libbb: smaller and faster decode_base64()
function old new delta decode_base64 195 180 -15 Signed-off-by: Denys Vlasenko <vda.linux@googlemail.com>
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100
libbb/uuencode.c
100
libbb/uuencode.c
@ -82,7 +82,7 @@ void FAST_FUNC bb_uuencode(char *p, const void *src, int length, const char *tbl
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}
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/*
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* Decode base64 encoded string. Stops on '\0'.
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* Decode base64 encoded string. Stops on NUL after terminating "=" or "==".
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*
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* Returns: pointer to the undecoded part of source.
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* If points to '\0', then the source was fully decoded.
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@ -91,76 +91,48 @@ void FAST_FUNC bb_uuencode(char *p, const void *src, int length, const char *tbl
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const char* FAST_FUNC decode_base64(char **pp_dst, const char *src)
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{
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char *dst = *pp_dst;
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const char *src_tail;
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unsigned ch = 0;
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int i = 0;
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while (1) {
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unsigned char six_bit[4];
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int count = 0;
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while (*src) {
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int t = (unsigned char)*src++;
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/* Fetch up to four 6-bit values */
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src_tail = src;
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while (count < 4) {
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char *table_ptr;
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int ch;
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/* Get next _valid_ character.
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* bb_uuenc_tbl_base64[] contains this string:
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* 0 1 2 3 4 5 6
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* 01234567890123456789012345678901234567890123456789012345678901234
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* "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/="
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*/
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do {
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ch = *src;
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if (ch == '\0') {
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if (count == 0) {
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/* Example:
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* If we decode "QUJD <NUL>", we want
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* to return ptr to NUL, not to ' ',
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* because we did fully decode
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* the string (to "ABC").
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*/
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src_tail = src;
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}
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goto ret;
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}
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src++;
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table_ptr = strchr(bb_uuenc_tbl_base64, ch);
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/* "if" forest is faster than strchr(bb_uuenc_tbl_base64, t) */
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if (t >= '0' && t <= '9')
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t = t - '0' + 52;
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else if (t >= 'A' && t <= 'Z')
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t = t - 'A';
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else if (t >= 'a' && t <= 'z')
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t = t - 'a' + 26;
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else if (t == '+')
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t = 62;
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else if (t == '/')
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t = 63;
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else if (t == '=' && (i == 3 || (i == 2 && *src == '=')))
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/* the above disallows "==AA", "A===", "AA=A" etc */
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t = 0x1000000;
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else
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//TODO: add BASE64_FLAG_foo to die on bad char?
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} while (!table_ptr);
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continue;
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/* Convert encoded character to decimal */
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ch = table_ptr - bb_uuenc_tbl_base64;
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/* ch is 64 if char was '=', otherwise 0..63 */
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if (ch == 64)
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ch = (ch << 6) | t;
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if (++i == 4) {
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*dst++ = (char) (ch >> 16);
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*dst++ = (char) (ch >> 8);
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*dst++ = (char) ch;
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i = 0;
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if (ch & 0x1000000) { /* was last input char '='? */
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dst--;
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if (ch & (0x1000000 << 6)) /* was it "=="? */
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dst--;
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break;
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six_bit[count] = ch;
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count++;
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}
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/* Transform 6-bit values to 8-bit ones.
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* count can be < 4 when we decode the tail:
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* "eQ==" -> "y", not "y NUL NUL".
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* Note that (count > 1) is always true,
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* "x===" encoding is not valid:
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* even a single zero byte encodes as "AA==".
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* However, with current logic we come here with count == 1
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* when we decode "==" tail.
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*/
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if (count > 1)
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*dst++ = six_bit[0] << 2 | six_bit[1] >> 4;
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if (count > 2)
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*dst++ = six_bit[1] << 4 | six_bit[2] >> 2;
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if (count > 3)
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*dst++ = six_bit[2] << 6 | six_bit[3];
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/* Note that if we decode "AA==" and ate first '=',
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* we just decoded one char (count == 2) and now we'll
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* do the loop once more to decode second '='.
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*/
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} /* while (1) */
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ret:
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ch = 0;
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}
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}
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*pp_dst = dst;
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return src_tail;
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/* i should be zero here if full 4-char block was decoded */
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return src - i; /* -i rejects truncations: e.g. "MQ" and "MQ=" (correct encoding is "MQ==" -> "1") */
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}
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#if ENABLE_BASE32
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@ -1017,46 +1017,9 @@ static char *encodeString(const char *string)
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*/
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static void decodeBase64(char *Data)
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{
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# if ENABLE_BASE64 || ENABLE_UUDECODE
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/* Call decode_base64() from uuencode.c */
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char *eptr = Data;
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decode_base64(&eptr, Data);
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*eptr = '\0';
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# else
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const unsigned char *in = (const unsigned char *)Data;
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/* The decoded size will be at most 3/4 the size of the encoded */
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unsigned ch = 0;
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int i = 0;
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while (*in) {
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int t = *in++;
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if (t >= '0' && t <= '9')
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t = t - '0' + 52;
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else if (t >= 'A' && t <= 'Z')
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t = t - 'A';
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else if (t >= 'a' && t <= 'z')
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t = t - 'a' + 26;
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else if (t == '+')
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t = 62;
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else if (t == '/')
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t = 63;
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else if (t == '=')
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t = 0;
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else
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continue;
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ch = (ch << 6) | t;
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i++;
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if (i == 4) {
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*Data++ = (char) (ch >> 16);
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*Data++ = (char) (ch >> 8);
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*Data++ = (char) ch;
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i = 0;
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}
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}
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*Data = '\0';
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# endif
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}
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#endif
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