3c46d8a412
This makes the account system much more modular and makes it treat errors as something recoverable, unless they come directly from the MSA refresh token becoming invalid.
23 lines
457 B
C++
23 lines
457 B
C++
#pragma once
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#include <QObject>
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#include "QObjectPtr.h"
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#include "minecraft/auth/AuthStep.h"
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class XboxUserStep : public AuthStep {
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Q_OBJECT
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public:
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explicit XboxUserStep(AccountData *data);
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virtual ~XboxUserStep() noexcept;
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void perform() override;
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void rehydrate() override;
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QString describe() override;
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private slots:
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void onRequestDone(QNetworkReply::NetworkError, QByteArray, QList<QNetworkReply::RawHeaderPair>);
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};
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