159 lines
5.5 KiB
C++
159 lines
5.5 KiB
C++
// SPDX-License-Identifier: GPL-3.0-only
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/*
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* PolyMC - Minecraft Launcher
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* Copyright (C) 2022 Sefa Eyeoglu <contact@scrumplex.net>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*
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* This file incorporates work covered by the following copyright and
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* permission notice:
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*
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* Copyright 2013-2021 MultiMC Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <QString>
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#include "Library.h"
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#include "Agent.h"
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#include <ProblemProvider.h>
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class LaunchProfile: public ProblemProvider
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{
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public:
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virtual ~LaunchProfile() {};
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public: /* application of profile variables from patches */
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void applyMinecraftVersion(const QString& id);
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void applyMainClass(const QString& mainClass);
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void applyAppletClass(const QString& appletClass);
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void applyMinecraftArguments(const QString& minecraftArguments);
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void applyAddnJvmArguments(const QStringList& minecraftArguments);
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void applyMinecraftVersionType(const QString& type);
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void applyMinecraftAssets(MojangAssetIndexInfo::Ptr assets);
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void applyTraits(const QSet<QString> &traits);
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void applyTweakers(const QStringList &tweakers);
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void applyJarMods(const QList<LibraryPtr> &jarMods);
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void applyMods(const QList<LibraryPtr> &jarMods);
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void applyLibrary(LibraryPtr library);
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void applyMavenFile(LibraryPtr library);
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void applyAgent(AgentPtr agent);
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void applyCompatibleJavaMajors(QList<int>& javaMajor);
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void applyMainJar(LibraryPtr jar);
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void applyProblemSeverity(ProblemSeverity severity);
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/// clear the profile
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void clear();
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public: /* getters for profile variables */
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QString getMinecraftVersion() const;
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QString getMainClass() const;
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QString getAppletClass() const;
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QString getMinecraftVersionType() const;
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MojangAssetIndexInfo::Ptr getMinecraftAssets() const;
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QString getMinecraftArguments() const;
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const QStringList & getAddnJvmArguments() const;
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const QSet<QString> & getTraits() const;
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const QStringList & getTweakers() const;
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const QList<LibraryPtr> & getJarMods() const;
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const QList<LibraryPtr> & getLibraries() const;
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const QList<LibraryPtr> & getNativeLibraries() const;
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const QList<LibraryPtr> & getMavenFiles() const;
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const QList<AgentPtr> & getAgents() const;
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const QList<int> & getCompatibleJavaMajors() const;
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const LibraryPtr getMainJar() const;
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void getLibraryFiles(
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const QString & architecture,
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QStringList & jars,
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QStringList & nativeJars,
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const QString & overridePath,
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const QString & tempPath
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) const;
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bool hasTrait(const QString & trait) const;
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ProblemSeverity getProblemSeverity() const override;
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const QList<PatchProblem> getProblems() const override;
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private:
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/// the version of Minecraft - jar to use
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QString m_minecraftVersion;
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/// Release type - "release" or "snapshot"
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QString m_minecraftVersionType;
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/// Assets type - "legacy" or a version ID
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MojangAssetIndexInfo::Ptr m_minecraftAssets;
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/**
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* arguments that should be used for launching minecraft
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*
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* ex: "--username ${auth_player_name} --session ${auth_session}
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* --version ${version_name} --gameDir ${game_directory} --assetsDir ${game_assets}"
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*/
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QString m_minecraftArguments;
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/**
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* Additional arguments to pass to the JVM in addition to those the user has configured,
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* memory settings, etc.
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*/
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QStringList m_addnJvmArguments;
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/// A list of all tweaker classes
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QStringList m_tweakers;
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/// The main class to load first
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QString m_mainClass;
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/// The applet class, for some very old minecraft releases
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QString m_appletClass;
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/// the list of libraries
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QList<LibraryPtr> m_libraries;
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/// the list of maven files to be placed in the libraries folder, but not acted upon
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QList<LibraryPtr> m_mavenFiles;
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/// the list of java agents to add to JVM arguments
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QList<AgentPtr> m_agents;
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/// the main jar
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LibraryPtr m_mainJar;
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/// the list of native libraries
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QList<LibraryPtr> m_nativeLibraries;
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/// traits, collected from all the version files (version files can only add)
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QSet<QString> m_traits;
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/// A list of jar mods. version files can add those.
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QList<LibraryPtr> m_jarMods;
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/// the list of mods
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QList<LibraryPtr> m_mods;
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/// compatible java major versions
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QList<int> m_compatibleJavaMajors;
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ProblemSeverity m_problemSeverity = ProblemSeverity::None;
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};
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