#1: Add logging mechanic and remove awaiting of finishing of all textures requests in usernames queue

This commit is contained in:
ErickSkrauch
2019-04-25 00:45:04 +03:00
parent 50a19202a5
commit 533afcc689
3 changed files with 221 additions and 23 deletions

61
tests/wd_mock.go Normal file
View File

@@ -0,0 +1,61 @@
package tests
import (
"time"
"github.com/mono83/slf"
"github.com/mono83/slf/wd"
"github.com/stretchr/testify/mock"
)
type WdMock struct {
mock.Mock
}
func (m *WdMock) Trace(message string, p ...slf.Param) {
m.Called(message)
}
func (m *WdMock) Debug(message string, p ...slf.Param) {
m.Called(message)
}
func (m *WdMock) Info(message string, p ...slf.Param) {
m.Called(message)
}
func (m *WdMock) Warning(message string, p ...slf.Param) {
m.Called(message)
}
func (m *WdMock) Error(message string, p ...slf.Param) {
m.Called(message)
}
func (m *WdMock) Alert(message string, p ...slf.Param) {
m.Called(message)
}
func (m *WdMock) Emergency(message string, p ...slf.Param) {
m.Called(message)
}
func (m *WdMock) IncCounter(name string, value int64, p ...slf.Param) {
m.Called(name, value)
}
func (m *WdMock) UpdateGauge(name string, value int64, p ...slf.Param) {
m.Called(name, value)
}
func (m *WdMock) RecordTimer(name string, d time.Duration, p ...slf.Param) {
m.Called(name, d)
}
func (m *WdMock) Timer(name string, p ...slf.Param) slf.Timer {
return slf.NewTimer(name, p, m)
}
func (m *WdMock) WithParams(p ...slf.Param) wd.Watchdog {
panic("this method shouldn't be used")
}