pollymc/launcher/ui/themes/ITheme.h
Tayou 49d317b19a
UX tweak + formatting + added cat to wizard
Signed-off-by: Tayou <tayou@gmx.net>
2023-01-10 16:06:24 +01:00

58 lines
2.0 KiB
C++

// SPDX-License-Identifier: GPL-3.0-only
/*
* Prism Launcher - Minecraft Launcher
* Copyright (C) 2022 Tayou <tayou@gmx.net>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
* This file incorporates work covered by the following copyright and
* permission notice:
*
* Copyright 2013-2021 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <QPalette>
#include <QString>
class QStyle;
class ITheme {
public:
virtual ~ITheme() {}
virtual void apply();
virtual QString id() = 0;
virtual QString name() = 0;
virtual bool hasStyleSheet() = 0;
virtual QString appStyleSheet() = 0;
virtual QString qtTheme() = 0;
virtual bool hasColorScheme() = 0;
virtual QPalette colorScheme() = 0;
virtual QColor fadeColor() = 0;
virtual double fadeAmount() = 0;
virtual QStringList searchPaths() { return {}; }
static QPalette fadeInactive(QPalette in, qreal bias, QColor color);
};