186 lines
4.8 KiB
C++
186 lines
4.8 KiB
C++
/* Copyright 2013-2015 MultiMC Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <QObject>
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#include <QAbstractListModel>
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#include <QSet>
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#include "BaseInstance.h"
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#include "multimc_logic_export.h"
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class BaseInstance;
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class QDir;
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class MULTIMC_LOGIC_EXPORT InstanceList : public QAbstractListModel
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{
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Q_OBJECT
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private:
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void loadGroupList(QMap<QString, QString> &groupList);
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public
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slots:
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void saveGroupList();
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public:
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explicit InstanceList(SettingsObjectPtr globalSettings, const QString &instDir, QObject *parent = 0);
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virtual ~InstanceList();
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public:
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QModelIndex index(int row, int column = 0, const QModelIndex &parent = QModelIndex()) const;
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int rowCount(const QModelIndex &parent = QModelIndex()) const;
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QVariant data(const QModelIndex &index, int role) const;
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Qt::ItemFlags flags(const QModelIndex &index) const;
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enum AdditionalRoles
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{
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GroupRole = Qt::UserRole,
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InstancePointerRole = 0x34B1CB48, ///< Return pointer to real instance
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InstanceIDRole = 0x34B1CB49 ///< Return id if the instance
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};
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/*!
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* \brief Error codes returned by functions in the InstanceList class.
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* NoError Indicates that no error occurred.
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* UnknownError indicates that an unspecified error occurred.
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*/
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enum InstListError
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{
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NoError = 0,
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UnknownError
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};
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enum InstLoadError
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{
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NoLoadError = 0,
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UnknownLoadError,
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NotAnInstance
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};
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enum InstCreateError
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{
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NoCreateError = 0,
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NoSuchVersion,
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UnknownCreateError,
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InstExists,
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CantCreateDir
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};
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QString instDir() const
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{
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return m_instDir;
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}
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/*!
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* \brief Get the instance at index
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*/
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InstancePtr at(int i) const
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{
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return m_instances.at(i);
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}
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;
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/*!
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* \brief Get the count of loaded instances
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*/
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int count() const
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{
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return m_instances.count();
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}
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;
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/// Clear all instances. Triggers notifications.
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void clear();
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/// Add an instance. Triggers notifications, returns the new index
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int add(InstancePtr t);
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/// Get an instance by ID
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InstancePtr getInstanceById(QString id) const;
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QModelIndex getInstanceIndexById(const QString &id) const;
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// FIXME: instead of iterating through all instances and forming a set, keep the set around
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QStringList getGroups();
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/*!
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* \brief Creates a stub instance
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*
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* \param inst Pointer to store the created instance in.
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* \param version Game version to use for the instance
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* \param instDir The new instance's directory.
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* \return An InstCreateError error code.
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* - InstExists if the given instance directory is already an instance.
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* - CantCreateDir if the given instance directory cannot be created.
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*/
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InstCreateError createInstance(InstancePtr &inst, BaseVersionPtr version,
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const QString &instDir);
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/*!
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* \brief Creates a copy of an existing instance with a new name
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*
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* \param newInstance Pointer to store the created instance in.
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* \param oldInstance The instance to copy
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* \param instDir The new instance's directory.
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* \return An InstCreateError error code.
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* - InstExists if the given instance directory is already an instance.
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* - CantCreateDir if the given instance directory cannot be created.
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*/
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InstCreateError copyInstance(InstancePtr &newInstance, InstancePtr &oldInstance,
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const QString &instDir, bool copySaves);
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/*!
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* \brief Loads an instance from the given directory.
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* Checks the instance's INI file to figure out what the instance's type is first.
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* \param inst Pointer to store the loaded instance in.
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* \param instDir The instance's directory.
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* \return An InstLoadError error code.
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* - NotAnInstance if the given instance directory isn't a valid instance.
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*/
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InstLoadError loadInstance(InstancePtr &inst, const QString &instDir);
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signals:
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void dataIsInvalid();
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public
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slots:
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void on_InstFolderChanged(const Setting &setting, QVariant value);
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/*!
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* \brief Loads the instance list. Triggers notifications.
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*/
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InstListError loadList();
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private
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slots:
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void propertiesChanged(BaseInstance *inst);
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void instanceNuked(BaseInstance *inst);
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void groupChanged();
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private:
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int getInstIndex(BaseInstance *inst) const;
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public:
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static bool continueProcessInstance(InstancePtr instPtr, const int error, const QDir &dir,
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QMap<QString, QString> &groupMap);
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protected:
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QString m_instDir;
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QList<InstancePtr> m_instances;
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QSet<QString> m_groups;
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SettingsObjectPtr m_globalSettings;
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};
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