Another cleanup patch from Jeff Garzik <jgarzik@mandrakesoft.com>
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@@ -382,7 +382,7 @@ static void mark_good_blocks(void)
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mark_zone(good_blocks_table[blk]);
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}
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inline int next(int zone)
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static int next(int zone)
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{
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if (!zone)
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zone = FIRSTZONE - 1;
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