pollymc/launcher/minecraft/mod/tasks/LocalModUpdateTask.cpp
Ezekiel Smith e6b1a1fa76
Merge pull request #716 from flowln/mod_perma_2
Hide index folder on Windows
2022-06-14 23:58:35 +10:00

58 lines
1.8 KiB
C++

// SPDX-License-Identifier: GPL-3.0-only
/*
* PolyMC - Minecraft Launcher
* Copyright (c) 2022 flowln <flowlnlnln@gmail.com>
* Copyright (C) 2022 Sefa Eyeoglu <contact@scrumplex.net>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include "LocalModUpdateTask.h"
#include "Application.h"
#include "FileSystem.h"
#include "minecraft/mod/MetadataHandler.h"
#ifdef Q_OS_WIN32
#include <windows.h>
#endif
LocalModUpdateTask::LocalModUpdateTask(QDir index_dir, ModPlatform::IndexedPack& mod, ModPlatform::IndexedVersion& mod_version)
: m_index_dir(index_dir), m_mod(mod), m_mod_version(mod_version)
{
// Ensure a '.index' folder exists in the mods folder, and create it if it does not
if (!FS::ensureFolderPathExists(index_dir.path())) {
emitFailed(QString("Unable to create index for mod %1!").arg(m_mod.name));
}
#ifdef Q_OS_WIN32
SetFileAttributesA(index_dir.path().toStdString().c_str(), FILE_ATTRIBUTE_HIDDEN | FILE_ATTRIBUTE_NOT_CONTENT_INDEXED);
#endif
}
void LocalModUpdateTask::executeTask()
{
setStatus(tr("Updating index for mod:\n%1").arg(m_mod.name));
auto pw_mod = Metadata::create(m_index_dir, m_mod, m_mod_version);
Metadata::update(m_index_dir, pw_mod);
emitSucceeded();
}
auto LocalModUpdateTask::abort() -> bool
{
emitAborted();
return true;
}