pollymc/launcher/minecraft/MinecraftInstance.h
kumquat-ir 7896dd19c1 nilmods instance page
mostly copied from the coremod page impl

Signed-off-by: kumquat-ir <66188216+kumquat-ir@users.noreply.github.com>
2023-02-11 17:46:17 -05:00

184 lines
6.4 KiB
C++

// SPDX-License-Identifier: GPL-3.0-only
/*
* Prism Launcher - Minecraft Launcher
* Copyright (C) 2022 Sefa Eyeoglu <contact@scrumplex.net>
* Copyright (C) 2022 TheKodeToad <TheKodeToad@proton.me>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
* This file incorporates work covered by the following copyright and
* permission notice:
*
* Copyright 2013-2021 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include "BaseInstance.h"
#include <java/JavaVersion.h>
#include "minecraft/mod/Mod.h"
#include <QProcess>
#include <QDir>
#include "minecraft/launch/MinecraftServerTarget.h"
class ModFolderModel;
class ResourceFolderModel;
class ResourcePackFolderModel;
class ShaderPackFolderModel;
class TexturePackFolderModel;
class WorldList;
class GameOptions;
class LaunchStep;
class PackProfile;
class MinecraftInstance: public BaseInstance
{
Q_OBJECT
public:
MinecraftInstance(SettingsObjectPtr globalSettings, SettingsObjectPtr settings, const QString &rootDir);
virtual ~MinecraftInstance() {};
virtual void saveNow() override;
void loadSpecificSettings() override;
// FIXME: remove
QString typeName() const override;
// FIXME: remove
QSet<QString> traits() const override;
bool canEdit() const override
{
return true;
}
bool canExport() const override
{
return true;
}
////// Directories and files //////
QString jarModsDir() const;
QString resourcePacksDir() const;
QString texturePacksDir() const;
QString shaderPacksDir() const;
QString modsRoot() const override;
QString coreModsDir() const;
QString nilModsDir() const;
QString modsCacheLocation() const;
QString libDir() const;
QString worldDir() const;
QString resourcesDir() const;
QDir jarmodsPath() const;
QDir librariesPath() const;
QDir versionsPath() const;
QString instanceConfigFolder() const override;
// Path to the instance's minecraft directory.
QString gameRoot() const override;
// Path to the instance's minecraft bin directory.
QString binRoot() const;
// where to put the natives during/before launch
QString getNativePath() const;
// where the instance-local libraries should be
QString getLocalLibraryPath() const;
/** Returns whether the instance, with its version, has support for demo mode. */
[[nodiscard]] bool supportsDemo() const;
void updateRuntimeContext();
////// Profile management //////
std::shared_ptr<PackProfile> getPackProfile() const;
////// Mod Lists //////
std::shared_ptr<ModFolderModel> loaderModList() const;
std::shared_ptr<ModFolderModel> coreModList() const;
std::shared_ptr<ModFolderModel> nilModList() const;
std::shared_ptr<ResourcePackFolderModel> resourcePackList() const;
std::shared_ptr<TexturePackFolderModel> texturePackList() const;
std::shared_ptr<ShaderPackFolderModel> shaderPackList() const;
std::shared_ptr<WorldList> worldList() const;
std::shared_ptr<GameOptions> gameOptionsModel() const;
////// Launch stuff //////
Task::Ptr createUpdateTask(Net::Mode mode) override;
shared_qobject_ptr<LaunchTask> createLaunchTask(AuthSessionPtr account, MinecraftServerTargetPtr serverToJoin) override;
QStringList extraArguments() override;
QStringList verboseDescription(AuthSessionPtr session, MinecraftServerTargetPtr serverToJoin) override;
QList<Mod*> getJarMods() const;
QString createLaunchScript(AuthSessionPtr session, MinecraftServerTargetPtr serverToJoin);
/// get arguments passed to java
QStringList javaArguments();
QString getLauncher();
/// get variables for launch command variable substitution/environment
QMap<QString, QString> getVariables() override;
/// create an environment for launching processes
QProcessEnvironment createEnvironment() override;
QProcessEnvironment createLaunchEnvironment() override;
/// guess log level from a line of minecraft log
MessageLevel::Enum guessLevel(const QString &line, MessageLevel::Enum level) override;
IPathMatcher::Ptr getLogFileMatcher() override;
QString getLogFileRoot() override;
QString getStatusbarDescription() override;
// FIXME: remove
virtual QStringList getClassPath();
// FIXME: remove
virtual QStringList getNativeJars();
// FIXME: remove
virtual QString getMainClass() const;
// FIXME: remove
virtual QStringList processMinecraftArgs(AuthSessionPtr account, MinecraftServerTargetPtr serverToJoin) const;
virtual JavaVersion getJavaVersion();
protected:
QMap<QString, QString> createCensorFilterFromSession(AuthSessionPtr session);
QStringList validLaunchMethods();
QString launchMethod();
protected: // data
std::shared_ptr<PackProfile> m_components;
mutable std::shared_ptr<ModFolderModel> m_loader_mod_list;
mutable std::shared_ptr<ModFolderModel> m_core_mod_list;
mutable std::shared_ptr<ModFolderModel> m_nil_mod_list;
mutable std::shared_ptr<ResourcePackFolderModel> m_resource_pack_list;
mutable std::shared_ptr<ShaderPackFolderModel> m_shader_pack_list;
mutable std::shared_ptr<TexturePackFolderModel> m_texture_pack_list;
mutable std::shared_ptr<WorldList> m_world_list;
mutable std::shared_ptr<GameOptions> m_game_options;
};
typedef std::shared_ptr<MinecraftInstance> MinecraftInstancePtr;