224 lines
		
	
	
		
			5.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			224 lines
		
	
	
		
			5.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/* vi: set sw=4 ts=4: */
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/*
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 * Copyright 2003, Glenn McGrath
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 * Copyright 2006, Rob Landley <rob@landley.net>
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 * Copyright 2010, Denys Vlasenko
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 *
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 * Licensed under GPLv2 or later, see file LICENSE in this source tree.
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 */
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#include "libbb.h"
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/* Conversion table.  for base 64 */
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const char bb_uuenc_tbl_base64[65 + 1] ALIGN1 = {
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	'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H',
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	'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P',
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	'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X',
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	'Y', 'Z', 'a', 'b', 'c', 'd', 'e', 'f',
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	'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n',
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	'o', 'p', 'q', 'r', 's', 't', 'u', 'v',
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	'w', 'x', 'y', 'z', '0', '1', '2', '3',
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	'4', '5', '6', '7', '8', '9', '+', '/',
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	'=' /* termination character */,
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	'\0' /* needed for uudecode.c only */
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};
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const char bb_uuenc_tbl_std[65] ALIGN1 = {
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	'`', '!', '"', '#', '$', '%', '&', '\'',
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	'(', ')', '*', '+', ',', '-', '.', '/',
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	'0', '1', '2', '3', '4', '5', '6', '7',
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	'8', '9', ':', ';', '<', '=', '>', '?',
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	'@', 'A', 'B', 'C', 'D', 'E', 'F', 'G',
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	'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O',
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	'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W',
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	'X', 'Y', 'Z', '[', '\\', ']', '^', '_',
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	'`' /* termination character */
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};
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/*
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 * Encode bytes at S of length LENGTH to uuencode or base64 format and place it
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 * to STORE.  STORE will be 0-terminated, and must point to a writable
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 * buffer of at least 1+BASE64_LENGTH(length) bytes.
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 * where BASE64_LENGTH(len) = (4 * ((LENGTH + 2) / 3))
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 */
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void FAST_FUNC bb_uuencode(char *p, const void *src, int length, const char *tbl)
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{
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	const unsigned char *s = src;
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	/* Transform the 3x8 bits to 4x6 bits */
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	while (length > 0) {
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		unsigned s1, s2;
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		/* Are s[1], s[2] valid or should be assumed 0? */
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		s1 = s2 = 0;
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		length -= 3; /* can be >=0, -1, -2 */
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		if (length >= -1) {
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			s1 = s[1];
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			if (length >= 0)
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				s2 = s[2];
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		}
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		*p++ = tbl[s[0] >> 2];
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		*p++ = tbl[((s[0] & 3) << 4) + (s1 >> 4)];
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		*p++ = tbl[((s1 & 0xf) << 2) + (s2 >> 6)];
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		*p++ = tbl[s2 & 0x3f];
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		s += 3;
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	}
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	/* Zero-terminate */
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	*p = '\0';
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	/* If length is -2 or -1, pad last char or two */
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	while (length) {
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		*--p = tbl[64];
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		length++;
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	}
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}
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/*
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 * Decode base64 encoded string. Stops on '\0'.
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 *
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 * Returns: pointer to the undecoded part of source.
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 * If points to '\0', then the source was fully decoded.
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 * (*pp_dst): advanced past the last written byte.
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 */
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const char* FAST_FUNC decode_base64(char **pp_dst, const char *src)
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{
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	char *dst = *pp_dst;
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	const char *src_tail;
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	while (1) {
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		unsigned char six_bit[4];
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		int count = 0;
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		/* Fetch up to four 6-bit values */
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		src_tail = src;
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		while (count < 4) {
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			char *table_ptr;
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			int ch;
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			/* Get next _valid_ character.
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			 * bb_uuenc_tbl_base64[] contains this string:
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			 *  0         1         2         3         4         5         6
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			 *  01234567890123456789012345678901234567890123456789012345678901234
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			 * "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/="
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			 */
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			do {
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				ch = *src;
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				if (ch == '\0') {
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					if (count == 0) {
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						/* Example:
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						 * If we decode "QUJD <NUL>", we want
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						 * to return ptr to NUL, not to ' ',
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						 * because we did fully decode
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						 * the string (to "ABC").
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						 */
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						src_tail = src;
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					}
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					goto ret;
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				}
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				src++;
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				table_ptr = strchr(bb_uuenc_tbl_base64, ch);
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//TODO: add BASE64_FLAG_foo to die on bad char?
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			} while (!table_ptr);
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			/* Convert encoded character to decimal */
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			ch = table_ptr - bb_uuenc_tbl_base64;
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			/* ch is 64 if char was '=', otherwise 0..63 */
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			if (ch == 64)
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				break;
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			six_bit[count] = ch;
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			count++;
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		}
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		/* Transform 6-bit values to 8-bit ones.
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		 * count can be < 4 when we decode the tail:
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		 * "eQ==" -> "y", not "y NUL NUL".
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		 * Note that (count > 1) is always true,
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		 * "x===" encoding is not valid:
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		 * even a single zero byte encodes as "AA==".
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		 * However, with current logic we come here with count == 1
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		 * when we decode "==" tail.
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		 */
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		if (count > 1)
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			*dst++ = six_bit[0] << 2 | six_bit[1] >> 4;
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		if (count > 2)
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			*dst++ = six_bit[1] << 4 | six_bit[2] >> 2;
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		if (count > 3)
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			*dst++ = six_bit[2] << 6 | six_bit[3];
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		/* Note that if we decode "AA==" and ate first '=',
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		 * we just decoded one char (count == 2) and now we'll
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		 * do the loop once more to decode second '='.
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		 */
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	} /* while (1) */
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 ret:
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	*pp_dst = dst;
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	return src_tail;
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}
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/*
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 * Decode base64 encoded stream.
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 * Can stop on EOF, specified char, or on uuencode-style "====" line:
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 * flags argument controls it.
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 */
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void FAST_FUNC read_base64(FILE *src_stream, FILE *dst_stream, int flags)
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{
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/* Note that EOF _can_ be passed as exit_char too */
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#define exit_char    ((int)(signed char)flags)
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#define uu_style_end (flags & BASE64_FLAG_UU_STOP)
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	/* uuencoded files have 61 byte lines. Use 64 byte buffer
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	 * to process line at a time.
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	 */
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	enum { BUFFER_SIZE = 64 };
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	char in_buf[BUFFER_SIZE + 2];
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	char out_buf[BUFFER_SIZE / 4 * 3 + 2];
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	char *out_tail;
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	const char *in_tail;
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	int term_seen = 0;
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	int in_count = 0;
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	while (1) {
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		while (in_count < BUFFER_SIZE) {
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			int ch = fgetc(src_stream);
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			if (ch == exit_char) {
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				if (in_count == 0)
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					return;
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				term_seen = 1;
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				break;
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			}
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			if (ch == EOF) {
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				term_seen = 1;
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				break;
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			}
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			/* Prevent "====" line to be split: stop if we see '\n'.
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			 * We can also skip other whitespace and skirt the problem
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			 * of files with NULs by stopping on any control char or space:
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			 */
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			if (ch <= ' ')
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				break;
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			in_buf[in_count++] = ch;
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		}
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		in_buf[in_count] = '\0';
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		/* Did we encounter "====" line? */
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		if (uu_style_end && strcmp(in_buf, "====") == 0)
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			return;
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		out_tail = out_buf;
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		in_tail = decode_base64(&out_tail, in_buf);
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		fwrite(out_buf, (out_tail - out_buf), 1, dst_stream);
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		if (term_seen) {
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			/* Did we consume ALL characters? */
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			if (*in_tail == '\0')
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				return;
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			/* No */
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			bb_error_msg_and_die("truncated base64 input");
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		}
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		/* It was partial decode */
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		in_count = strlen(in_tail);
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		memmove(in_buf, in_tail, in_count);
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	}
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}
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