256 lines
7.9 KiB
C++
256 lines
7.9 KiB
C++
/* Copyright 2013-2015 MultiMC Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "YggdrasilTask.h"
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#include "MojangAccount.h"
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#include <QObject>
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#include <QString>
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#include <QJsonObject>
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#include <QJsonDocument>
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#include <QNetworkReply>
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#include <QByteArray>
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#include <Env.h>
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#include <net/URLConstants.h>
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#include <QDebug>
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YggdrasilTask::YggdrasilTask(MojangAccount *account, QObject *parent)
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: Task(parent), m_account(account)
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{
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changeState(STATE_CREATED);
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}
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void YggdrasilTask::executeTask()
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{
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changeState(STATE_SENDING_REQUEST);
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// Get the content of the request we're going to send to the server.
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QJsonDocument doc(getRequestContent());
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auto worker = ENV.qnam();
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QUrl reqUrl("https://" + URLConstants::AUTH_BASE + getEndpoint());
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QNetworkRequest netRequest(reqUrl);
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netRequest.setHeader(QNetworkRequest::ContentTypeHeader, "application/json");
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QByteArray requestData = doc.toJson();
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m_netReply = worker->post(netRequest, requestData);
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connect(m_netReply, &QNetworkReply::finished, this, &YggdrasilTask::processReply);
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connect(m_netReply, &QNetworkReply::uploadProgress, this, &YggdrasilTask::refreshTimers);
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connect(m_netReply, &QNetworkReply::downloadProgress, this, &YggdrasilTask::refreshTimers);
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connect(m_netReply, &QNetworkReply::sslErrors, this, &YggdrasilTask::sslErrors);
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timeout_keeper.setSingleShot(true);
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timeout_keeper.start(timeout_max);
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counter.setSingleShot(false);
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counter.start(time_step);
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progress(0, timeout_max);
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connect(&timeout_keeper, &QTimer::timeout, this, &YggdrasilTask::abortByTimeout);
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connect(&counter, &QTimer::timeout, this, &YggdrasilTask::heartbeat);
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}
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void YggdrasilTask::refreshTimers(qint64, qint64)
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{
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timeout_keeper.stop();
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timeout_keeper.start(timeout_max);
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progress(count = 0, timeout_max);
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}
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void YggdrasilTask::heartbeat()
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{
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count += time_step;
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progress(count, timeout_max);
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}
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bool YggdrasilTask::abort()
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{
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progress(timeout_max, timeout_max);
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// TODO: actually use this in a meaningful way
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m_aborted = YggdrasilTask::BY_USER;
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m_netReply->abort();
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return true;
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}
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void YggdrasilTask::abortByTimeout()
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{
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progress(timeout_max, timeout_max);
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// TODO: actually use this in a meaningful way
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m_aborted = YggdrasilTask::BY_TIMEOUT;
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m_netReply->abort();
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}
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void YggdrasilTask::sslErrors(QList<QSslError> errors)
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{
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int i = 1;
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for (auto error : errors)
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{
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qCritical() << "LOGIN SSL Error #" << i << " : " << error.errorString();
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auto cert = error.certificate();
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qCritical() << "Certificate in question:\n" << cert.toText();
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i++;
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}
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}
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void YggdrasilTask::processReply()
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{
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changeState(STATE_PROCESSING_RESPONSE);
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switch (m_netReply->error())
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{
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case QNetworkReply::NoError:
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break;
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case QNetworkReply::TimeoutError:
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changeState(STATE_FAILED_SOFT, tr("Authentication operation timed out."));
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return;
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case QNetworkReply::OperationCanceledError:
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changeState(STATE_FAILED_SOFT, tr("Authentication operation cancelled."));
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return;
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case QNetworkReply::SslHandshakeFailedError:
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changeState(
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STATE_FAILED_SOFT,
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tr("<b>SSL Handshake failed.</b><br/>There might be a few causes for it:<br/>"
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"<ul>"
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"<li>You use Windows XP and need to <a "
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"href=\"http://www.microsoft.com/en-us/download/details.aspx?id=38918\">update "
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"your root certificates</a></li>"
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"<li>Some device on your network is interfering with SSL traffic. In that case, "
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"you have bigger worries than Minecraft not starting.</li>"
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"<li>Possibly something else. Check the MultiMC log file for details</li>"
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"</ul>"));
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return;
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// used for invalid credentials and similar errors. Fall through.
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case QNetworkReply::ContentOperationNotPermittedError:
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break;
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default:
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changeState(STATE_FAILED_SOFT,
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tr("Authentication operation failed due to a network error: %1 (%2)")
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.arg(m_netReply->errorString()).arg(m_netReply->error()));
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return;
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}
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// Try to parse the response regardless of the response code.
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// Sometimes the auth server will give more information and an error code.
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QJsonParseError jsonError;
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QByteArray replyData = m_netReply->readAll();
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QJsonDocument doc = QJsonDocument::fromJson(replyData, &jsonError);
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// Check the response code.
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int responseCode = m_netReply->attribute(QNetworkRequest::HttpStatusCodeAttribute).toInt();
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if (responseCode == 200)
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{
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// If the response code was 200, then there shouldn't be an error. Make sure
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// anyways.
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// Also, sometimes an empty reply indicates success. If there was no data received,
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// pass an empty json object to the processResponse function.
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if (jsonError.error == QJsonParseError::NoError || replyData.size() == 0)
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{
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processResponse(replyData.size() > 0 ? doc.object() : QJsonObject());
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return;
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}
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else
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{
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changeState(STATE_FAILED_SOFT, tr("Failed to parse authentication server response "
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"JSON response: %1 at offset %2.")
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.arg(jsonError.errorString())
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.arg(jsonError.offset));
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qCritical() << replyData;
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}
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return;
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}
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// If the response code was not 200, then Yggdrasil may have given us information
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// about the error.
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// If we can parse the response, then get information from it. Otherwise just say
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// there was an unknown error.
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if (jsonError.error == QJsonParseError::NoError)
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{
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// We were able to parse the server's response. Woo!
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// Call processError. If a subclass has overridden it then they'll handle their
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// stuff there.
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qDebug() << "The request failed, but the server gave us an error message. "
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"Processing error.";
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processError(doc.object());
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}
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else
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{
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// The server didn't say anything regarding the error. Give the user an unknown
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// error.
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qDebug()
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<< "The request failed and the server gave no error message. Unknown error.";
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changeState(STATE_FAILED_SOFT,
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tr("An unknown error occurred when trying to communicate with the "
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"authentication server: %1").arg(m_netReply->errorString()));
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}
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}
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void YggdrasilTask::processError(QJsonObject responseData)
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{
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QJsonValue errorVal = responseData.value("error");
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QJsonValue errorMessageValue = responseData.value("errorMessage");
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QJsonValue causeVal = responseData.value("cause");
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if (errorVal.isString() && errorMessageValue.isString())
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{
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m_error = std::shared_ptr<Error>(new Error{
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errorVal.toString(""), errorMessageValue.toString(""), causeVal.toString("")});
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changeState(STATE_FAILED_HARD, m_error->m_errorMessageVerbose);
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}
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else
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{
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// Error is not in standard format. Don't set m_error and return unknown error.
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changeState(STATE_FAILED_HARD, tr("An unknown Yggdrasil error occurred."));
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}
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}
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QString YggdrasilTask::getStateMessage() const
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{
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switch (m_state)
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{
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case STATE_CREATED:
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return "Waiting...";
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case STATE_SENDING_REQUEST:
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return tr("Sending request to auth servers...");
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case STATE_PROCESSING_RESPONSE:
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return tr("Processing response from servers...");
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case STATE_SUCCEEDED:
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return tr("Authentication task succeeded.");
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case STATE_FAILED_SOFT:
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return tr("Failed to contact the authentication server.");
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case STATE_FAILED_HARD:
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return tr("Failed to authenticate.");
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default:
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return tr("...");
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}
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}
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void YggdrasilTask::changeState(YggdrasilTask::State newState, QString reason)
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{
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m_state = newState;
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setStatus(getStateMessage());
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if (newState == STATE_SUCCEEDED)
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{
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emitSucceeded();
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}
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else if (newState == STATE_FAILED_HARD || newState == STATE_FAILED_SOFT)
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{
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emitFailed(reason);
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}
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}
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YggdrasilTask::State YggdrasilTask::state()
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{
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return m_state;
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}
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