f714adf6d2
This is done so that 1. ModAPI behaves more like an actual API instead of just a helper, and 2. Allows for more easily creating other mod providers that may or may not use network tasks (foreshadowing lol)
67 lines
1.7 KiB
C++
67 lines
1.7 KiB
C++
#pragma once
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#include <QWidget>
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#include "Application.h"
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#include "modplatform/ModAPI.h"
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#include "modplatform/ModIndex.h"
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#include "ui/pages/BasePage.h"
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#include "ui/pages/modplatform/ModModel.h"
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class ModDownloadDialog;
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namespace Ui {
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class ModPage;
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}
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/* This page handles most logic related to browsing and selecting mods to download.
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* By default, the methods provided work with net requests, to fetch data from remote APIs. */
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class ModPage : public QWidget, public BasePage {
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Q_OBJECT
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public:
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explicit ModPage(ModDownloadDialog* dialog, BaseInstance* instance, ModAPI* api);
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virtual ~ModPage();
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/* Affects what the user sees */
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virtual QString displayName() const override = 0;
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virtual QIcon icon() const override = 0;
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virtual QString id() const override = 0;
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virtual QString helpPage() const override = 0;
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/* Used internally */
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virtual QString metaEntryBase() const = 0;
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virtual QString debugName() const = 0;
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virtual bool shouldDisplay() const override = 0;
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const ModAPI* apiProvider() const { return api.get(); };
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virtual void onRequestVersionsSucceeded(QJsonDocument&, QString) = 0;
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void openedImpl() override;
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bool eventFilter(QObject* watched, QEvent* event) override;
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BaseInstance* m_instance;
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protected:
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void updateSelectionButton();
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protected slots:
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void triggerSearch();
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void onSelectionChanged(QModelIndex first, QModelIndex second);
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void onVersionSelectionChanged(QString data);
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void onModSelected();
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protected:
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Ui::ModPage* ui = nullptr;
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ModDownloadDialog* dialog = nullptr;
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ModPlatform::ListModel* listModel = nullptr;
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ModPlatform::IndexedPack current;
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std::unique_ptr<ModAPI> api;
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int selectedVersion = -1;
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};
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