07dcefabcb
Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
53 lines
2.1 KiB
C++
53 lines
2.1 KiB
C++
// SPDX-License-Identifier: GPL-3.0-only
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/*
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* PolyMC - Minecraft Launcher
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* Copyright (c) 2022 flowln <flowlnlnln@gmail.com>
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* Copyright (C) 2022 Sefa Eyeoglu <contact@scrumplex.net>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*
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* This file incorporates work covered by the following copyright and
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* permission notice:
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*
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* Copyright 2013-2021 MultiMC Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "TexturePackFolderModel.h"
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#include "minecraft/mod/tasks/BasicFolderLoadTask.h"
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#include "minecraft/mod/tasks/LocalTexturePackParseTask.h"
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TexturePackFolderModel::TexturePackFolderModel(const QString &dir) : ResourceFolderModel(QDir(dir)) {}
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Task* TexturePackFolderModel::createUpdateTask()
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{
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return new BasicFolderLoadTask(m_dir, [](QFileInfo const& entry) { return new TexturePack(entry); });
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}
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Task* TexturePackFolderModel::createParseTask(Resource& resource)
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{
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return new LocalTexturePackParseTask(m_next_resolution_ticket, static_cast<TexturePack&>(resource));
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}
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