chrly/api/mojang/textures.go

52 lines
1.1 KiB
Go

package mojang
import (
"encoding/base64"
"encoding/json"
)
type TexturesProp struct {
Timestamp int64 `json:"timestamp"`
ProfileID string `json:"profileId"`
ProfileName string `json:"profileName"`
Textures *TexturesResponse `json:"textures"`
}
type TexturesResponse struct {
Skin *SkinTexturesResponse `json:"SKIN,omitempty"`
Cape *CapeTexturesResponse `json:"CAPE,omitempty"`
}
type SkinTexturesResponse struct {
Url string `json:"url"`
Metadata *SkinTexturesMetadata `json:"metadata,omitempty"`
}
type SkinTexturesMetadata struct {
Model string `json:"model"`
}
type CapeTexturesResponse struct {
Url string `json:"url"`
}
func DecodeTextures(encodedTextures string) (*TexturesProp, error) {
jsonStr, err := base64.URLEncoding.DecodeString(encodedTextures)
if err != nil {
return nil, err
}
var result *TexturesProp
err = json.Unmarshal(jsonStr, &result)
if err != nil {
return nil, err
}
return result, nil
}
func EncodeTextures(textures *TexturesProp) string {
jsonSerialized, _ := json.Marshal(textures)
return base64.URLEncoding.EncodeToString(jsonSerialized)
}