fbsplash: limit progress bar flicker
Progress bar updates flicker quite a bit on slow hw / high resolutions as the background is completely cleared before the new progress bar position is drawn on top. Improve it by first drawing the progress bar and then only fill the remaining rows with the background. function old new delta fb_drawprogressbar 444 429 -15 Signed-off-by: Peter Korsgaard <jacmet@sunsite.dk> Signed-off-by: Denys Vlasenko <vda.linux@googlemail.com>
This commit is contained in:
parent
4c77ad75b1
commit
e4fa7b7965
@ -213,14 +213,15 @@ static void fb_drawfullrectangle(int nx1pos, int ny1pos, int nx2pos, int ny2pos,
|
||||
*/
|
||||
static void fb_drawprogressbar(unsigned percent)
|
||||
{
|
||||
int i, left_x, top_y, width, height;
|
||||
int left_x, top_y, pos_x;
|
||||
unsigned width, height;
|
||||
|
||||
// outer box
|
||||
left_x = G.nbar_posx;
|
||||
top_y = G.nbar_posy;
|
||||
width = G.nbar_width - 1;
|
||||
height = G.nbar_height - 1;
|
||||
if ((height | width) < 0)
|
||||
if ((int)(height | width) < 0)
|
||||
return;
|
||||
// NB: "width" of 1 actually makes rect with width of 2!
|
||||
fb_drawrectangle();
|
||||
@ -230,16 +231,18 @@ static void fb_drawprogressbar(unsigned percent)
|
||||
top_y++;
|
||||
width -= 2;
|
||||
height -= 2;
|
||||
if ((height | width) < 0)
|
||||
if ((int)(height | width) < 0)
|
||||
return;
|
||||
fb_drawfullrectangle(
|
||||
left_x, top_y,
|
||||
left_x + width, top_y + height,
|
||||
G.nbar_colr, G.nbar_colg, G.nbar_colb);
|
||||
|
||||
pos_x = left_x;
|
||||
if (percent > 0) {
|
||||
int y;
|
||||
unsigned i;
|
||||
|
||||
// actual progress bar
|
||||
width = width * percent / 100;
|
||||
pos_x += (unsigned)(width * percent) / 100;
|
||||
|
||||
y = top_y;
|
||||
i = height;
|
||||
if (height == 0)
|
||||
height++; // divide by 0 is bad
|
||||
@ -248,12 +251,17 @@ static void fb_drawprogressbar(unsigned percent)
|
||||
// top line will have gray lvl 200, bottom one 100
|
||||
unsigned gray_level = 100 + i*100 / height;
|
||||
fb_drawfullrectangle(
|
||||
left_x, top_y, left_x + width, top_y,
|
||||
left_x, y, pos_x, y,
|
||||
gray_level, gray_level, gray_level);
|
||||
top_y++;
|
||||
y++;
|
||||
i--;
|
||||
}
|
||||
}
|
||||
|
||||
fb_drawfullrectangle(
|
||||
pos_x, top_y,
|
||||
left_x + width, top_y + height,
|
||||
G.nbar_colr, G.nbar_colg, G.nbar_colb);
|
||||
}
|
||||
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user