top: even more useless cosemetic stuff (only comments)

[ this is what happens when i've run out of bugs and ]
[ issues and am now left with way too much free time ]

Signed-off-by: Jim Warner <james.warner@comcast.net>
This commit is contained in:
Jim Warner 2020-08-21 00:00:00 -05:00 committed by Craig Small
parent e80b352b74
commit fa51c2524a

View File

@ -4322,25 +4322,25 @@ static inline int wins_usrselect (const WIN_t *q, struct pids_stack *p) {
/*###### Forest View support ###########################################*/
/*
* We try keeping most existing code unaware of these activities
* ( plus, maintain alphabetical order within carefully chosen )
* ( function names like such: forest_a, forest_b and forest_c )
* ( with each name exactly 1 letter more than its predecessor ) */
static struct pids_stack **Seed_ppt; // temporary win ppt pointer
static struct pids_stack **Tree_ppt; // forest_begin resizes this
static int Tree_idx; // frame_make resets to zero
/* those next two support collapse/expand children. the Hide_pid
array holds parent pids whose children have been manipulated.
positive pid values represent parents with collapsed children
while a negative pid value means children have been expanded.
( both of these are managed under the 'keys_task()' routine ) */
static int *Hide_pid; // collapsible process array
static int Hide_tot; // total used in above array
* We try keeping most existing code unaware of these activities |
* ( plus, maintain alphabetical order within carefully chosen ) |
* ( names having the prefixes forest_a, forest_b and forest_c ) |
* ( with each name exactly 1 letter more than its predecessor ) | */
static struct pids_stack **Seed_ppt; // temporary win ppt pointer |
static struct pids_stack **Tree_ppt; // forest_begin resizes this |
static int Tree_idx; // frame_make resets to zero |
/* those next two support collapse/expand children. the Hide_pid |
array holds parent pids whose children have been manipulated. |
positive pid values represent parents with collapsed children |
while a negative pid value means children have been expanded. |
( both of these are managed under the 'keys_task()' routine ) | */
static int *Hide_pid; // collapsible process array |
static int Hide_tot; // total used in above array |
/*
* This little recursive guy is the real forest view workhorse.
* He fills in the Tree_ppt array and also sets the child indent
* level which is stored in an 'extra' result struct as a u_int. */
* This little recursive guy was the real forest view workhorse. |
* He fills in the Tree_ppt array and also sets the child indent |
* level which is stored in an 'extra' result struct as a u_int. | */
static void forest_adds (const int self, unsigned level) {
// tailored 'results stack value' extractor macros
#define rSv(E,X) PID_VAL(E, s_int, Seed_ppt[X])
@ -4348,10 +4348,10 @@ static void forest_adds (const int self, unsigned level) {
#define rSv_Lvl Tree_ppt[Tree_idx]->head[eu_TREE_LVL].result.u_int
int i;
if (Tree_idx < PIDSmaxt) { // immunize against insanity
if (level > 100) level = 101; // our arbitrary nests limit
Tree_ppt[Tree_idx] = Seed_ppt[self]; // add this as root or child
rSv_Lvl = level; // while recording its level
if (Tree_idx < PIDSmaxt) { // immunize against insanity |
if (level > 100) level = 101; // our arbitrary nests limit |
Tree_ppt[Tree_idx] = Seed_ppt[self]; // add this as root or child |
rSv_Lvl = level; // while recording its level |
++Tree_idx;
#ifdef TREE_SCANALL
for (i = 0; i < PIDSmaxt; i++) {
@ -4370,17 +4370,17 @@ static void forest_adds (const int self, unsigned level) {
/*
* This function is responsible for making a stacks ptr array
* a forest display in a designated window. After completion,
* he will replace the original window ppt with our specially
* ordered forest version. He also marks any hidden children! */
* This function is responsible for making that stacks ptr array |
* a forest display in that designated window. After completion, |
* he'll replace that original window ppt array with a specially |
* ordered forest view version. He'll also mark hidden children! | */
static void forest_begin (WIN_t *q) {
static int hwmsav;
int i, j;
Seed_ppt = q->ppt; // avoid passing pointers
if (!Tree_idx) { // do just once per frame
if (hwmsav < PIDSmaxt) { // grow, but never shrink
Seed_ppt = q->ppt; // avoid passing pointers |
if (!Tree_idx) { // do just once per frame |
if (hwmsav < PIDSmaxt) { // grow, but never shrink |
hwmsav = PIDSmaxt;
Tree_ppt = alloc_r(Tree_ppt, sizeof(void *) * hwmsav);
}
@ -4390,24 +4390,24 @@ static void forest_begin (WIN_t *q) {
, PIDS_TIME_START, PIDS_SORT_ASCEND)))
error_exit(fmtmk(N_fmt(LIB_errorpid_fmt),__LINE__, strerror(errno)));
#endif
for (i = 0; i < PIDSmaxt; i++) { // avoid some hidepid distortions
if (!PID_VAL(eu_TREE_LVL, u_int, Seed_ppt[i])) // parents equal level 0
forest_adds(i, 0); // add a parent with its children
for (i = 0; i < PIDSmaxt; i++) { // avoid hidepid distorts |
if (!PID_VAL(eu_TREE_LVL, u_int, Seed_ppt[i])) // parents lvl 0 |
forest_adds(i, 0); // add parents + children |
}
/* we use up to three additional 'PIDS_extra' results in our stacks
eu_TREE_HID (s_ch) : where 'x' == collapsed and 'z' == unseen
eu_TREE_LVL (u_int): where a level number is stored (0 - 100)
eu_TREE_ADD (u_int): where children's tics are stored (maybe) */
/* we use up to three additional 'PIDS_extra' results in our stack |
eu_TREE_HID (s_ch) : where 'x' == collapsed & 'z' == unseen |
eu_TREE_LVL (u_int): where level number is stored (0 - 100) |
eu_TREE_ADD (u_int): where a children's tics stored (maybe) | */
for (i = 0; i < Hide_tot; i++) {
// if xtra-procps-debug.h active, can't use PID_VAL with assignment
// if have xtra-procps-debug.h, cannpt use PID_VAL w/ assignment |
#define rSv(E,T,X) Tree_ppt[X]->head[E].result.T
#define rSv_Pid(X) rSv(EU_PID, s_int, X)
#define rSv_Lvl(X) rSv(eu_TREE_LVL, u_int, X)
#define rSv_Hid(X) rSv(eu_TREE_HID, s_ch, X)
/* next two aren't needed if TREE_VCPUOFF is defined, but cost us nothing
and that EU_CPU slot will now always be present (even if it is zeroed) */
/* next 2 aren't needed if TREE_VCPUOFF but they cost us nothing |
& the EU_CPU slot will now always be present (even if it's 0) | */
#define rSv_Add(X) rSv(eu_TREE_ADD, u_int, X)
#define rSv_Cpu(X) rSv(EU_CPU, s_int, X)
@ -4425,16 +4425,16 @@ static void forest_begin (WIN_t *q) {
#endif
children = 1;
}
/* if any children found (and collapsed), mark the parent
( when children aren't found we won't negate the pid )
( to prevent a future scan since who's to say such a )
( task won't fork one or more children in the future ) */
/* if any children found (& collapsed) mark the parent |
( when children aren't found don't negate the pid ) |
( to prevent future scans since who's to say such ) |
( tasks will not fork more children in the future ) | */
if (children) rSv_Hid(parent) = 'x';
// this will force a check of the next Hide_pid[], if any
// this will force a check of next Hide_pid[i], if any |
j = PIDSmaxt + 1;
}
}
// if target task disappeared (ended), prevent further scanning
// if a target task disappeared prevent any further scanning |
if (j == PIDSmaxt) Hide_pid[i] = -Hide_pid[i];
}
#undef rSv
@ -4450,8 +4450,8 @@ static void forest_begin (WIN_t *q) {
/*
* This guy adds the artwork to either a 'cmd' or 'cmdline'
* when in forest view mode, otherwise he just returns 'em. */
* This guy adds the artwork to either 'cmd' or 'cmdline' values |
* when we're in forest view mode otherwise he just returns them | */
static inline const char *forest_colour (const WIN_t *q, struct pids_stack *p) {
// tailored 'results stack value' extractor macros
#define rSv(E) PID_VAL(E, str, p)