159 lines
		
	
	
		
			5.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			159 lines
		
	
	
		
			5.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// SPDX-License-Identifier: GPL-3.0-only
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/*
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 *  PolyMC - Minecraft Launcher
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 *  Copyright (C) 2022 Sefa Eyeoglu <contact@scrumplex.net>
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 *
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 *  This program is free software: you can redistribute it and/or modify
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 *  it under the terms of the GNU General Public License as published by
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 *  the Free Software Foundation, version 3.
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 *
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 *  This program is distributed in the hope that it will be useful,
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 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
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 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 *  GNU General Public License for more details.
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 *
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 *  You should have received a copy of the GNU General Public License
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 *  along with this program.  If not, see <https://www.gnu.org/licenses/>.
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 *
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 * This file incorporates work covered by the following copyright and
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 * permission notice:
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 *
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 *      Copyright 2013-2021 MultiMC Contributors
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 *
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 *      Licensed under the Apache License, Version 2.0 (the "License");
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 *      you may not use this file except in compliance with the License.
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 *      You may obtain a copy of the License at
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 *
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 *          http://www.apache.org/licenses/LICENSE-2.0
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 *
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 *      Unless required by applicable law or agreed to in writing, software
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 *      distributed under the License is distributed on an "AS IS" BASIS,
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 *      WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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 *      See the License for the specific language governing permissions and
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 *      limitations under the License.
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 */
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#pragma once
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#include <QString>
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#include "Library.h"
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#include "Agent.h"
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#include <ProblemProvider.h>
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class LaunchProfile: public ProblemProvider
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{
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public:
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    virtual ~LaunchProfile() {};
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public: /* application of profile variables from patches */
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    void applyMinecraftVersion(const QString& id);
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    void applyMainClass(const QString& mainClass);
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    void applyAppletClass(const QString& appletClass);
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    void applyMinecraftArguments(const QString& minecraftArguments);
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    void applyAddnJvmArguments(const QStringList& minecraftArguments);
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    void applyMinecraftVersionType(const QString& type);
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    void applyMinecraftAssets(MojangAssetIndexInfo::Ptr assets);
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    void applyTraits(const QSet<QString> &traits);
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    void applyTweakers(const QStringList &tweakers);
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    void applyJarMods(const QList<LibraryPtr> &jarMods);
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    void applyMods(const QList<LibraryPtr> &jarMods);
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    void applyLibrary(LibraryPtr library);
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    void applyMavenFile(LibraryPtr library);
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    void applyAgent(AgentPtr agent);
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    void applyCompatibleJavaMajors(QList<int>& javaMajor);
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    void applyMainJar(LibraryPtr jar);
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    void applyProblemSeverity(ProblemSeverity severity);
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    /// clear the profile
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    void clear();
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public: /* getters for profile variables */
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    QString getMinecraftVersion() const;
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    QString getMainClass() const;
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    QString getAppletClass() const;
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    QString getMinecraftVersionType() const;
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    MojangAssetIndexInfo::Ptr getMinecraftAssets() const;
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    QString getMinecraftArguments() const;
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    const QStringList & getAddnJvmArguments() const;
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    const QSet<QString> & getTraits() const;
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    const QStringList & getTweakers() const;
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    const QList<LibraryPtr> & getJarMods() const;
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    const QList<LibraryPtr> & getLibraries() const;
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    const QList<LibraryPtr> & getNativeLibraries() const;
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    const QList<LibraryPtr> & getMavenFiles() const;
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    const QList<AgentPtr> & getAgents() const;
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    const QList<int> & getCompatibleJavaMajors() const;
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    const LibraryPtr getMainJar() const;
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    void getLibraryFiles(
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        const QString & architecture,
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        QStringList & jars,
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        QStringList & nativeJars,
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        const QString & overridePath,
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        const QString & tempPath
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    ) const;
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    bool hasTrait(const QString & trait) const;
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    ProblemSeverity getProblemSeverity() const override;
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    const QList<PatchProblem> getProblems() const override;
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private:
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    /// the version of Minecraft - jar to use
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    QString m_minecraftVersion;
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    /// Release type - "release" or "snapshot"
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    QString m_minecraftVersionType;
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    /// Assets type - "legacy" or a version ID
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    MojangAssetIndexInfo::Ptr m_minecraftAssets;
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    /**
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     * arguments that should be used for launching minecraft
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     *
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     * ex: "--username ${auth_player_name} --session ${auth_session}
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     *      --version ${version_name} --gameDir ${game_directory} --assetsDir ${game_assets}"
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     */
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    QString m_minecraftArguments;
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    /**
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     * Additional arguments to pass to the JVM in addition to those the user has configured,
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     * memory settings, etc.
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     */
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    QStringList m_addnJvmArguments;
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    /// A list of all tweaker classes
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    QStringList m_tweakers;
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    /// The main class to load first
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    QString m_mainClass;
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    /// The applet class, for some very old minecraft releases
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    QString m_appletClass;
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    /// the list of libraries
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    QList<LibraryPtr> m_libraries;
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    /// the list of maven files to be placed in the libraries folder, but not acted upon
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    QList<LibraryPtr> m_mavenFiles;
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    /// the list of java agents to add to JVM arguments
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    QList<AgentPtr> m_agents;
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    /// the main jar
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    LibraryPtr m_mainJar;
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    /// the list of native libraries
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    QList<LibraryPtr> m_nativeLibraries;
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    /// traits, collected from all the version files (version files can only add)
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    QSet<QString> m_traits;
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    /// A list of jar mods. version files can add those.
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    QList<LibraryPtr> m_jarMods;
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    /// the list of mods
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    QList<LibraryPtr> m_mods;
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    /// compatible java major versions
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    QList<int> m_compatibleJavaMajors;
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    ProblemSeverity m_problemSeverity = ProblemSeverity::None;
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};
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