libbb: shrink base64 decoding a bit
function old new delta bb_uuenc_tbl_base64 67 66 -1 decode_base64 182 161 -21 Signed-off-by: Denys Vlasenko <vda.linux@googlemail.com>
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@ -10,7 +10,7 @@
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#include "libbb.h"
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#include "libbb.h"
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/* Conversion table. for base 64 */
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/* Conversion table. for base 64 */
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const char bb_uuenc_tbl_base64[65 + 2] ALIGN1 = {
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const char bb_uuenc_tbl_base64[65 + 1] ALIGN1 = {
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'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H',
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'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H',
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'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P',
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'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P',
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'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X',
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'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X',
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@ -20,7 +20,7 @@ const char bb_uuenc_tbl_base64[65 + 2] ALIGN1 = {
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'w', 'x', 'y', 'z', '0', '1', '2', '3',
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'w', 'x', 'y', 'z', '0', '1', '2', '3',
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'4', '5', '6', '7', '8', '9', '+', '/',
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'4', '5', '6', '7', '8', '9', '+', '/',
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'=' /* termination character */,
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'=' /* termination character */,
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'\n', '\0' /* needed for uudecode.c */
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'\0' /* needed for uudecode.c only */
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};
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};
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const char bb_uuenc_tbl_std[65] ALIGN1 = {
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const char bb_uuenc_tbl_std[65] ALIGN1 = {
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@ -77,7 +77,7 @@ void FAST_FUNC bb_uuencode(char *p, const void *src, int length, const char *tbl
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*
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*
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* Returns: pointer to the undecoded part of source.
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* Returns: pointer to the undecoded part of source.
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* If points to '\0', then the source was fully decoded.
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* If points to '\0', then the source was fully decoded.
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* (*dst): advanced past the last written byte.
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* (*pp_dst): advanced past the last written byte.
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*/
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*/
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const char* FAST_FUNC decode_base64(char **pp_dst, const char *src)
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const char* FAST_FUNC decode_base64(char **pp_dst, const char *src)
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{
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{
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@ -85,10 +85,10 @@ const char* FAST_FUNC decode_base64(char **pp_dst, const char *src)
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const char *src_tail;
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const char *src_tail;
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while (1) {
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while (1) {
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unsigned char translated[4];
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unsigned char six_bit[4];
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int count = 0;
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int count = 0;
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/* Process one group of 4 chars */
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/* Fetch up to four 6-bit values */
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src_tail = src;
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src_tail = src;
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while (count < 4) {
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while (count < 4) {
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char *table_ptr;
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char *table_ptr;
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@ -97,8 +97,8 @@ const char* FAST_FUNC decode_base64(char **pp_dst, const char *src)
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/* Get next _valid_ character.
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/* Get next _valid_ character.
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* bb_uuenc_tbl_base64[] contains this string:
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* bb_uuenc_tbl_base64[] contains this string:
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* 0 1 2 3 4 5 6
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* 0 1 2 3 4 5 6
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* 012345678901234567890123456789012345678901234567890123456789012345
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* 01234567890123456789012345678901234567890123456789012345678901234
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* "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=\n"
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* "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/="
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*/
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*/
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do {
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do {
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ch = *src;
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ch = *src;
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@ -117,33 +117,37 @@ const char* FAST_FUNC decode_base64(char **pp_dst, const char *src)
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src++;
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src++;
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table_ptr = strchr(bb_uuenc_tbl_base64, ch);
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table_ptr = strchr(bb_uuenc_tbl_base64, ch);
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//TODO: add BASE64_FLAG_foo to die on bad char?
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//TODO: add BASE64_FLAG_foo to die on bad char?
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//Note that then we may need to still allow '\r' (for mail processing)
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} while (!table_ptr);
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} while (!table_ptr);
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/* Convert encoded character to decimal */
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/* Convert encoded character to decimal */
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ch = table_ptr - bb_uuenc_tbl_base64;
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ch = table_ptr - bb_uuenc_tbl_base64;
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if (ch == 65) { /* '\n' */
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continue;
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}
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/* ch is 64 if char was '=', otherwise 0..63 */
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/* ch is 64 if char was '=', otherwise 0..63 */
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translated[count] = ch & 63; /* 64 -> 0 */
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if (ch == 64)
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if (ch == 64) { /* '=' */
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break;
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break;
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}
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six_bit[count] = ch;
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count++;
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count++;
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}
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}
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/* Merge 6 bit chars to 8 bit.
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/* Transform 6-bit values to 8-bit ones.
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* count can be < 4 when we decode the tail:
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* count can be < 4 when we decode the tail:
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* "eQ==" -> "y", not "y NUL NUL"
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* "eQ==" -> "y", not "y NUL NUL".
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* Note that (count > 1) is always true,
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* "x===" encoding is not valid:
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* even a single zero byte encodes as "AA==".
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* However, with current logic we come here with count == 1
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* when we decode "==" tail.
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*/
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*/
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if (count > 1)
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if (count > 1)
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*dst++ = translated[0] << 2 | translated[1] >> 4;
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*dst++ = six_bit[0] << 2 | six_bit[1] >> 4;
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if (count > 2)
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if (count > 2)
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*dst++ = translated[1] << 4 | translated[2] >> 2;
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*dst++ = six_bit[1] << 4 | six_bit[2] >> 2;
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if (count > 3)
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if (count > 3)
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*dst++ = translated[2] << 6 | translated[3];
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*dst++ = six_bit[2] << 6 | six_bit[3];
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/* Note that if we decode "AA==" and ate first '=',
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* we just decoded one char (count == 2) and now we'll
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* do the loop once more to decode second '='.
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*/
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} /* while (1) */
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} /* while (1) */
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ret:
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ret:
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*pp_dst = dst;
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*pp_dst = dst;
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