c560d06b8d
Make a better "Mod download confirmation dialog"
140 lines
4.2 KiB
C++
140 lines
4.2 KiB
C++
#include "ModDownloadDialog.h"
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#include <BaseVersion.h>
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#include <icons/IconList.h>
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#include <InstanceList.h>
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#include "ProgressDialog.h"
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#include "ReviewMessageBox.h"
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#include <QLayout>
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#include <QPushButton>
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#include <QValidator>
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#include <QDialogButtonBox>
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#include "ui/widgets/PageContainer.h"
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#include "ui/pages/modplatform/modrinth/ModrinthPage.h"
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#include "ModDownloadTask.h"
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ModDownloadDialog::ModDownloadDialog(const std::shared_ptr<ModFolderModel> &mods, QWidget *parent,
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BaseInstance *instance)
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: QDialog(parent), mods(mods), m_instance(instance)
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{
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setObjectName(QStringLiteral("ModDownloadDialog"));
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resize(400, 347);
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m_verticalLayout = new QVBoxLayout(this);
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m_verticalLayout->setObjectName(QStringLiteral("verticalLayout"));
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setWindowIcon(APPLICATION->getThemedIcon("new"));
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// NOTE: m_buttons must be initialized before PageContainer, because it indirectly accesses m_buttons through setSuggestedPack! Do not move this below.
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m_buttons = new QDialogButtonBox(QDialogButtonBox::Help | QDialogButtonBox::Ok | QDialogButtonBox::Cancel);
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m_container = new PageContainer(this);
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m_container->setSizePolicy(QSizePolicy::Policy::Preferred, QSizePolicy::Policy::Expanding);
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m_container->layout()->setContentsMargins(0, 0, 0, 0);
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m_verticalLayout->addWidget(m_container);
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m_container->addButtons(m_buttons);
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// Bonk Qt over its stupid head and make sure it understands which button is the default one...
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// See: https://stackoverflow.com/questions/24556831/qbuttonbox-set-default-button
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auto OkButton = m_buttons->button(QDialogButtonBox::Ok);
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OkButton->setEnabled(false);
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OkButton->setDefault(true);
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OkButton->setAutoDefault(true);
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connect(OkButton, &QPushButton::clicked, this, &ModDownloadDialog::confirm);
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auto CancelButton = m_buttons->button(QDialogButtonBox::Cancel);
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CancelButton->setDefault(false);
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CancelButton->setAutoDefault(false);
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connect(CancelButton, &QPushButton::clicked, this, &ModDownloadDialog::reject);
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auto HelpButton = m_buttons->button(QDialogButtonBox::Help);
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HelpButton->setDefault(false);
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HelpButton->setAutoDefault(false);
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connect(HelpButton, &QPushButton::clicked, m_container, &PageContainer::help);
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QMetaObject::connectSlotsByName(this);
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setWindowModality(Qt::WindowModal);
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setWindowTitle("Download mods");
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}
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QString ModDownloadDialog::dialogTitle()
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{
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return tr("Download mods");
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}
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void ModDownloadDialog::reject()
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{
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QDialog::reject();
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}
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void ModDownloadDialog::confirm()
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{
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auto keys = modTask.keys();
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keys.sort(Qt::CaseInsensitive);
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auto confirm_dialog = ReviewMessageBox::create(
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this,
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tr("Confirm mods to download")
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);
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for(auto task : keys){
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confirm_dialog->appendMod(task, modTask.find(task).value()->getFilename());
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}
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connect(confirm_dialog, &QDialog::accepted, this, &ModDownloadDialog::accept);
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confirm_dialog->open();
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}
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void ModDownloadDialog::accept()
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{
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QDialog::accept();
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}
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QList<BasePage *> ModDownloadDialog::getPages()
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{
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modrinthPage = new ModrinthPage(this, m_instance);
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flameModPage = new FlameModPage(this, m_instance);
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return
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{
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modrinthPage,
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flameModPage
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};
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}
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void ModDownloadDialog::addSelectedMod(const QString& name, ModDownloadTask* task)
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{
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removeSelectedMod(name);
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modTask.insert(name, task);
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m_buttons->button(QDialogButtonBox::Ok)->setEnabled(!modTask.isEmpty());
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}
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void ModDownloadDialog::removeSelectedMod(const QString &name)
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{
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if(modTask.contains(name))
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delete modTask.find(name).value();
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modTask.remove(name);
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m_buttons->button(QDialogButtonBox::Ok)->setEnabled(!modTask.isEmpty());
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}
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bool ModDownloadDialog::isModSelected(const QString &name, const QString& filename) const
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{
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// FIXME: Is there a way to check for versions without checking the filename
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// as a heuristic, other than adding such info to ModDownloadTask itself?
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auto iter = modTask.find(name);
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return iter != modTask.end() && (iter.value()->getFilename() == filename);
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}
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ModDownloadDialog::~ModDownloadDialog()
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{
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}
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const QList<ModDownloadTask*> ModDownloadDialog::getTasks() {
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return modTask.values();
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}
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