285188ea53
This makes the tokens not expire when such errors happen. Only applies to MSA, not the XBox and Mojang steps afterwards. Further testing and improvements are still needed.
64 lines
1.5 KiB
C++
64 lines
1.5 KiB
C++
#pragma once
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#include <QList>
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#include <QTimer>
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#include <QNetworkRequest>
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#include <QNetworkReply>
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#include <QNetworkAccessManager>
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#include <QByteArray>
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namespace Katabasis {
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constexpr int defaultTimeout = 30 * 1000;
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/// A network request/reply pair that can time out.
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class Reply: public QTimer {
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Q_OBJECT
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public:
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Reply(QNetworkReply *reply, int timeOut = defaultTimeout, QObject *parent = 0);
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signals:
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void error(QNetworkReply::NetworkError);
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public slots:
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/// When time out occurs, the QNetworkReply's error() signal is triggered.
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void onTimeOut();
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public:
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QNetworkReply *reply;
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bool timedOut = false;
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};
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/// List of O2Replies.
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class ReplyList {
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public:
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ReplyList() { ignoreSslErrors_ = false; }
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/// Destructor.
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/// Deletes all O2Reply instances in the list.
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virtual ~ReplyList();
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/// Create a new O2Reply from a QNetworkReply, and add it to this list.
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void add(QNetworkReply *reply, int timeOut = defaultTimeout);
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/// Add an O2Reply to the list, while taking ownership of it.
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void add(Reply *reply);
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/// Remove item from the list that corresponds to a QNetworkReply.
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void remove(QNetworkReply *reply);
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/// Find an O2Reply in the list, corresponding to a QNetworkReply.
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/// @return Matching O2Reply or NULL.
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Reply *find(QNetworkReply *reply);
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bool ignoreSslErrors();
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void setIgnoreSslErrors(bool ignoreSslErrors);
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protected:
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QList<Reply *> replies_;
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bool ignoreSslErrors_;
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};
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}
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