Added the four Joystick-related files I forgot.

This commit is contained in:
OBattler
2016-07-23 01:50:18 +02:00
parent f41bbb6ba8
commit 814d54494f
4 changed files with 179 additions and 0 deletions

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#include <stdlib.h>
#include "ibm.h"
#include "device.h"
#include "timer.h"
#include "gameport.h"
#include "joystick_standard.h"
#include "plat-joystick.h"
static void *ch_flightstick_pro_init()
{
}
static void ch_flightstick_pro_close(void *p)
{
}
static uint8_t ch_flightstick_pro_read(void *p)
{
uint8_t ret = 0xf0;
if (JOYSTICK_PRESENT(0))
{
if (joystick_state[0].button[0])
ret &= ~0x10;
if (joystick_state[0].button[1])
ret &= ~0x20;
if (joystick_state[0].button[2])
ret &= ~0x40;
if (joystick_state[0].button[3])
ret &= ~0x80;
if (joystick_state[0].pov[0] != -1)
{
if (joystick_state[0].pov[0] > 315 || joystick_state[0].pov[0] < 45)
ret &= ~0xf0;
else if (joystick_state[0].pov[0] >= 45 && joystick_state[0].pov[0] < 135)
ret &= ~0xb0;
else if (joystick_state[0].pov[0] >= 135 && joystick_state[0].pov[0] < 225)
ret &= ~0x70;
else if (joystick_state[0].pov[0] >= 225 && joystick_state[0].pov[0] < 315)
ret &= ~0x30;
}
}
return ret;
}
static void ch_flightstick_pro_write(void *p)
{
}
static int ch_flightstick_pro_read_axis(void *p, int axis)
{
if (!JOYSTICK_PRESENT(0))
return AXIS_NOT_PRESENT;
switch (axis)
{
case 0:
return joystick_state[0].axis[0];
case 1:
return joystick_state[0].axis[1];
case 2:
return 0;
case 3:
return joystick_state[0].axis[2];
}
}
static void ch_flightstick_pro_a0_over(void *p)
{
}
joystick_if_t joystick_ch_flightstick_pro =
{
.name = "CH Flightstick Pro",
.init = ch_flightstick_pro_init,
.close = ch_flightstick_pro_close,
.read = ch_flightstick_pro_read,
.write = ch_flightstick_pro_write,
.read_axis = ch_flightstick_pro_read_axis,
.a0_over = ch_flightstick_pro_a0_over,
.max_joysticks = 1,
.axis_count = 3,
.button_count = 4,
.pov_count = 1,
.axis_names = {"X axis", "Y axis", "Throttle"},
.button_names = {"Button 1", "Button 2", "Button 3", "Button 4"},
.pov_names = {"POV"}
};

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extern joystick_if_t joystick_ch_flightstick_pro;

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src/joystick_tm_fcs.c Normal file
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#include <stdlib.h>
#include "ibm.h"
#include "device.h"
#include "timer.h"
#include "gameport.h"
#include "joystick_standard.h"
#include "plat-joystick.h"
static void *tm_fcs_init()
{
}
static void tm_fcs_close(void *p)
{
}
static uint8_t tm_fcs_read(void *p)
{
uint8_t ret = 0xf0;
if (JOYSTICK_PRESENT(0))
{
if (joystick_state[0].button[0])
ret &= ~0x10;
if (joystick_state[0].button[1])
ret &= ~0x20;
if (joystick_state[0].button[2])
ret &= ~0x40;
if (joystick_state[0].button[3])
ret &= ~0x80;
}
return ret;
}
static void tm_fcs_write(void *p)
{
}
static int tm_fcs_read_axis(void *p, int axis)
{
if (!JOYSTICK_PRESENT(0))
return AXIS_NOT_PRESENT;
switch (axis)
{
case 0:
return joystick_state[0].axis[0];
case 1:
return joystick_state[0].axis[1];
case 2:
return 0;
case 3:
if (joystick_state[0].pov[0] == -1)
return 32767;
if (joystick_state[0].pov[0] > 315 || joystick_state[0].pov[0] < 45)
return -32768;
if (joystick_state[0].pov[0] >= 45 && joystick_state[0].pov[0] < 135)
return -16384;
if (joystick_state[0].pov[0] >= 135 && joystick_state[0].pov[0] < 225)
return 0;
if (joystick_state[0].pov[0] >= 225 && joystick_state[0].pov[0] < 315)
return 16384;
return 0;
}
}
static void tm_fcs_a0_over(void *p)
{
}
joystick_if_t joystick_tm_fcs =
{
.name = "Thrustmaster Flight Control System",
.init = tm_fcs_init,
.close = tm_fcs_close,
.read = tm_fcs_read,
.write = tm_fcs_write,
.read_axis = tm_fcs_read_axis,
.a0_over = tm_fcs_a0_over,
.max_joysticks = 1,
.axis_count = 2,
.button_count = 4,
.pov_count = 1,
.axis_names = {"X axis", "Y axis"},
.button_names = {"Button 1", "Button 2", "Button 3", "Button 4"},
.pov_names = {"POV"}
};

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src/joystick_tm_fcs.h Normal file
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extern joystick_if_t joystick_tm_fcs;