pollymc/application/InstanceWindow.h
Petr Mrázek bc6d1b5304 GH-338, GH-513, GH-700 Unify edit instance with console window
* The resulting instance window can be closed at any point.
* Main window is kept open and running instances are marked with a badge.
* Multiple instances can now run from the same MultiMC - it's even more **multi** now.
* MultiMC can be entirely closed, keeping Minecraft(s) running.
2016-08-07 11:48:15 +02:00

69 lines
1.7 KiB
C++

/* Copyright 2013-2015 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <QMainWindow>
#include "LaunchInteraction.h"
#include <QObjectPtr.h>
#include <QSystemTrayIcon>
#include "launch/LaunchTask.h"
#include "pages/BasePageContainer.h"
class QPushButton;
class PageContainer;
class InstanceWindow : public QMainWindow, public BasePageContainer
{
Q_OBJECT
public:
explicit InstanceWindow(InstancePtr proc, QWidget *parent = 0);
virtual ~InstanceWindow();
bool selectPage(QString pageId) override;
QString instanceId();
signals:
void isClosing();
private
slots:
void on_closeButton_clicked();
void on_btnKillMinecraft_clicked();
void onSucceeded();
void onFailed(QString reason);
void onProgressRequested(Task *task);
void on_InstanceLaunchTask_changed(std::shared_ptr<LaunchTask> proc);
void on_RunningState_changed(bool running);
protected:
void closeEvent(QCloseEvent *) override;
private:
void setKillButton(bool kill);
private:
std::shared_ptr<LaunchTask> m_proc;
unique_qobject_ptr<LaunchController> m_launchController;
InstancePtr m_instance;
bool m_mayclose = true;
PageContainer *m_container = nullptr;
QPushButton *m_closeButton = nullptr;
QPushButton *m_killButton = nullptr;
};