pollymc/launcher/minecraft/MinecraftLoadAndCheck.h
Sefa Eyeoglu efa414c442
refactor: initial migration to QuaZip 1.2
Let's move off our custom QuaZip. In the olden times we needed the
custom version of QuaZip, as it was basically unmaintained and on
SourceForge (eww). But nowadays it's maintained and on GitHub. See
new GitHub page: https://github.com/stachenov/quazip
2022-01-31 21:40:59 +01:00

49 lines
1.2 KiB
C++

/* Copyright 2013-2021 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <QObject>
#include <QList>
#include <QUrl>
#include "tasks/Task.h"
#include <QuaZip-Qt5-1.2/quazip/quazip.h>
#include "QObjectPtr.h"
class MinecraftVersion;
class MinecraftInstance;
class MinecraftLoadAndCheck : public Task
{
Q_OBJECT
public:
explicit MinecraftLoadAndCheck(MinecraftInstance *inst, QObject *parent = 0);
virtual ~MinecraftLoadAndCheck() {};
void executeTask() override;
private slots:
void subtaskSucceeded();
void subtaskFailed(QString error);
private:
MinecraftInstance *m_inst = nullptr;
Task::Ptr m_task;
QString m_preFailure;
QString m_fail_reason;
};