accounts-frontend/packages/scripts/build-dll.js

69 lines
1.5 KiB
JavaScript

/* eslint-disable @typescript-eslint/no-var-requires */
/* eslint-env node */
/* eslint-disable no-console */
const fs = require('fs');
const webpack = require('webpack');
const chalk = require('chalk');
const webpackConfig = require('../../webpack.dll.config');
const compiler = webpack(webpackConfig);
Promise.all([
stat(`${__dirname}/../../yarn.lock`),
stat(`${__dirname}/../../dll/vendor.json`),
])
.then(stats => {
const lockFile = new Date(stats[0].mtime);
const dll = new Date(stats[1].mtime);
if (dll < lockFile) {
return Promise.reject({
code: 'OUTDATED',
});
}
logResult(chalk.green('Current dlls are up to date!'));
})
.catch(err => {
if (err.code !== 'ENOENT' && err.code !== 'OUTDATED') {
return Promise.reject(err);
}
console.log('Rebuilding dlls...');
return new Promise((resolve, reject) => {
compiler.run((err, stats) => {
if (err) {
return reject(err);
}
logResult(
chalk.green('Dll was successfully build in %s ms'),
stats.endTime - stats.startTime,
);
resolve();
});
});
})
.catch(err => {
logResult(chalk.red('Unexpected error checking dll state'), err);
process.exit(1);
});
function logResult(...args) {
console.log('\n');
console.log(...args);
console.log('\n');
}
function stat(path) {
return new Promise((resolve, reject) => {
fs.stat(path, (err, stats) => {
err ? reject(err) : resolve(stats);
});
});
}