busybox/scripts/config/symbol.c
Eric Andersen c9f20d9fb9 Yet another major rework of the BusyBox config system, using the considerably
modified Kbuild system I put into uClibc.  With this, there should be no more
need to modify Rules.mak since I've moved all the interesting options into the
config system.  I think I've got everything updated, but you never know, I may
have made some mistakes, so watch closely.
 -Erik
2002-12-05 08:41:41 +00:00

630 lines
12 KiB
C

/*
* Copyright (C) 2002 Roman Zippel <zippel@linux-m68k.org>
* Released under the terms of the GNU GPL v2.0.
*/
#include <ctype.h>
#include <stdlib.h>
#include <string.h>
#include <sys/utsname.h>
#define LKC_DIRECT_LINK
#include "lkc.h"
struct symbol symbol_yes = {
name: "y",
curr: { "y", yes },
flags: SYMBOL_YES|SYMBOL_VALID,
}, symbol_mod = {
name: "m",
curr: { "m", mod },
flags: SYMBOL_MOD|SYMBOL_VALID,
}, symbol_no = {
name: "n",
curr: { "n", no },
flags: SYMBOL_NO|SYMBOL_VALID,
}, symbol_empty = {
name: "",
curr: { "", no },
flags: SYMBOL_VALID,
};
int sym_change_count;
struct symbol *modules_sym;
void sym_add_default(struct symbol *sym, const char *def)
{
struct property *prop = create_prop(P_DEFAULT);
struct property **propp;
prop->sym = sym;
prop->def = sym_lookup(def, 1);
/* append property to the prop list of symbol */
if (prop->sym) {
for (propp = &prop->sym->prop; *propp; propp = &(*propp)->next)
;
*propp = prop;
}
}
void sym_init(void)
{
struct symbol *sym;
struct utsname uts;
char *p;
static bool inited = false;
if (inited)
return;
inited = true;
uname(&uts);
#if 0
sym = sym_lookup("ARCH", 0);
sym->type = S_STRING;
sym->flags |= SYMBOL_AUTO;
p = getenv("ARCH");
if (p)
sym_add_default(sym, p);
#endif
sym = sym_lookup("VERSION", 0);
sym->type = S_STRING;
sym->flags |= SYMBOL_AUTO;
p = getenv("VERSION");
if (p)
sym_add_default(sym, p);
#if 0
sym = sym_lookup("UNAME_RELEASE", 0);
sym->type = S_STRING;
sym->flags |= SYMBOL_AUTO;
sym_add_default(sym, uts.release);
#endif
sym = sym_lookup("TARGET_ARCH", 0);
sym->type = S_STRING;
sym->flags |= SYMBOL_AUTO;
p = getenv("TARGET_ARCH");
if (p)
sym_add_default(sym, p);
}
int sym_get_type(struct symbol *sym)
{
int type = sym->type;
if (type == S_TRISTATE) {
if (sym_is_choice_value(sym) && sym->visible == yes)
type = S_BOOLEAN;
else {
sym_calc_value(modules_sym);
if (S_TRI(modules_sym->curr) == no)
type = S_BOOLEAN;
}
}
return type;
}
const char *sym_type_name(int type)
{
switch (type) {
case S_BOOLEAN:
return "boolean";
case S_TRISTATE:
return "tristate";
case S_INT:
return "integer";
case S_HEX:
return "hex";
case S_STRING:
return "string";
case S_UNKNOWN:
return "unknown";
}
return "???";
}
struct property *sym_get_choice_prop(struct symbol *sym)
{
struct property *prop;
for_all_choices(sym, prop)
return prop;
return NULL;
}
struct property *sym_get_default_prop(struct symbol *sym)
{
struct property *prop;
tristate visible;
for_all_defaults(sym, prop) {
visible = E_CALC(prop->visible);
if (visible != no)
return prop;
}
return NULL;
}
void sym_calc_visibility(struct symbol *sym)
{
struct property *prop;
tristate visible, oldvisible;
/* any prompt visible? */
oldvisible = sym->visible;
visible = no;
for_all_prompts(sym, prop)
visible = E_OR(visible, E_CALC(prop->visible));
if (oldvisible != visible) {
sym->visible = visible;
sym->flags |= SYMBOL_CHANGED;
}
}
void sym_calc_value(struct symbol *sym)
{
struct symbol_value newval, oldval;
struct property *prop, *def_prop;
struct symbol *def_sym;
struct expr *e;
if (sym->flags & SYMBOL_VALID)
return;
oldval = sym->curr;
switch (sym->type) {
case S_INT:
case S_HEX:
case S_STRING:
newval = symbol_empty.curr;
break;
case S_BOOLEAN:
case S_TRISTATE:
newval = symbol_no.curr;
break;
default:
S_VAL(newval) = sym->name;
S_TRI(newval) = no;
if (sym->flags & SYMBOL_CONST) {
goto out;
}
//newval = symbol_empty.curr;
// generate warning somewhere here later
//S_TRI(newval) = yes;
goto out;
}
sym->flags |= SYMBOL_VALID;
if (!sym_is_choice_value(sym))
sym->flags &= ~SYMBOL_WRITE;
sym_calc_visibility(sym);
/* set default if recursively called */
sym->curr = newval;
if (sym->visible != no) {
sym->flags |= SYMBOL_WRITE;
if (!sym_has_value(sym)) {
if (!sym_is_choice(sym)) {
prop = sym_get_default_prop(sym);
if (prop) {
sym_calc_value(prop->def);
newval = prop->def->curr;
}
}
} else
newval = sym->def;
S_TRI(newval) = E_AND(S_TRI(newval), sym->visible);
/* if the symbol is visible and not optionial,
* possibly ignore old user choice. */
if (!sym_is_optional(sym) && S_TRI(newval) == no)
S_TRI(newval) = sym->visible;
if (sym_is_choice_value(sym) && sym->visible == yes) {
prop = sym_get_choice_prop(sym);
S_TRI(newval) = (S_VAL(prop->def->curr) == sym) ? yes : no;
}
} else {
prop = sym_get_default_prop(sym);
if (prop) {
sym->flags |= SYMBOL_WRITE;
sym_calc_value(prop->def);
newval = prop->def->curr;
}
}
switch (sym_get_type(sym)) {
case S_TRISTATE:
if (S_TRI(newval) != mod)
break;
sym_calc_value(modules_sym);
if (S_TRI(modules_sym->curr) == no)
S_TRI(newval) = yes;
break;
case S_BOOLEAN:
if (S_TRI(newval) == mod)
S_TRI(newval) = yes;
}
out:
sym->curr = newval;
if (sym_is_choice(sym) && S_TRI(newval) == yes) {
def_sym = S_VAL(sym->def);
if (def_sym) {
sym_calc_visibility(def_sym);
if (def_sym->visible == no)
def_sym = NULL;
}
if (!def_sym) {
for_all_defaults(sym, def_prop) {
if (E_CALC(def_prop->visible) == no)
continue;
sym_calc_visibility(def_prop->def);
if (def_prop->def->visible != no) {
def_sym = def_prop->def;
break;
}
}
}
if (!def_sym) {
prop = sym_get_choice_prop(sym);
for (e = prop->dep; e; e = e->left.expr) {
sym_calc_visibility(e->right.sym);
if (e->right.sym->visible != no) {
def_sym = e->right.sym;
break;
}
}
}
S_VAL(newval) = def_sym;
}
if (memcmp(&oldval, &newval, sizeof(newval)))
sym->flags |= SYMBOL_CHANGED;
sym->curr = newval;
if (sym_is_choice(sym)) {
int flags = sym->flags & (SYMBOL_CHANGED | SYMBOL_WRITE);
prop = sym_get_choice_prop(sym);
for (e = prop->dep; e; e = e->left.expr)
e->right.sym->flags |= flags;
}
}
void sym_clear_all_valid(void)
{
struct symbol *sym;
int i;
for_all_symbols(i, sym)
sym->flags &= ~SYMBOL_VALID;
sym_change_count++;
}
void sym_set_all_changed(void)
{
struct symbol *sym;
int i;
for_all_symbols(i, sym)
sym->flags |= SYMBOL_CHANGED;
}
bool sym_tristate_within_range(struct symbol *sym, tristate val)
{
int type = sym_get_type(sym);
if (sym->visible == no)
return false;
if (type != S_BOOLEAN && type != S_TRISTATE)
return false;
switch (val) {
case no:
if (sym_is_choice_value(sym) && sym->visible == yes)
return false;
return sym_is_optional(sym);
case mod:
if (sym_is_choice_value(sym) && sym->visible == yes)
return false;
return type == S_TRISTATE;
case yes:
return type == S_BOOLEAN || sym->visible == yes;
}
return false;
}
bool sym_set_tristate_value(struct symbol *sym, tristate val)
{
tristate oldval = sym_get_tristate_value(sym);
if (oldval != val && !sym_tristate_within_range(sym, val))
return false;
if (sym->flags & SYMBOL_NEW) {
sym->flags &= ~SYMBOL_NEW;
sym->flags |= SYMBOL_CHANGED;
}
if (sym_is_choice_value(sym) && val == yes) {
struct property *prop = sym_get_choice_prop(sym);
S_VAL(prop->def->def) = sym;
prop->def->flags &= ~SYMBOL_NEW;
}
S_TRI(sym->def) = val;
if (oldval != val) {
sym_clear_all_valid();
if (sym == modules_sym)
sym_set_all_changed();
}
return true;
}
tristate sym_toggle_tristate_value(struct symbol *sym)
{
tristate oldval, newval;
oldval = newval = sym_get_tristate_value(sym);
do {
switch (newval) {
case no:
newval = mod;
break;
case mod:
newval = yes;
break;
case yes:
newval = no;
break;
}
if (sym_set_tristate_value(sym, newval))
break;
} while (oldval != newval);
return newval;
}
bool sym_string_valid(struct symbol *sym, const char *str)
{
char ch;
switch (sym->type) {
case S_STRING:
return true;
case S_INT:
ch = *str++;
if (ch == '-')
ch = *str++;
if (!isdigit((int)ch))
return false;
if (ch == '0' && *str != 0)
return false;
while ((ch = *str++)) {
if (!isdigit((int)ch))
return false;
}
return true;
case S_HEX:
if (str[0] == '0' && (str[1] == 'x' || str[1] == 'X'))
str += 2;
ch = *str++;
do {
if (!isxdigit((int)ch))
return false;
} while ((ch = *str++));
return true;
case S_BOOLEAN:
case S_TRISTATE:
switch (str[0]) {
case 'y':
case 'Y':
return sym_tristate_within_range(sym, yes);
case 'm':
case 'M':
return sym_tristate_within_range(sym, mod);
case 'n':
case 'N':
return sym_tristate_within_range(sym, no);
}
return false;
default:
return false;
}
}
bool sym_set_string_value(struct symbol *sym, const char *newval)
{
const char *oldval;
char *val;
int size;
switch (sym->type) {
case S_BOOLEAN:
case S_TRISTATE:
switch (newval[0]) {
case 'y':
case 'Y':
return sym_set_tristate_value(sym, yes);
case 'm':
case 'M':
return sym_set_tristate_value(sym, mod);
case 'n':
case 'N':
return sym_set_tristate_value(sym, no);
}
return false;
default:
;
}
if (!sym_string_valid(sym, newval))
return false;
if (sym->flags & SYMBOL_NEW) {
sym->flags &= ~SYMBOL_NEW;
sym->flags |= SYMBOL_CHANGED;
}
oldval = S_VAL(sym->def);
size = strlen(newval) + 1;
if (sym->type == S_HEX && (newval[0] != '0' || (newval[1] != 'x' && newval[1] != 'X'))) {
size += 2;
S_VAL(sym->def) = val = malloc(size);
*val++ = '0';
*val++ = 'x';
} else if (!oldval || strcmp(oldval, newval))
S_VAL(sym->def) = val = malloc(size);
else
return true;
strcpy(val, newval);
free((void *)oldval);
sym_clear_all_valid();
return true;
}
const char *sym_get_string_value(struct symbol *sym)
{
tristate val;
switch (sym->type) {
case S_BOOLEAN:
case S_TRISTATE:
val = sym_get_tristate_value(sym);
switch (val) {
case no:
return "n";
case mod:
return "m";
case yes:
return "y";
}
break;
default:
;
}
return (const char *)S_VAL(sym->curr);
}
bool sym_is_changable(struct symbol *sym)
{
if (sym->visible == no)
return false;
/* at least 'n' and 'y'/'m' is selectable */
if (sym_is_optional(sym))
return true;
/* no 'n', so 'y' and 'm' must be selectable */
if (sym_get_type(sym) == S_TRISTATE && sym->visible == yes)
return true;
return false;
}
struct symbol *sym_lookup(const char *name, int isconst)
{
struct symbol *symbol;
const char *ptr;
char *new_name;
int hash = 0;
//printf("lookup: %s -> ", name);
if (name) {
if (name[0] && !name[1]) {
switch (name[0]) {
case 'y': return &symbol_yes;
case 'm': return &symbol_mod;
case 'n': return &symbol_no;
}
}
for (ptr = name; *ptr; ptr++)
hash += *ptr;
hash &= 0xff;
for (symbol = symbol_hash[hash]; symbol; symbol = symbol->next) {
if (!strcmp(symbol->name, name)) {
if ((isconst && symbol->flags & SYMBOL_CONST) ||
(!isconst && !(symbol->flags & SYMBOL_CONST))) {
//printf("h:%p\n", symbol);
return symbol;
}
}
}
new_name = strdup(name);
} else {
new_name = NULL;
hash = 256;
}
symbol = malloc(sizeof(*symbol));
memset(symbol, 0, sizeof(*symbol));
symbol->name = new_name;
symbol->type = S_UNKNOWN;
symbol->flags = SYMBOL_NEW;
if (isconst)
symbol->flags |= SYMBOL_CONST;
symbol->next = symbol_hash[hash];
symbol_hash[hash] = symbol;
//printf("n:%p\n", symbol);
return symbol;
}
struct symbol *sym_find(const char *name)
{
struct symbol *symbol = NULL;
const char *ptr;
int hash = 0;
if (!name)
return NULL;
if (name[0] && !name[1]) {
switch (name[0]) {
case 'y': return &symbol_yes;
case 'm': return &symbol_mod;
case 'n': return &symbol_no;
}
}
for (ptr = name; *ptr; ptr++)
hash += *ptr;
hash &= 0xff;
for (symbol = symbol_hash[hash]; symbol; symbol = symbol->next) {
if (!strcmp(symbol->name, name) &&
!(symbol->flags & SYMBOL_CONST))
break;
}
return symbol;
}
const char *prop_get_type_name(enum prop_type type)
{
switch (type) {
case P_PROMPT:
return "prompt";
case P_COMMENT:
return "comment";
case P_MENU:
return "menu";
case P_ROOTMENU:
return "rootmenu";
case P_DEFAULT:
return "default";
case P_CHOICE:
return "choice";
default:
return "unknown";
}
}