random: cosmetic tweaks in debug code
Signed-off-by: Denys Vlasenko <vda.linux@googlemail.com>
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@ -24,12 +24,12 @@
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# include <unistd.h>
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# include <unistd.h>
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# include <stdio.h>
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# include <stdio.h>
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# include <time.h>
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# include <time.h>
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# define RAND_BASH_MASK 0xffffffff /* off */
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# define FAST_FUNC /* nothing */
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# define FAST_FUNC /* nothing */
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# define PUSH_AND_SET_FUNCTION_VISIBILITY_TO_HIDDEN /* nothing */
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# define PUSH_AND_SET_FUNCTION_VISIBILITY_TO_HIDDEN /* nothing */
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# define POP_SAVED_FUNCTION_VISIBILITY /* nothing */
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# define POP_SAVED_FUNCTION_VISIBILITY /* nothing */
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# define monotonic_us() time(NULL)
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# define monotonic_us() time(NULL)
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# include "random.h"
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# include "random.h"
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# define RAND_BASH_MASK 0xffffffff /* off */
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#endif
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#endif
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uint32_t FAST_FUNC
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uint32_t FAST_FUNC
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@ -139,7 +139,7 @@ static random_t rnd;
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int main(int argc, char **argv)
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int main(int argc, char **argv)
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{
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{
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int i;
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int i;
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int buf[4096];
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uint32_t buf[4096];
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for (;;) {
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for (;;) {
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for (i = 0; i < sizeof(buf) / sizeof(buf[0]); i++) {
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for (i = 0; i < sizeof(buf) / sizeof(buf[0]); i++) {
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