pollymc/launcher/ui/pages/modplatform/ModPage.h
flow f714adf6d2
refactor: move NetJob away from ModModel to ModAPI
This is done so that 1. ModAPI behaves more like an actual API instead
of just a helper, and 2. Allows for more easily creating other mod
providers that may or may not use network tasks (foreshadowing lol)
2022-03-07 16:22:57 -03:00

67 lines
1.7 KiB
C++

#pragma once
#include <QWidget>
#include "Application.h"
#include "modplatform/ModAPI.h"
#include "modplatform/ModIndex.h"
#include "ui/pages/BasePage.h"
#include "ui/pages/modplatform/ModModel.h"
class ModDownloadDialog;
namespace Ui {
class ModPage;
}
/* This page handles most logic related to browsing and selecting mods to download.
* By default, the methods provided work with net requests, to fetch data from remote APIs. */
class ModPage : public QWidget, public BasePage {
Q_OBJECT
public:
explicit ModPage(ModDownloadDialog* dialog, BaseInstance* instance, ModAPI* api);
virtual ~ModPage();
/* Affects what the user sees */
virtual QString displayName() const override = 0;
virtual QIcon icon() const override = 0;
virtual QString id() const override = 0;
virtual QString helpPage() const override = 0;
/* Used internally */
virtual QString metaEntryBase() const = 0;
virtual QString debugName() const = 0;
virtual bool shouldDisplay() const override = 0;
const ModAPI* apiProvider() const { return api.get(); };
virtual void onRequestVersionsSucceeded(QJsonDocument&, QString) = 0;
void openedImpl() override;
bool eventFilter(QObject* watched, QEvent* event) override;
BaseInstance* m_instance;
protected:
void updateSelectionButton();
protected slots:
void triggerSearch();
void onSelectionChanged(QModelIndex first, QModelIndex second);
void onVersionSelectionChanged(QString data);
void onModSelected();
protected:
Ui::ModPage* ui = nullptr;
ModDownloadDialog* dialog = nullptr;
ModPlatform::ListModel* listModel = nullptr;
ModPlatform::IndexedPack current;
std::unique_ptr<ModAPI> api;
int selectedVersion = -1;
};