Reinit media menu, and store the system language too
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@@ -65,6 +65,8 @@ extern "C" {
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#endif
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/* Global variables. */
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extern uint32_t lang_sys; /* (-) system language code */
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extern int dump_on_exit; /* (O) dump regs on exit*/
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extern int do_dump_config; /* (O) dump cfg after load */
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extern int start_in_fullscreen; /* (O) start in fullscreen */
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@@ -67,7 +67,7 @@ typedef struct {
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/* Platform Public data, specific. */
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HINSTANCE hinstance; /* application instance */
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HANDLE ghMutex;
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uint32_t lang_id; /* current language ID used */
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uint32_t lang_id, lang_sys; /* current and system language ID */
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DWORD dwSubLangID;
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int acp_utf8; /* Windows supports UTF-8 codepage */
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volatile int cpu_thread_run = 1;
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@@ -260,10 +260,14 @@ set_language(uint32_t id)
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lang_id = id;
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SetThreadUILanguage(lang_id);
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SetMenu(hwndMain, LoadMenu(hinstance, L"MainMenu"));
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/* Load the strings table for this ID. */
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LoadCommonStrings();
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/* Reload main menu */
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SetMenu(hwndMain, LoadMenu(hinstance, L"MainMenu"));
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/* Re-init media menu */
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media_menu_init();
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}
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}
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@@ -466,7 +470,8 @@ WinMain(HINSTANCE hInst, HINSTANCE hPrev, LPSTR lpszArg, int nCmdShow)
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sprintf(emu_version, "%s v%s", EMU_NAME, EMU_VERSION);
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/* First, set our (default) language. */
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set_language(GetThreadUILanguage());
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lang_sys = GetThreadUILanguage();
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set_language(lang_sys);
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/* Process the command line for options. */
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argc = ProcessCommandLine(&argv);
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