a1abbd9e05
* Download is now Download. * Download uses Sink subclasses to process various events. * Validators can be used to further customize the Sink behaviour.
592 lines
15 KiB
C++
592 lines
15 KiB
C++
/* Copyright 2013-2015 MultiMC Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <QtXml>
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#include "Json.h"
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#include <QtAlgorithms>
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#include <QtNetwork>
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#include "Env.h"
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#include "Exception.h"
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#include "MinecraftVersionList.h"
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#include "net/URLConstants.h"
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#include "ParseUtils.h"
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#include "ProfileUtils.h"
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#include "VersionFilterData.h"
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#include "onesix/OneSixVersionFormat.h"
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#include "MojangVersionFormat.h"
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#include <FileSystem.h>
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static const char * localVersionCache = "versions/versions.dat";
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class MCVListLoadTask : public Task
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{
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Q_OBJECT
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public:
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explicit MCVListLoadTask(MinecraftVersionList *vlist);
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virtual ~MCVListLoadTask() override{};
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virtual void executeTask() override;
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protected
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slots:
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void list_downloaded();
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protected:
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QNetworkReply *vlistReply;
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MinecraftVersionList *m_list;
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MinecraftVersion *m_currentStable;
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};
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class MCVListVersionUpdateTask : public Task
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{
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Q_OBJECT
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public:
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explicit MCVListVersionUpdateTask(MinecraftVersionList *vlist, std::shared_ptr<MinecraftVersion> updatedVersion);
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virtual ~MCVListVersionUpdateTask() override{};
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virtual void executeTask() override;
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protected
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slots:
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void json_downloaded();
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protected:
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NetJobPtr specificVersionDownloadJob;
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QByteArray versionIndexData;
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std::shared_ptr<MinecraftVersion> updatedVersion;
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MinecraftVersionList *m_list;
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};
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class ListLoadError : public Exception
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{
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public:
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ListLoadError(QString cause) : Exception(cause) {};
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virtual ~ListLoadError() noexcept
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{
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}
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};
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MinecraftVersionList::MinecraftVersionList(QObject *parent) : BaseVersionList(parent)
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{
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loadCachedList();
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}
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Task *MinecraftVersionList::getLoadTask()
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{
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return new MCVListLoadTask(this);
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}
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bool MinecraftVersionList::isLoaded()
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{
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return m_loaded;
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}
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const BaseVersionPtr MinecraftVersionList::at(int i) const
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{
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return m_vlist.at(i);
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}
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int MinecraftVersionList::count() const
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{
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return m_vlist.count();
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}
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static bool cmpVersions(BaseVersionPtr first, BaseVersionPtr second)
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{
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auto left = std::dynamic_pointer_cast<MinecraftVersion>(first);
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auto right = std::dynamic_pointer_cast<MinecraftVersion>(second);
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return left->getReleaseDateTime() > right->getReleaseDateTime();
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}
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void MinecraftVersionList::sortInternal()
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{
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qSort(m_vlist.begin(), m_vlist.end(), cmpVersions);
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}
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void MinecraftVersionList::loadCachedList()
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{
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QFile localIndex(localVersionCache);
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if (!localIndex.exists())
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{
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return;
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}
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if (!localIndex.open(QIODevice::ReadOnly))
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{
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// FIXME: this is actually a very bad thing! How do we deal with this?
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qCritical() << "The minecraft version cache can't be read.";
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return;
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}
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auto data = localIndex.readAll();
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try
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{
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localIndex.close();
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QJsonDocument jsonDoc = QJsonDocument::fromBinaryData(data);
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if (jsonDoc.isNull())
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{
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throw ListLoadError(tr("Error reading the version list."));
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}
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loadList(jsonDoc, Local);
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}
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catch (Exception &e)
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{
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// the cache has gone bad for some reason... flush it.
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qCritical() << "The minecraft version cache is corrupted. Flushing cache.";
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localIndex.remove();
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return;
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}
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m_hasLocalIndex = true;
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}
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void MinecraftVersionList::loadList(QJsonDocument jsonDoc, VersionSource source)
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{
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qDebug() << "Loading" << ((source == Remote) ? "remote" : "local") << "version list.";
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if (!jsonDoc.isObject())
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{
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throw ListLoadError(tr("Error parsing version list JSON: jsonDoc is not an object"));
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}
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QJsonObject root = jsonDoc.object();
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try
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{
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QJsonObject latest = Json::requireObject(root.value("latest"));
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m_latestReleaseID = Json::requireString(latest.value("release"));
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m_latestSnapshotID = Json::requireString(latest.value("snapshot"));
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}
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catch (Exception &err)
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{
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qCritical()
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<< tr("Error parsing version list JSON: couldn't determine latest versions");
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}
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// Now, get the array of versions.
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if (!root.value("versions").isArray())
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{
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throw ListLoadError(tr("Error parsing version list JSON: version list object is "
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"missing 'versions' array"));
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}
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QJsonArray versions = root.value("versions").toArray();
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QList<BaseVersionPtr> tempList;
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for (auto version : versions)
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{
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// Load the version info.
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if (!version.isObject())
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{
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qCritical() << "Error while parsing version list : invalid JSON structure";
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continue;
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}
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QJsonObject versionObj = version.toObject();
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QString versionID = versionObj.value("id").toString("");
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if (versionID.isEmpty())
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{
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qCritical() << "Error while parsing version : version ID is missing";
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continue;
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}
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if (g_VersionFilterData.legacyBlacklist.contains(versionID))
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{
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qWarning() << "Blacklisted legacy version ignored: " << versionID;
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continue;
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}
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// Now, we construct the version object and add it to the list.
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std::shared_ptr<MinecraftVersion> mcVersion(new MinecraftVersion());
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mcVersion->m_version = versionID;
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mcVersion->m_releaseTime = timeFromS3Time(versionObj.value("releaseTime").toString(""));
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mcVersion->m_updateTime = timeFromS3Time(versionObj.value("time").toString(""));
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// depends on where we load the version from -- network request or local file?
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mcVersion->m_versionSource = source;
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mcVersion->m_versionFileURL = versionObj.value("url").toString("");
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QString versionTypeStr = versionObj.value("type").toString("");
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if (versionTypeStr.isEmpty())
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{
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qCritical() << "Ignoring" << versionID
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<< "because it doesn't have the version type set.";
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continue;
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}
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// OneSix or Legacy. use filter to determine type
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if (versionTypeStr == "release")
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{
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}
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else if (versionTypeStr == "snapshot") // It's a snapshot... yay
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{
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}
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else if (versionTypeStr == "old_alpha")
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{
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}
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else if (versionTypeStr == "old_beta")
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{
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}
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else
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{
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qCritical() << "Ignoring" << versionID
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<< "because it has an invalid version type.";
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continue;
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}
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mcVersion->m_type = versionTypeStr;
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qDebug() << "Loaded version" << versionID << "from"
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<< ((source == Remote) ? "remote" : "local") << "version list.";
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tempList.append(mcVersion);
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}
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updateListData(tempList);
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if(source == Remote)
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{
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m_loaded = true;
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}
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}
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void MinecraftVersionList::sortVersions()
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{
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beginResetModel();
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sortInternal();
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endResetModel();
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}
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QVariant MinecraftVersionList::data(const QModelIndex& index, int role) const
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{
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if (!index.isValid())
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return QVariant();
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if (index.row() > count())
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return QVariant();
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auto version = std::dynamic_pointer_cast<MinecraftVersion>(m_vlist[index.row()]);
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switch (role)
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{
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case VersionPointerRole:
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return qVariantFromValue(m_vlist[index.row()]);
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case VersionRole:
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return version->name();
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case VersionIdRole:
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return version->descriptor();
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case RecommendedRole:
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return version->descriptor() == m_latestReleaseID;
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case LatestRole:
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{
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if(version->descriptor() != m_latestSnapshotID)
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return false;
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MinecraftVersionPtr latestRelease = std::dynamic_pointer_cast<MinecraftVersion>(getLatestStable());
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/*
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if(latestRelease && latestRelease->m_releaseTime > version->m_releaseTime)
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{
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return false;
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}
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*/
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return true;
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}
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case TypeRole:
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return version->typeString();
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default:
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return QVariant();
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}
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}
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BaseVersionList::RoleList MinecraftVersionList::providesRoles() const
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{
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return {VersionPointerRole, VersionRole, VersionIdRole, RecommendedRole, LatestRole, TypeRole};
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}
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BaseVersionPtr MinecraftVersionList::getLatestStable() const
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{
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if(m_lookup.contains(m_latestReleaseID))
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return m_lookup[m_latestReleaseID];
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return BaseVersionPtr();
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}
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BaseVersionPtr MinecraftVersionList::getRecommended() const
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{
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return getLatestStable();
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}
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void MinecraftVersionList::updateListData(QList<BaseVersionPtr> versions)
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{
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beginResetModel();
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for (auto version : versions)
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{
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auto descr = version->descriptor();
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if (!m_lookup.contains(descr))
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{
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m_lookup[version->descriptor()] = version;
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m_vlist.append(version);
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continue;
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}
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auto orig = std::dynamic_pointer_cast<MinecraftVersion>(m_lookup[descr]);
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auto added = std::dynamic_pointer_cast<MinecraftVersion>(version);
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// updateListData is called after Mojang list loads. those can be local or remote
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// remote comes always after local
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// any other options are ignored
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if (orig->m_versionSource != Local || added->m_versionSource != Remote)
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{
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continue;
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}
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// alright, it's an update. put it inside the original, for further processing.
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orig->upstreamUpdate = added;
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}
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sortInternal();
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endResetModel();
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}
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MCVListLoadTask::MCVListLoadTask(MinecraftVersionList *vlist)
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{
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m_list = vlist;
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m_currentStable = NULL;
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vlistReply = nullptr;
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}
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void MCVListLoadTask::executeTask()
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{
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setStatus(tr("Loading instance version list..."));
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auto worker = ENV.qnam();
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vlistReply = worker->get(QNetworkRequest(QUrl("https://launchermeta.mojang.com/mc/game/version_manifest.json")));
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connect(vlistReply, SIGNAL(finished()), this, SLOT(list_downloaded()));
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}
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void MCVListLoadTask::list_downloaded()
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{
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if (vlistReply->error() != QNetworkReply::NoError)
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{
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vlistReply->deleteLater();
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emitFailed("Failed to load Minecraft main version list" + vlistReply->errorString());
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return;
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}
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auto data = vlistReply->readAll();
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vlistReply->deleteLater();
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try
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{
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QJsonParseError jsonError;
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QJsonDocument jsonDoc = QJsonDocument::fromJson(data, &jsonError);
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if (jsonError.error != QJsonParseError::NoError)
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{
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throw ListLoadError(
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tr("Error parsing version list JSON: %1").arg(jsonError.errorString()));
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}
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m_list->loadList(jsonDoc, Remote);
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}
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catch (Exception &e)
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{
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emitFailed(e.cause());
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return;
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}
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emitSucceeded();
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return;
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}
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MCVListVersionUpdateTask::MCVListVersionUpdateTask(MinecraftVersionList *vlist, std::shared_ptr<MinecraftVersion> updatedVersion)
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: Task()
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{
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m_list = vlist;
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this->updatedVersion = updatedVersion;
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}
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void MCVListVersionUpdateTask::executeTask()
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{
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auto job = new NetJob("Version index");
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job->addNetAction(Net::Download::makeByteArray(QUrl(updatedVersion->getUrl()), &versionIndexData));
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specificVersionDownloadJob.reset(job);
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connect(specificVersionDownloadJob.get(), SIGNAL(succeeded()), SLOT(json_downloaded()));
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connect(specificVersionDownloadJob.get(), SIGNAL(failed(QString)), SIGNAL(failed(QString)));
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connect(specificVersionDownloadJob.get(), SIGNAL(progress(qint64, qint64)), SIGNAL(progress(qint64, qint64)));
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specificVersionDownloadJob->start();
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}
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void MCVListVersionUpdateTask::json_downloaded()
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{
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specificVersionDownloadJob.reset();
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QJsonParseError jsonError;
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QJsonDocument jsonDoc = QJsonDocument::fromJson(versionIndexData, &jsonError);
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versionIndexData.clear();
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if (jsonError.error != QJsonParseError::NoError)
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{
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emitFailed(tr("The download version file is not valid."));
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return;
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}
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VersionFilePtr file;
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try
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{
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file = MojangVersionFormat::versionFileFromJson(jsonDoc, "net.minecraft.json");
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}
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catch (Exception &e)
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{
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emitFailed(tr("Couldn't process version file: %1").arg(e.cause()));
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return;
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}
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// Strip LWJGL from the version file. We use our own.
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ProfileUtils::removeLwjglFromPatch(file);
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file->fileId = "net.minecraft";
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// now dump the file to disk
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auto doc = OneSixVersionFormat::versionFileToJson(file, false);
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auto newdata = doc.toBinaryData();
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auto id = updatedVersion->descriptor();
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QString targetPath = "versions/" + id + "/" + id + ".dat";
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FS::ensureFilePathExists(targetPath);
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QSaveFile vfile1(targetPath);
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if (!vfile1.open(QIODevice::Truncate | QIODevice::WriteOnly))
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{
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emitFailed(tr("Can't open %1 for writing.").arg(targetPath));
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return;
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}
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qint64 actual = 0;
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if ((actual = vfile1.write(newdata)) != newdata.size())
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{
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emitFailed(tr("Failed to write into %1. Written %2 out of %3.")
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.arg(targetPath)
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.arg(actual)
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.arg(newdata.size()));
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return;
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}
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if (!vfile1.commit())
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{
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emitFailed(tr("Can't commit changes to %1").arg(targetPath));
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return;
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}
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m_list->finalizeUpdate(id);
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emitSucceeded();
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}
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std::shared_ptr<Task> MinecraftVersionList::createUpdateTask(QString version)
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{
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auto iter = m_lookup.find(version);
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if(iter == m_lookup.end())
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return nullptr;
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auto mcversion = std::dynamic_pointer_cast<MinecraftVersion>(*iter);
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if(!mcversion)
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{
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return nullptr;
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}
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return std::shared_ptr<Task>(new MCVListVersionUpdateTask(this, mcversion));
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}
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void MinecraftVersionList::saveCachedList()
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{
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// FIXME: throw.
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if (!FS::ensureFilePathExists(localVersionCache))
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return;
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QSaveFile tfile(localVersionCache);
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if (!tfile.open(QIODevice::WriteOnly | QIODevice::Truncate))
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return;
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QJsonObject toplevel;
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QJsonArray entriesArr;
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for (auto version : m_vlist)
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{
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auto mcversion = std::dynamic_pointer_cast<MinecraftVersion>(version);
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// do not save the remote versions.
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if (mcversion->m_versionSource != Local)
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continue;
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QJsonObject entryObj;
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entryObj.insert("id", mcversion->descriptor());
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entryObj.insert("version", mcversion->descriptor());
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entryObj.insert("time", timeToS3Time(mcversion->m_updateTime));
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entryObj.insert("releaseTime", timeToS3Time(mcversion->m_releaseTime));
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entryObj.insert("url", mcversion->m_versionFileURL);
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entryObj.insert("type", mcversion->m_type);
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entriesArr.append(entryObj);
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}
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toplevel.insert("versions", entriesArr);
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{
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bool someLatest = false;
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QJsonObject latestObj;
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if(!m_latestReleaseID.isNull())
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{
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latestObj.insert("release", m_latestReleaseID);
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someLatest = true;
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}
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if(!m_latestSnapshotID.isNull())
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{
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latestObj.insert("snapshot", m_latestSnapshotID);
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someLatest = true;
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}
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if(someLatest)
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{
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toplevel.insert("latest", latestObj);
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}
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}
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QJsonDocument doc(toplevel);
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QByteArray jsonData = doc.toBinaryData();
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qint64 result = tfile.write(jsonData);
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if (result == -1)
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return;
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if (result != jsonData.size())
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return;
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tfile.commit();
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}
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void MinecraftVersionList::finalizeUpdate(QString version)
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{
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int idx = -1;
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for (int i = 0; i < m_vlist.size(); i++)
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{
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if (version == m_vlist[i]->descriptor())
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{
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idx = i;
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break;
|
|
}
|
|
}
|
|
if (idx == -1)
|
|
{
|
|
return;
|
|
}
|
|
|
|
auto updatedVersion = std::dynamic_pointer_cast<MinecraftVersion>(m_vlist[idx]);
|
|
|
|
// if we have an update for the version, replace it, make the update local
|
|
if (updatedVersion->upstreamUpdate)
|
|
{
|
|
auto updatedWith = updatedVersion->upstreamUpdate;
|
|
updatedWith->m_versionSource = Local;
|
|
m_vlist[idx] = updatedWith;
|
|
m_lookup[version] = updatedWith;
|
|
}
|
|
else
|
|
{
|
|
// otherwise, just set the version as local;
|
|
updatedVersion->m_versionSource = Local;
|
|
}
|
|
|
|
dataChanged(index(idx), index(idx));
|
|
|
|
saveCachedList();
|
|
}
|
|
|
|
#include "MinecraftVersionList.moc"
|