuthSessionPtr session, MinecraftServerTargetPtr serverToJoin) override;
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QList<Mod*> getJarMods() const;
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QString createLaunchScript(AuthSessionPtr session, MinecraftServerTargetPtr serverToJoin);
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/// get arguments passed to java
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QStringList javaArguments();
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QString getLauncher();
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/// get variables for launch command variable substitution/environment
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QMap<QString, QString> getVariables() override;
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/// create an environment for launching processes
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QProcessEnvironment createEnvironment() override;
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QProcessEnvironment createLaunchEnvironment() override;
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/// guess log level from a line of minecraft log
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MessageLevel::Enum guessLevel(const QString &line, MessageLevel::Enum level) override;
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IPathMatcher::Ptr getLogFileMatcher() override;
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QString getLogFileRoot() override;
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QString getStatusbarDescription() override;
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// FIXME: remove
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virtual QStringList getClassPath();
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// FIXME: remove
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virtual QStringList getNativeJars();
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// FIXME: remove
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virtual QString getMainClass() const;
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// FIXME: remove
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virtual QStringList processMinecraftArgs(AuthSessionPtr account, MinecraftServerTargetPtr serverToJoin) const;
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virtual JavaVersion getJavaVersion();
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protected:
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QMap<QString, QString> createCensorFilterFromSession(AuthSessionPtr session);
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QStringList validLaunchMethods();
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QString launchMethod();
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protected: // data
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std::shared_ptr<PackProfile> m_components;
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mutable std::shared_ptr<ModFolderModel> m_loader_mod_list;
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mutable std::shared_ptr<ModFolderModel> m_core_mod_list;
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mutable std::shared_ptr<ResourcePackFolderModel> m_resource_pack_list;
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mutable std::shared_ptr<ShaderPackFolderModel> m_shader_pack_list;
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mutable std::shared_ptr<TexturePackFolderModel> m_texture_pack_list;
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mutable std::shared_ptr<WorldList> m_world_list;
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mutable std::shared_ptr<GameOptions> m_game_options;
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};
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typedef std::shared_ptr<MinecraftInstance> MinecraftInstancePtr;
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