Implemented batch uuids provider queue length checker

This commit is contained in:
ErickSkrauch 2020-04-10 15:39:48 +03:00
parent 153efdcce6
commit 2a5be658d8
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GPG Key ID: 669339FCBB30EE0E
3 changed files with 63 additions and 8 deletions

View File

@ -56,9 +56,16 @@ var workerCmd = &cobra.Command{
handler.Handle("/healthcheck", healthcheck.Handler( handler.Handle("/healthcheck", healthcheck.Handler(
healthcheck.WithChecker( healthcheck.WithChecker(
"mojang-batch-uuids-provider-response", "mojang-batch-uuids-provider-response",
eventsubscribers.MojangBatchUuidsProviderChecker( eventsubscribers.MojangBatchUuidsProviderResponseChecker(
dispatcher, dispatcher,
viper.GetDuration("healthcheck.mojang_batch_uuids_provider_cool_down"), viper.GetDuration("healthcheck.mojang_batch_uuids_provider_cool_down_duration"),
),
),
healthcheck.WithChecker(
"mojang-batch-uuids-provider-queue-length",
eventsubscribers.MojangBatchUuidsProviderQueueLengthChecker(
dispatcher,
viper.GetInt("healthcheck.mojang_batch_uuids_provider_queue_length_limit"),
), ),
), ),
)).Methods("GET") )).Methods("GET")
@ -84,5 +91,6 @@ var workerCmd = &cobra.Command{
func init() { func init() {
RootCmd.AddCommand(workerCmd) RootCmd.AddCommand(workerCmd)
viper.SetDefault("healthcheck.mojang_batch_uuids_provider_cool_down", time.Minute) viper.SetDefault("healthcheck.mojang_batch_uuids_provider_cool_down_duration", time.Minute)
viper.SetDefault("healthcheck.mojang_batch_uuids_provider_queue_length_limit", 50)
} }

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@ -2,6 +2,7 @@ package eventsubscribers
import ( import (
"context" "context"
"errors"
"sync" "sync"
"time" "time"
@ -10,7 +11,7 @@ import (
"github.com/elyby/chrly/api/mojang" "github.com/elyby/chrly/api/mojang"
) )
func MojangBatchUuidsProviderChecker(dispatcher Subscriber, resetDuration time.Duration) healthcheck.CheckerFunc { func MojangBatchUuidsProviderResponseChecker(dispatcher Subscriber, resetDuration time.Duration) healthcheck.CheckerFunc {
var mutex sync.Mutex var mutex sync.Mutex
var lastCallErr error var lastCallErr error
var expireTimer *time.Timer var expireTimer *time.Timer
@ -40,3 +41,24 @@ func MojangBatchUuidsProviderChecker(dispatcher Subscriber, resetDuration time.D
return lastCallErr return lastCallErr
} }
} }
func MojangBatchUuidsProviderQueueLengthChecker(dispatcher Subscriber, maxLength int) healthcheck.CheckerFunc {
var mutex sync.Mutex
queueLength := 0
dispatcher.Subscribe("mojang_textures:batch_uuids_provider:round", func(usernames []string, tasksInQueue int) {
mutex.Lock()
queueLength = tasksInQueue
mutex.Unlock()
})
return func(ctx context.Context) error {
mutex.Lock()
defer mutex.Unlock()
if queueLength < maxLength {
return nil
}
return errors.New("the maximum number of tasks in the queue has been exceeded")
}
}

View File

@ -15,20 +15,20 @@ import (
func TestMojangBatchUuidsProviderChecker(t *testing.T) { func TestMojangBatchUuidsProviderChecker(t *testing.T) {
t.Run("empty state", func(t *testing.T) { t.Run("empty state", func(t *testing.T) {
dispatcher := bootstrap.CreateEventDispatcher() dispatcher := bootstrap.CreateEventDispatcher()
checker := MojangBatchUuidsProviderChecker(dispatcher, time.Millisecond) checker := MojangBatchUuidsProviderResponseChecker(dispatcher, time.Millisecond)
assert.Nil(t, checker(context.Background())) assert.Nil(t, checker(context.Background()))
}) })
t.Run("when no error occurred", func(t *testing.T) { t.Run("when no error occurred", func(t *testing.T) {
dispatcher := bootstrap.CreateEventDispatcher() dispatcher := bootstrap.CreateEventDispatcher()
checker := MojangBatchUuidsProviderChecker(dispatcher, time.Millisecond) checker := MojangBatchUuidsProviderResponseChecker(dispatcher, time.Millisecond)
dispatcher.Emit("mojang_textures:batch_uuids_provider:result", []string{"username"}, []*mojang.ProfileInfo{}, nil) dispatcher.Emit("mojang_textures:batch_uuids_provider:result", []string{"username"}, []*mojang.ProfileInfo{}, nil)
assert.Nil(t, checker(context.Background())) assert.Nil(t, checker(context.Background()))
}) })
t.Run("when error occurred", func(t *testing.T) { t.Run("when error occurred", func(t *testing.T) {
dispatcher := bootstrap.CreateEventDispatcher() dispatcher := bootstrap.CreateEventDispatcher()
checker := MojangBatchUuidsProviderChecker(dispatcher, time.Millisecond) checker := MojangBatchUuidsProviderResponseChecker(dispatcher, time.Millisecond)
err := errors.New("some error occurred") err := errors.New("some error occurred")
dispatcher.Emit("mojang_textures:batch_uuids_provider:result", []string{"username"}, nil, err) dispatcher.Emit("mojang_textures:batch_uuids_provider:result", []string{"username"}, nil, err)
assert.Equal(t, err, checker(context.Background())) assert.Equal(t, err, checker(context.Background()))
@ -36,7 +36,7 @@ func TestMojangBatchUuidsProviderChecker(t *testing.T) {
t.Run("should reset value after passed duration", func(t *testing.T) { t.Run("should reset value after passed duration", func(t *testing.T) {
dispatcher := bootstrap.CreateEventDispatcher() dispatcher := bootstrap.CreateEventDispatcher()
checker := MojangBatchUuidsProviderChecker(dispatcher, 20*time.Millisecond) checker := MojangBatchUuidsProviderResponseChecker(dispatcher, 20*time.Millisecond)
err := errors.New("some error occurred") err := errors.New("some error occurred")
dispatcher.Emit("mojang_textures:batch_uuids_provider:result", []string{"username"}, nil, err) dispatcher.Emit("mojang_textures:batch_uuids_provider:result", []string{"username"}, nil, err)
assert.Equal(t, err, checker(context.Background())) assert.Equal(t, err, checker(context.Background()))
@ -44,3 +44,28 @@ func TestMojangBatchUuidsProviderChecker(t *testing.T) {
assert.Nil(t, checker(context.Background())) assert.Nil(t, checker(context.Background()))
}) })
} }
func TestMojangBatchUuidsProviderQueueLengthChecker(t *testing.T) {
t.Run("empty state", func(t *testing.T) {
dispatcher := bootstrap.CreateEventDispatcher()
checker := MojangBatchUuidsProviderQueueLengthChecker(dispatcher, 10)
assert.Nil(t, checker(context.Background()))
})
t.Run("less than allowed limit", func(t *testing.T) {
dispatcher := bootstrap.CreateEventDispatcher()
checker := MojangBatchUuidsProviderQueueLengthChecker(dispatcher, 10)
dispatcher.Emit("mojang_textures:batch_uuids_provider:round", []string{"username"}, 9)
assert.Nil(t, checker(context.Background()))
})
t.Run("greater than allowed limit", func(t *testing.T) {
dispatcher := bootstrap.CreateEventDispatcher()
checker := MojangBatchUuidsProviderQueueLengthChecker(dispatcher, 10)
dispatcher.Emit("mojang_textures:batch_uuids_provider:round", []string{"username"}, 10)
checkResult := checker(context.Background())
if assert.Error(t, checkResult) {
assert.Equal(t, "the maximum number of tasks in the queue has been exceeded", checkResult.Error())
}
})
}