bzip2: size reduction, to just below 9k.

This commit is contained in:
Denis Vlasenko
2007-10-14 00:43:01 +00:00
parent 77f1ec1b9b
commit ef3aabe906
7 changed files with 376 additions and 457 deletions

View File

@@ -50,7 +50,7 @@ static NOINLINE
void bsFinishWrite(EState* s)
{
while (s->bsLive > 0) {
s->zbits[s->numZ] = (UChar)(s->bsBuff >> 24);
s->zbits[s->numZ] = (uint8_t)(s->bsBuff >> 24);
s->numZ++;
s->bsBuff <<= 8;
s->bsLive -= 8;
@@ -60,13 +60,14 @@ void bsFinishWrite(EState* s)
/*---------------------------------------------------*/
static
/* Forced inlining results in +600 bytes code,
* 2% faster compression. Not worth it. */
/*ALWAYS_INLINE*/
/* Helps only on level 5, on other levels hurts. ? */
#if CONFIG_BZIP2_FEATURE_SPEED >= 5
ALWAYS_INLINE
#endif
void bsW(EState* s, int32_t n, uint32_t v)
{
while (s->bsLive >= 8) {
s->zbits[s->numZ] = (UChar)(s->bsBuff >> 24);
s->zbits[s->numZ] = (uint8_t)(s->bsBuff >> 24);
s->numZ++;
s->bsBuff <<= 8;
s->bsLive -= 8;
@@ -78,7 +79,7 @@ void bsW(EState* s, int32_t n, uint32_t v)
/*---------------------------------------------------*/
static
void bsPutU32(EState* s, uint32_t u)
void bsPutU32(EState* s, unsigned u)
{
bsW(s, 8, (u >> 24) & 0xff);
bsW(s, 8, (u >> 16) & 0xff);
@@ -89,9 +90,10 @@ void bsPutU32(EState* s, uint32_t u)
/*---------------------------------------------------*/
static
void bsPutUChar(EState* s, UChar c)
void bsPutU16(EState* s, unsigned u)
{
bsW(s, 8, (uint32_t)c);
bsW(s, 8, (u >> 8) & 0xff);
bsW(s, 8, u & 0xff);
}
@@ -103,7 +105,7 @@ void bsPutUChar(EState* s, UChar c)
static
void makeMaps_e(EState* s)
{
int32_t i;
int i;
s->nInUse = 0;
for (i = 0; i < 256; i++) {
if (s->inUse[i]) {
@@ -118,7 +120,7 @@ void makeMaps_e(EState* s)
static NOINLINE
void generateMTFValues(EState* s)
{
UChar yy[256];
uint8_t yy[256];
int32_t i, j;
int32_t zPend;
int32_t wr;
@@ -128,7 +130,7 @@ void generateMTFValues(EState* s)
* After sorting (eg, here),
* s->arr1[0 .. s->nblock-1] holds sorted order,
* and
* ((UChar*)s->arr2)[0 .. s->nblock-1]
* ((uint8_t*)s->arr2)[0 .. s->nblock-1]
* holds the original block data.
*
* The first thing to do is generate the MTF values,
@@ -140,14 +142,14 @@ void generateMTFValues(EState* s)
*
* The final compressed bitstream is generated into the
* area starting at
* (UChar*) (&((UChar*)s->arr2)[s->nblock])
* &((uint8_t*)s->arr2)[s->nblock]
*
* These storage aliases are set up in bzCompressInit(),
* except for the last one, which is arranged in
* compressBlock().
*/
uint32_t* ptr = s->ptr;
UChar* block = s->block;
uint8_t* block = s->block;
uint16_t* mtfv = s->mtfv;
makeMaps_e(s);
@@ -159,12 +161,12 @@ void generateMTFValues(EState* s)
wr = 0;
zPend = 0;
for (i = 0; i < s->nInUse; i++)
yy[i] = (UChar) i;
yy[i] = (uint8_t) i;
for (i = 0; i < s->nblock; i++) {
UChar ll_i;
uint8_t ll_i;
AssertD(wr <= i, "generateMTFValues(1)");
j = ptr[i]-1;
j = ptr[i] - 1;
if (j < 0)
j += s->nblock;
ll_i = s->unseqToSeq[block[j]];
@@ -189,15 +191,15 @@ void generateMTFValues(EState* s)
zPend = 0;
}
{
register UChar rtmp;
register UChar* ryy_j;
register UChar rll_i;
register uint8_t rtmp;
register uint8_t* ryy_j;
register uint8_t rll_i;
rtmp = yy[1];
yy[1] = yy[0];
ryy_j = &(yy[1]);
rll_i = ll_i;
while (rll_i != rtmp) {
register UChar rtmp2;
register uint8_t rtmp2;
ryy_j++;
rtmp2 = rtmp;
rtmp = *ryy_j;
@@ -250,7 +252,7 @@ void sendMTFValues(EState* s)
int32_t nGroups, nBytes;
/*
* UChar len [BZ_N_GROUPS][BZ_MAX_ALPHA_SIZE];
* uint8_t len[BZ_N_GROUPS][BZ_MAX_ALPHA_SIZE];
* is a global since the decoder also needs it.
*
* int32_t code[BZ_N_GROUPS][BZ_MAX_ALPHA_SIZE];
@@ -295,7 +297,7 @@ void sendMTFValues(EState* s)
if (ge > gs
&& nPart != nGroups && nPart != 1
&& ((nGroups-nPart) % 2 == 1)
&& ((nGroups - nPart) % 2 == 1)
) {
aFreq -= s->mtfFreq[ge];
ge--;
@@ -324,7 +326,7 @@ void sendMTFValues(EState* s)
for (v = 0; v < alphaSize; v++)
s->rfreq[t][v] = 0;
#ifdef FAST_GROUP6
#if CONFIG_BZIP2_FEATURE_SPEED >= 5
/*
* Set up an auxiliary length table which is used to fast-track
* the common case (nGroups == 6).
@@ -337,7 +339,6 @@ void sendMTFValues(EState* s)
}
}
#endif
nSelectors = 0;
totc = 0;
gs = 0;
@@ -355,7 +356,7 @@ void sendMTFValues(EState* s)
*/
for (t = 0; t < nGroups; t++)
cost[t] = 0;
#ifdef FAST_GROUP6
#if CONFIG_BZIP2_FEATURE_SPEED >= 5
if (nGroups == 6 && 50 == ge-gs+1) {
/*--- fast track the common case ---*/
register uint32_t cost01, cost23, cost45;
@@ -395,11 +396,11 @@ void sendMTFValues(EState* s)
* Find the coding table which is best for this group,
* and record its identity in the selector table.
*/
bc = 999999999;
bt = -1;
//bc = cost[0];
//bt = 0;
for (t = 0; t < nGroups; t++) {
/*bc = 999999999;*/
/*bt = -1;*/
bc = cost[0];
bt = 0;
for (t = 1 /*0*/; t < nGroups; t++) {
if (cost[t] < bc) {
bc = cost[t];
bt = t;
@@ -413,8 +414,8 @@ void sendMTFValues(EState* s)
/*
* Increment the symbol frequencies for the selected table.
*/
/* ~0.5% faster compress. +800 bytes */
#if 0
/* 1% faster compress. +800 bytes */
#if CONFIG_BZIP2_FEATURE_SPEED >= 4
if (nGroups == 6 && 50 == ge-gs+1) {
/*--- fast track the common case ---*/
#define BZ_ITUR(nn) s->rfreq[bt][mtfv[gs + (nn)]]++
@@ -429,7 +430,7 @@ void sendMTFValues(EState* s)
BZ_ITUR(40); BZ_ITUR(41); BZ_ITUR(42); BZ_ITUR(43); BZ_ITUR(44);
BZ_ITUR(45); BZ_ITUR(46); BZ_ITUR(47); BZ_ITUR(48); BZ_ITUR(49);
#undef BZ_ITUR
gs = ge+1;
gs = ge + 1;
} else
#endif
{
@@ -438,7 +439,7 @@ void sendMTFValues(EState* s)
s->rfreq[bt][mtfv[gs]]++;
gs++;
}
/* already is: gs = ge+1; */
/* already is: gs = ge + 1; */
}
}
@@ -456,7 +457,7 @@ void sendMTFValues(EState* s)
/*--- Compute MTF values for the selectors. ---*/
{
UChar pos[BZ_N_GROUPS], ll_i, tmp2, tmp;
uint8_t pos[BZ_N_GROUPS], ll_i, tmp2, tmp;
for (i = 0; i < nGroups; i++)
pos[i] = i;
@@ -490,31 +491,34 @@ void sendMTFValues(EState* s)
/*--- Transmit the mapping table. ---*/
{
Bool inUse16[16];
/* bbox: optimized a bit more than in bzip2 */
int inUse16 = 0;
for (i = 0; i < 16; i++) {
inUse16[i] = False;
for (j = 0; j < 16; j++)
if (s->inUse[i * 16 + j])
inUse16[i] = True;
}
nBytes = s->numZ;
for (i = 0; i < 16; i++) {
if (inUse16[i])
bsW(s, 1, 1);
else
bsW(s, 1, 0);
if (sizeof(long) <= 4) {
inUse16 = inUse16*2 +
((*(uint32_t*)&(s->inUse[i * 16 + 0])
| *(uint32_t*)&(s->inUse[i * 16 + 4])
| *(uint32_t*)&(s->inUse[i * 16 + 8])
| *(uint32_t*)&(s->inUse[i * 16 + 12])) != 0);
} else { /* Our CPU can do better */
inUse16 = inUse16*2 +
((*(uint64_t*)&(s->inUse[i * 16 + 0])
| *(uint64_t*)&(s->inUse[i * 16 + 8])) != 0);
}
}
nBytes = s->numZ;
bsW(s, 16, inUse16);
inUse16 <<= (sizeof(int)*8 - 16); /* move 15th bit into sign bit */
for (i = 0; i < 16; i++) {
if (inUse16[i]) {
for (j = 0; j < 16; j++) {
if (s->inUse[i * 16 + j])
bsW(s, 1, 1);
else
bsW(s, 1, 0);
}
if (inUse16 < 0) {
unsigned v16 = 0;
for (j = 0; j < 16; j++)
v16 = v16*2 + s->inUse[i * 16 + j];
bsW(s, 16, v16);
}
inUse16 <<= 1;
}
}
@@ -558,7 +562,7 @@ void sendMTFValues(EState* s)
if (nGroups == 6 && 50 == ge-gs+1) {
/*--- fast track the common case ---*/
uint16_t mtfv_i;
UChar* s_len_sel_selCtr = &(s->len[s->selector[selCtr]][0]);
uint8_t* s_len_sel_selCtr = &(s->len[s->selector[selCtr]][0]);
int32_t* s_code_sel_selCtr = &(s->code[s->selector[selCtr]][0]);
#define BZ_ITAH(nn) \
mtfv_i = mtfv[gs+(nn)]; \
@@ -580,7 +584,7 @@ void sendMTFValues(EState* s)
{
/*--- slow version which correctly handles all situations ---*/
/* code is bit bigger, but moves multiply out of the loop */
UChar* s_len_sel_selCtr = &(s->len [s->selector[selCtr]][0]);
uint8_t* s_len_sel_selCtr = &(s->len [s->selector[selCtr]][0]);
int32_t* s_code_sel_selCtr = &(s->code[s->selector[selCtr]][0]);
while (gs <= ge) {
bsW(s,
@@ -599,7 +603,7 @@ void sendMTFValues(EState* s)
/*---------------------------------------------------*/
static
void BZ2_compressBlock(EState* s, Bool is_last_block)
void BZ2_compressBlock(EState* s, int is_last_block)
{
if (s->nblock > 0) {
BZ_FINALISE_CRC(s->blockCRC);
@@ -611,26 +615,27 @@ void BZ2_compressBlock(EState* s, Bool is_last_block)
BZ2_blockSort(s);
}
s->zbits = (UChar*) (&((UChar*)s->arr2)[s->nblock]);
s->zbits = &((uint8_t*)s->arr2)[s->nblock];
/*-- If this is the first block, create the stream header. --*/
if (s->blockNo == 1) {
BZ2_bsInitWrite(s);
/*bsPutUChar(s, BZ_HDR_B);*/
/*bsPutUChar(s, BZ_HDR_Z);*/
/*bsPutUChar(s, BZ_HDR_h);*/
/*bsPutUChar(s, (UChar)(BZ_HDR_0 + s->blockSize100k));*/
/*bsPutU8(s, BZ_HDR_B);*/
/*bsPutU8(s, BZ_HDR_Z);*/
/*bsPutU8(s, BZ_HDR_h);*/
/*bsPutU8(s, BZ_HDR_0 + s->blockSize100k);*/
bsPutU32(s, BZ_HDR_BZh0 + s->blockSize100k);
}
if (s->nblock > 0) {
/*bsPutUChar(s, 0x31);*/
/*bsPutUChar(s, 0x41);*/
/*bsPutUChar(s, 0x59);*/
/*bsPutUChar(s, 0x26);*/
/*bsPutU8(s, 0x31);*/
/*bsPutU8(s, 0x41);*/
/*bsPutU8(s, 0x59);*/
/*bsPutU8(s, 0x26);*/
bsPutU32(s, 0x31415926);
bsPutUChar(s, 0x53);
bsPutUChar(s, 0x59);
/*bsPutU8(s, 0x53);*/
/*bsPutU8(s, 0x59);*/
bsPutU16(s, 0x5359);
/*-- Now the block's CRC, so it is in a known place. --*/
bsPutU32(s, s->blockCRC);
@@ -653,13 +658,14 @@ void BZ2_compressBlock(EState* s, Bool is_last_block)
/*-- If this is the last block, add the stream trailer. --*/
if (is_last_block) {
/*bsPutUChar(s, 0x17);*/
/*bsPutUChar(s, 0x72);*/
/*bsPutUChar(s, 0x45);*/
/*bsPutUChar(s, 0x38);*/
/*bsPutU8(s, 0x17);*/
/*bsPutU8(s, 0x72);*/
/*bsPutU8(s, 0x45);*/
/*bsPutU8(s, 0x38);*/
bsPutU32(s, 0x17724538);
bsPutUChar(s, 0x50);
bsPutUChar(s, 0x90);
/*bsPutU8(s, 0x50);*/
/*bsPutU8(s, 0x90);*/
bsPutU16(s, 0x5090);
bsPutU32(s, s->combinedCRC);
bsFinishWrite(s);
}