efbbcade43
Use of these macros, apart from the benefits mentioned in the commit that adds the macros, has some other good side effects: - Consistency in getting the size of the object from sizeof(type), instead of a mix of sizeof(type) sometimes and sizeof(*p) other times. - More readable code: no casts, and no sizeof(), so also shorter lines that we don't need to cut. - Consistency in using array allocation calls for allocations of arrays of objects, even when the object size is 1. Cc: Valentin V. Bartenev <vbartenev@gmail.com> Signed-off-by: Alejandro Colomar <alx@kernel.org>
131 lines
3.1 KiB
C
131 lines
3.1 KiB
C
/*
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* SPDX-FileCopyrightText: 2022, Alejandro Colomar <alx@kernel.org>
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*
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* SPDX-License-Identifier: BSD-3-Clause
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*/
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#include <config.h>
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#include <limits.h>
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#include <readpassphrase.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#ident "$Id$"
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#include "alloc.h"
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#include "prototypes.h"
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#if !defined(PASS_MAX)
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#define PASS_MAX BUFSIZ - 1
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#endif
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/*
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* SYNOPSIS
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* [[gnu::malloc(erase_pass)]]
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* char *agetpass(const char *prompt);
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*
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* void erase_pass(char *pass);
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*
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* ARGUMENTS
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* agetpass()
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* prompt String to be printed before reading a password.
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*
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* erase_pass()
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* pass password previously returned by agetpass().
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*
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* DESCRIPTION
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* agetpass()
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* This function is very similar to getpass(3). It has several
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* advantages compared to getpass(3):
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*
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* - Instead of using a static buffer, agetpass() allocates memory
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* through malloc(3). This makes the function thread-safe, and
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* also reduces the visibility of the buffer.
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*
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* - agetpass() doesn't reallocate internally. Some
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* implementations of getpass(3), such as glibc, do that, as a
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* consequence of calling getline(3). That's a bug in glibc,
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* which allows leaking prefixes of passwords in freed memory.
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*
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* - agetpass() doesn't overrun the output buffer. If the input
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* password is too long, it simply fails. Some implementations
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* of getpass(3), share the same bug that gets(3) has.
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*
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* As soon as possible, the password obtained from agetpass() be
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* erased by calling erase_pass(), to avoid possibly leaking the
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* password.
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*
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* erase_pass()
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* This function first clears the password, by calling
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* explicit_bzero(3) (or an equivalent call), and then frees the
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* allocated memory by calling free(3).
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*
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* NULL is a valid input pointer, and in such a case, this call is
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* a no-op.
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*
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* RETURN VALUE
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* agetpass() returns a newly allocated buffer containing the
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* password on success. On error, errno is set to indicate the
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* error, and NULL is returned.
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*
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* ERRORS
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* agetpass()
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* This function may fail for any errors that malloc(3) or
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* readpassphrase(3) may fail, and in addition it may fail for the
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* following errors:
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*
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* ENOBUFS
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* The input password was longer than PASS_MAX.
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*
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* CAVEATS
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* If a password is passed twice to erase_pass(), the behavior is
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* undefined.
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*/
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char *
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agetpass(const char *prompt)
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{
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char *pass;
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size_t len;
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/*
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* Since we want to support passwords upto PASS_MAX, we need
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* PASS_MAX bytes for the password itself, and one more byte for
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* the terminating '\0'. We also want to detect truncation, and
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* readpassphrase(3) doesn't detect it, so we need some trick.
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* Let's add one more byte, and if the password uses it, it
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* means the introduced password was longer than PASS_MAX.
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*/
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pass = MALLOCARRAY(PASS_MAX + 2, char);
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if (pass == NULL)
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return NULL;
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if (readpassphrase(prompt, pass, PASS_MAX + 2, RPP_REQUIRE_TTY) == NULL)
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goto fail;
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len = strlen(pass);
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if (len == PASS_MAX + 1) {
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errno = ENOBUFS;
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goto fail;
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}
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return pass;
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fail:
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freezero(pass, PASS_MAX + 2);
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return NULL;
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}
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void
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erase_pass(char *pass)
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{
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freezero(pass, PASS_MAX + 2);
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}
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