0e78d34d4c
Use only when absolutely required.
144 lines
3.4 KiB
C++
144 lines
3.4 KiB
C++
#include "AssetsMigrateTask.h"
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#include "MultiMC.h"
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#include "logger/QsLog.h"
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#include <QJsonObject>
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#include <QJsonDocument>
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#include <QDirIterator>
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#include <QCryptographicHash>
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#include "gui/dialogs/CustomMessageBox.h"
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#include <QDesktopServices>
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AssetsMigrateTask::AssetsMigrateTask(int expected, QObject *parent)
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: Task(parent)
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{
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this->m_expected = expected;
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}
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void AssetsMigrateTask::executeTask()
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{
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this->setStatus(tr("Migrating legacy assets..."));
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this->setProgress(0);
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QDir assets_dir("assets");
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if (!assets_dir.exists())
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{
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emitFailed("Assets directory didn't exist");
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return;
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}
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assets_dir.setFilter(QDir::AllEntries | QDir::NoDotAndDotDot);
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int base_length = assets_dir.path().length();
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QList<QString> blacklist = {"indexes", "objects", "virtual"};
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if (!assets_dir.exists("objects"))
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assets_dir.mkdir("objects");
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QDir objects_dir("assets/objects");
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QDirIterator iterator(assets_dir, QDirIterator::Subdirectories);
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int successes = 0;
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int failures = 0;
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while (iterator.hasNext())
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{
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QString currentDir = iterator.next();
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currentDir = currentDir.remove(0, base_length + 1);
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bool ignore = false;
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for (QString blacklisted : blacklist)
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{
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if (currentDir.startsWith(blacklisted))
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ignore = true;
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}
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if (!iterator.fileInfo().isDir() && !ignore)
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{
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QString filename = iterator.filePath();
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QFile input(filename);
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input.open(QIODevice::ReadOnly | QIODevice::WriteOnly);
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QString sha1sum =
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QCryptographicHash::hash(input.readAll(), QCryptographicHash::Sha1)
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.toHex()
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.constData();
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QString object_name = filename.remove(0, base_length + 1);
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QLOG_DEBUG() << "Processing" << object_name << ":" << sha1sum << input.size();
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QString object_tlk = sha1sum.left(2);
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QString object_tlk_dir = objects_dir.path() + "/" + object_tlk;
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QDir tlk_dir(object_tlk_dir);
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if (!tlk_dir.exists())
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objects_dir.mkdir(object_tlk);
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QString new_filename = tlk_dir.path() + "/" + sha1sum;
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QFile new_object(new_filename);
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if (!new_object.exists())
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{
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bool rename_success = input.rename(new_filename);
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QLOG_DEBUG() << " Doesn't exist, copying to" << new_filename << ":"
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<< QString::number(rename_success);
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if (rename_success)
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successes++;
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else
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failures++;
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}
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else
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{
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input.remove();
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QLOG_DEBUG() << " Already exists, deleting original and not copying.";
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}
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this->setProgress(100 * ((successes + failures) / (float) this->m_expected));
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}
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}
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if (successes + failures == 0)
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{
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this->setProgress(100);
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QLOG_DEBUG() << "No legacy assets needed importing.";
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}
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else
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{
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QLOG_DEBUG() << "Finished copying legacy assets:" << successes << "successes and"
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<< failures << "failures.";
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this->setStatus("Cleaning up legacy assets...");
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this->setProgress(100);
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QDirIterator cleanup_iterator(assets_dir);
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while (cleanup_iterator.hasNext())
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{
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QString currentDir = cleanup_iterator.next();
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currentDir = currentDir.remove(0, base_length + 1);
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bool ignore = false;
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for (QString blacklisted : blacklist)
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{
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if (currentDir.startsWith(blacklisted))
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ignore = true;
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}
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if (cleanup_iterator.fileInfo().isDir() && !ignore)
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{
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QString path = cleanup_iterator.filePath();
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QDir folder(path);
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QLOG_DEBUG() << "Cleaning up legacy assets folder:" << path;
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folder.removeRecursively();
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}
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}
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}
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if(failures > 0)
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{
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emitFailed(QString("Failed to migrate %1 legacy assets").arg(failures));
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}
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else
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{
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emitSucceeded();
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}
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}
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