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Fix in_memory_textures_storage_test [skip deploy]
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@ -126,62 +126,39 @@ func TestInMemoryTexturesStorage_StoreTextures(t *testing.T) {
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func TestInMemoryTexturesStorage_GarbageCollection(t *testing.T) {
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storage := NewInMemoryTexturesStorage()
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defer storage.Stop()
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storage.GCPeriod = 40 * time.Millisecond
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storage.Duration = 40 * time.Millisecond
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storage.GCPeriod = 10 * time.Millisecond
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storage.Duration = 9 * time.Millisecond
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textures1 := &mojang.SignedTexturesResponse{
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Id: "dead24f9a4fa4877b7b04c8c6c72bb46",
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Name: "mock1",
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Props: []*mojang.Property{
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{
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Name: "textures",
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Value: mojang.EncodeTextures(&mojang.TexturesProp{
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Timestamp: time.Now().UnixNano() / 10e5,
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ProfileID: "dead24f9a4fa4877b7b04c8c6c72bb46",
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ProfileName: "mock1",
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Textures: &mojang.TexturesResponse{},
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}),
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},
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},
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Id: "dead24f9a4fa4877b7b04c8c6c72bb46",
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Name: "mock1",
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Props: []*mojang.Property{},
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}
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textures2 := &mojang.SignedTexturesResponse{
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Id: "b5d58475007d4f9e9ddd1403e2497579",
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Name: "mock2",
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Props: []*mojang.Property{
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{
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Name: "textures",
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Value: mojang.EncodeTextures(&mojang.TexturesProp{
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Timestamp: time.Now().UnixNano() / 10e5,
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ProfileID: "b5d58475007d4f9e9ddd1403e2497579",
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ProfileName: "mock2",
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Textures: &mojang.TexturesResponse{},
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}),
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},
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},
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Id: "b5d58475007d4f9e9ddd1403e2497579",
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Name: "mock2",
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Props: []*mojang.Property{},
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}
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storage.StoreTextures("dead24f9a4fa4877b7b04c8c6c72bb46", textures1)
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time.Sleep(storage.GCPeriod / 4) // Store second texture a bit later to avoid it removing by gc
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// Store another texture a bit later to avoid it removing by GC after the first iteration
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time.Sleep(2 * time.Millisecond)
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storage.StoreTextures("b5d58475007d4f9e9ddd1403e2497579", textures2)
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time.Sleep(storage.GCPeriod) // Let it start first iteration
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storage.lock.RLock()
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assert.Len(t, storage.data, 2, "the GC period has not yet reached")
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storage.lock.RUnlock()
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texturesFromStorage1, textures1Err := storage.GetTextures("dead24f9a4fa4877b7b04c8c6c72bb46")
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texturesFromStorage2, textures2Err := storage.GetTextures("b5d58475007d4f9e9ddd1403e2497579")
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time.Sleep(storage.GCPeriod) // Let it perform the first GC iteration
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assert.Nil(t, texturesFromStorage1)
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assert.Nil(t, textures1Err)
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assert.NotNil(t, texturesFromStorage2)
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assert.Nil(t, textures2Err)
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storage.lock.RLock()
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assert.Len(t, storage.data, 1, "the first texture should be cleaned by GC")
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assert.Contains(t, storage.data, "b5d58475007d4f9e9ddd1403e2497579")
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storage.lock.RUnlock()
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time.Sleep(storage.GCPeriod) // Let another iteration happen
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texturesFromStorage1, textures1Err = storage.GetTextures("dead24f9a4fa4877b7b04c8c6c72bb46")
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texturesFromStorage2, textures2Err = storage.GetTextures("b5d58475007d4f9e9ddd1403e2497579")
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assert.Nil(t, texturesFromStorage1)
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assert.Nil(t, textures1Err)
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assert.Nil(t, texturesFromStorage2)
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assert.Nil(t, textures2Err)
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storage.lock.RLock()
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assert.Len(t, storage.data, 0)
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storage.lock.RUnlock()
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}
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