585 lines
20 KiB
Scheme
585 lines
20 KiB
Scheme
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;; R6RS port of the Scheme48 reference implementation of SRFI-27
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; MODULE DEFINITION FOR SRFI-27
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; =============================
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;
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; Sebastian.Egner@philips.com, Mar-2002, in Scheme 48 0.57
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; 1. The core generator is implemented in 'mrg32k3a-a.scm'.
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; 2. The generic parts of the interface are in 'mrg32k3a.scm'.
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; 3. The non-generic parts (record type, time, error) are here.
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; history of this file:
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; SE, 22-Mar-2002: initial version
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; SE, 27-Mar-2002: checked again
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; JS, 06-Dec-2007: R6RS port
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(define-record-type :random-source
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(fields state-ref
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state-set!
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randomize!
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pseudo-randomize!
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make-integers
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make-reals))
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(define :random-source-make make-:random-source)
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(define state-ref :random-source-state-ref)
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(define state-set! :random-source-state-set!)
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(define randomize! :random-source-randomize!)
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(define pseudo-randomize! :random-source-pseudo-randomize!)
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(define make-integers :random-source-make-integers)
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(define make-reals :random-source-make-reals)
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(define (:random-source-current-time)
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(time-nanosecond (current-time)))
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;;; mrg32k3a-a.ss
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; 54-BIT INTEGER IMPLEMENTATION OF THE "MRG32K3A"-GENERATOR
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; =========================================================
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;
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; Sebastian.Egner@philips.com, Mar-2002.
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;
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; This file is an implementation of Pierre L'Ecuyer's MRG32k3a
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; pseudo random number generator. Please refer to 'mrg32k3a.scm'
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; for more information.
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;
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; compliance:
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; Scheme R5RS with integers covering at least {-2^53..2^53-1}.
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;
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; history of this file:
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; SE, 18-Mar-2002: initial version
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; SE, 22-Mar-2002: comments adjusted, range added
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; SE, 25-Mar-2002: pack/unpack just return their argument
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; the actual generator
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(define (mrg32k3a-random-m1 state)
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(let ((x11 (vector-ref state 0))
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(x12 (vector-ref state 1))
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(x13 (vector-ref state 2))
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(x21 (vector-ref state 3))
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(x22 (vector-ref state 4))
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(x23 (vector-ref state 5)))
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(let ((x10 (modulo (- (* 1403580 x12) (* 810728 x13)) 4294967087))
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(x20 (modulo (- (* 527612 x21) (* 1370589 x23)) 4294944443)))
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(vector-set! state 0 x10)
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(vector-set! state 1 x11)
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(vector-set! state 2 x12)
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(vector-set! state 3 x20)
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(vector-set! state 4 x21)
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(vector-set! state 5 x22)
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(modulo (- x10 x20) 4294967087))))
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; interface to the generic parts of the generator
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(define (mrg32k3a-pack-state unpacked-state)
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unpacked-state)
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(define (mrg32k3a-unpack-state state)
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state)
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(define (mrg32k3a-random-range) ; m1
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4294967087)
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(define (mrg32k3a-random-integer state range) ; rejection method
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(let* ((q (quotient 4294967087 range))
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(qn (* q range)))
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(do ((x (mrg32k3a-random-m1 state) (mrg32k3a-random-m1 state)))
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((< x qn) (quotient x q)))))
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(define (mrg32k3a-random-real state) ; normalization is 1/(m1+1)
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(* 0.0000000002328306549295728 (+ 1.0 (mrg32k3a-random-m1 state))))
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;;; mrg32k3a.ss
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; GENERIC PART OF MRG32k3a-GENERATOR FOR SRFI-27
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; ==============================================
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;
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; Sebastian.Egner@philips.com, 2002.
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;
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; This is the generic R5RS-part of the implementation of the MRG32k3a
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; generator to be used in SRFI-27. It is based on a separate implementation
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; of the core generator (presumably in native code) and on code to
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; provide essential functionality not available in R5RS (see below).
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;
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; compliance:
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; Scheme R5RS with integer covering at least {-2^53..2^53-1}.
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; In addition,
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; SRFI-23: error
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;
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; history of this file:
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; SE, 22-Mar-2002: refactored from earlier versions
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; SE, 25-Mar-2002: pack/unpack need not allocate
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; SE, 27-Mar-2002: changed interface to core generator
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; SE, 10-Apr-2002: updated spec of mrg32k3a-random-integer
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; Generator
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; =========
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;
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; Pierre L'Ecuyer's MRG32k3a generator is a Combined Multiple Recursive
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; Generator. It produces the sequence {(x[1,n] - x[2,n]) mod m1 : n}
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; defined by the two recursive generators
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;
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; x[1,n] = ( a12 x[1,n-2] + a13 x[1,n-3]) mod m1,
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; x[2,n] = (a21 x[2,n-1] + a23 x[2,n-3]) mod m2,
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;
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; where the constants are
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; m1 = 4294967087 = 2^32 - 209 modulus of 1st component
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; m2 = 4294944443 = 2^32 - 22853 modulus of 2nd component
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; a12 = 1403580 recursion coefficients
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; a13 = -810728
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; a21 = 527612
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; a23 = -1370589
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;
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; The generator passes all tests of G. Marsaglia's Diehard testsuite.
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; Its period is (m1^3 - 1)(m2^3 - 1)/2 which is nearly 2^191.
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; L'Ecuyer reports: "This generator is well-behaved in all dimensions
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; up to at least 45: ..." [with respect to the spectral test, SE].
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;
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; The period is maximal for all values of the seed as long as the
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; state of both recursive generators is not entirely zero.
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;
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; As the successor state is a linear combination of previous
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; states, it is possible to advance the generator by more than one
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; iteration by applying a linear transformation. The following
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; publication provides detailed information on how to do that:
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;
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; [1] P. L'Ecuyer, R. Simard, E. J. Chen, W. D. Kelton:
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; An Object-Oriented Random-Number Package With Many Long
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; Streams and Substreams. 2001.
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; To appear in Operations Research.
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;
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; Arithmetics
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; ===========
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;
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; The MRG32k3a generator produces values in {0..2^32-209-1}. All
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; subexpressions of the actual generator fit into {-2^53..2^53-1}.
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; The code below assumes that Scheme's "integer" covers this range.
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; In addition, it is assumed that floating point literals can be
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; read and there is some arithmetics with inexact numbers.
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;
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; However, for advancing the state of the generator by more than
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; one step at a time, the full range {0..2^32-209-1} is needed.
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; Required: Backbone Generator
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; ============================
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;
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; At this point in the code, the following procedures are assumed
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; to be defined to execute the core generator:
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;
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; (mrg32k3a-pack-state unpacked-state) -> packed-state
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; (mrg32k3a-unpack-state packed-state) -> unpacked-state
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; pack/unpack a state of the generator. The core generator works
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; on packed states, passed as an explicit argument, only. This
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; allows native code implementations to store their state in a
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; suitable form. Unpacked states are #(x10 x11 x12 x20 x21 x22)
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; with integer x_ij. Pack/unpack need not allocate new objects
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; in case packed and unpacked states are identical.
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;
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; (mrg32k3a-random-range) -> m-max
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; (mrg32k3a-random-integer packed-state range) -> x in {0..range-1}
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; advance the state of the generator and return the next random
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; range-limited integer.
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; Note that the state is not necessarily advanced by just one
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; step because we use the rejection method to avoid any problems
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; with distribution anomalies.
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; The range argument must be an exact integer in {1..m-max}.
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; It can be assumed that range is a fixnum if the Scheme system
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; has such a number representation.
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;
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; (mrg32k3a-random-real packed-state) -> x in (0,1)
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; advance the state of the generator and return the next random
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; real number between zero and one (both excluded). The type of
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; the result should be a flonum if possible.
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; Required: Record Data Type
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; ==========================
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;
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; At this point in the code, the following procedures are assumed
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; to be defined to create and access a new record data type:
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;
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; (:random-source-make a0 a1 a2 a3 a4 a5) -> s
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; constructs a new random source object s consisting of the
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; objects a0 .. a5 in this order.
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;
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; (:random-source? obj) -> bool
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; tests if a Scheme object is a :random-source.
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;
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; (:random-source-state-ref s) -> a0
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; (:random-source-state-set! s) -> a1
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; (:random-source-randomize! s) -> a2
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; (:random-source-pseudo-randomize! s) -> a3
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; (:random-source-make-integers s) -> a4
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; (:random-source-make-reals s) -> a5
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; retrieve the values in the fields of the object s.
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; Required: Current Time as an Integer
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; ====================================
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;
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; At this point in the code, the following procedure is assumed
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; to be defined to obtain a value that is likely to be different
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; for each invokation of the Scheme system:
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;
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; (:random-source-current-time) -> x
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; an integer that depends on the system clock. It is desired
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; that the integer changes as fast as possible.
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; Accessing the State
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; ===================
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(define (mrg32k3a-state-ref packed-state)
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(cons 'lecuyer-mrg32k3a
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(vector->list (mrg32k3a-unpack-state packed-state))))
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(define (mrg32k3a-state-set external-state)
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(define (check-value x m)
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(if (and (integer? x)
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(exact? x)
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(<= 0 x (- m 1)))
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#t
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(error "illegal value" x)))
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(if (and (list? external-state)
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(= (length external-state) 7)
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(eq? (car external-state) 'lecuyer-mrg32k3a))
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(let ((s (cdr external-state)))
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(check-value (list-ref s 0) mrg32k3a-m1)
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(check-value (list-ref s 1) mrg32k3a-m1)
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(check-value (list-ref s 2) mrg32k3a-m1)
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(check-value (list-ref s 3) mrg32k3a-m2)
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(check-value (list-ref s 4) mrg32k3a-m2)
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(check-value (list-ref s 5) mrg32k3a-m2)
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(if (or (zero? (+ (list-ref s 0) (list-ref s 1) (list-ref s 2)))
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(zero? (+ (list-ref s 3) (list-ref s 4) (list-ref s 5))))
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(error "illegal degenerate state" external-state))
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(mrg32k3a-pack-state (list->vector s)))
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(error "malformed state" external-state)))
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; Pseudo-Randomization
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; ====================
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;
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; Reference [1] above shows how to obtain many long streams and
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; substream from the backbone generator.
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;
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; The idea is that the generator is a linear operation on the state.
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; Hence, we can express this operation as a 3x3-matrix acting on the
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; three most recent states. Raising the matrix to the k-th power, we
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; obtain the operation to advance the state by k steps at once. The
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; virtual streams and substreams are now simply parts of the entire
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; periodic sequence (which has period around 2^191).
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;
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; For the implementation it is necessary to compute with matrices in
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; the ring (Z/(m1*m1)*Z)^(3x3). By the Chinese-Remainder Theorem, this
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; is isomorphic to ((Z/m1*Z) x (Z/m2*Z))^(3x3). We represent such a pair
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; of matrices
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; [ [[x00 x01 x02],
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; [x10 x11 x12],
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; [x20 x21 x22]], mod m1
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; [[y00 y01 y02],
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; [y10 y11 y12],
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; [y20 y21 y22]] mod m2]
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; as a vector of length 18 of the integers as writen above:
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; #(x00 x01 x02 x10 x11 x12 x20 x21 x22
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; y00 y01 y02 y10 y11 y12 y20 y21 y22)
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;
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; As the implementation should only use the range {-2^53..2^53-1}, the
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; fundamental operation (x*y) mod m, where x, y, m are nearly 2^32,
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; is computed by breaking up x and y as x = x1*w + x0 and y = y1*w + y0
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; where w = 2^16. In this case, all operations fit the range because
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; w^2 mod m is a small number. If proper multiprecision integers are
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; available this is not necessary, but pseudo-randomize! is an expected
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; to be called only occasionally so we do not provide this implementation.
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(define mrg32k3a-m1 4294967087) ; modulus of component 1
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(define mrg32k3a-m2 4294944443) ; modulus of component 2
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(define mrg32k3a-initial-state ; 0 3 6 9 12 15 of A^16, see below
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'#( 1062452522
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2961816100
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342112271
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2854655037
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3321940838
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3542344109))
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(define mrg32k3a-generators #f) ; computed when needed
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(define (mrg32k3a-pseudo-randomize-state i j)
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(define (product A B) ; A*B in ((Z/m1*Z) x (Z/m2*Z))^(3x3)
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(define w 65536) ; wordsize to split {0..2^32-1}
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(define w-sqr1 209) ; w^2 mod m1
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(define w-sqr2 22853) ; w^2 mod m2
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(define (lc i0 i1 i2 j0 j1 j2 m w-sqr) ; linear combination
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(let ((a0h (quotient (vector-ref A i0) w))
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(a0l (modulo (vector-ref A i0) w))
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(a1h (quotient (vector-ref A i1) w))
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(a1l (modulo (vector-ref A i1) w))
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(a2h (quotient (vector-ref A i2) w))
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(a2l (modulo (vector-ref A i2) w))
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(b0h (quotient (vector-ref B j0) w))
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(b0l (modulo (vector-ref B j0) w))
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(b1h (quotient (vector-ref B j1) w))
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(b1l (modulo (vector-ref B j1) w))
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(b2h (quotient (vector-ref B j2) w))
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(b2l (modulo (vector-ref B j2) w)))
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(modulo
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(+ (* (+ (* a0h b0h)
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(* a1h b1h)
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(* a2h b2h))
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w-sqr)
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(* (+ (* a0h b0l)
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(* a0l b0h)
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(* a1h b1l)
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(* a1l b1h)
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(* a2h b2l)
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(* a2l b2h))
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w)
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(* a0l b0l)
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(* a1l b1l)
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(* a2l b2l))
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m)))
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(vector
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(lc 0 1 2 0 3 6 mrg32k3a-m1 w-sqr1) ; (A*B)_00 mod m1
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(lc 0 1 2 1 4 7 mrg32k3a-m1 w-sqr1) ; (A*B)_01
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(lc 0 1 2 2 5 8 mrg32k3a-m1 w-sqr1)
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(lc 3 4 5 0 3 6 mrg32k3a-m1 w-sqr1) ; (A*B)_10
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(lc 3 4 5 1 4 7 mrg32k3a-m1 w-sqr1)
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(lc 3 4 5 2 5 8 mrg32k3a-m1 w-sqr1)
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(lc 6 7 8 0 3 6 mrg32k3a-m1 w-sqr1)
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(lc 6 7 8 1 4 7 mrg32k3a-m1 w-sqr1)
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(lc 6 7 8 2 5 8 mrg32k3a-m1 w-sqr1)
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(lc 9 10 11 9 12 15 mrg32k3a-m2 w-sqr2) ; (A*B)_00 mod m2
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(lc 9 10 11 10 13 16 mrg32k3a-m2 w-sqr2)
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(lc 9 10 11 11 14 17 mrg32k3a-m2 w-sqr2)
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(lc 12 13 14 9 12 15 mrg32k3a-m2 w-sqr2)
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(lc 12 13 14 10 13 16 mrg32k3a-m2 w-sqr2)
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(lc 12 13 14 11 14 17 mrg32k3a-m2 w-sqr2)
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(lc 15 16 17 9 12 15 mrg32k3a-m2 w-sqr2)
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(lc 15 16 17 10 13 16 mrg32k3a-m2 w-sqr2)
|
||
|
(lc 15 16 17 11 14 17 mrg32k3a-m2 w-sqr2)))
|
||
|
|
||
|
(define (power A e) ; A^e
|
||
|
(cond
|
||
|
((zero? e)
|
||
|
'#(1 0 0 0 1 0 0 0 1 1 0 0 0 1 0 0 0 1))
|
||
|
((= e 1)
|
||
|
A)
|
||
|
((even? e)
|
||
|
(power (product A A) (quotient e 2)))
|
||
|
(else
|
||
|
(product (power A (- e 1)) A))))
|
||
|
|
||
|
(define (power-power A b) ; A^(2^b)
|
||
|
(if (zero? b)
|
||
|
A
|
||
|
(power-power (product A A) (- b 1))))
|
||
|
|
||
|
(define A ; the MRG32k3a recursion
|
||
|
'#( 0 1403580 4294156359
|
||
|
1 0 0
|
||
|
0 1 0
|
||
|
527612 0 4293573854
|
||
|
1 0 0
|
||
|
0 1 0))
|
||
|
|
||
|
; check arguments
|
||
|
(if (not (and (integer? i)
|
||
|
(exact? i)
|
||
|
(integer? j)
|
||
|
(exact? j)))
|
||
|
(error "i j must be exact integer" i j))
|
||
|
|
||
|
; precompute A^(2^127) and A^(2^76) only once
|
||
|
|
||
|
(if (not mrg32k3a-generators)
|
||
|
(set! mrg32k3a-generators
|
||
|
(list (power-power A 127)
|
||
|
(power-power A 76)
|
||
|
(power A 16))))
|
||
|
|
||
|
; compute M = A^(16 + i*2^127 + j*2^76)
|
||
|
(let ((M (product
|
||
|
(list-ref mrg32k3a-generators 2)
|
||
|
(product
|
||
|
(power (list-ref mrg32k3a-generators 0)
|
||
|
(modulo i (expt 2 28)))
|
||
|
(power (list-ref mrg32k3a-generators 1)
|
||
|
(modulo j (expt 2 28)))))))
|
||
|
(mrg32k3a-pack-state
|
||
|
(vector
|
||
|
(vector-ref M 0)
|
||
|
(vector-ref M 3)
|
||
|
(vector-ref M 6)
|
||
|
(vector-ref M 9)
|
||
|
(vector-ref M 12)
|
||
|
(vector-ref M 15)))))
|
||
|
|
||
|
; True Randomization
|
||
|
; ==================
|
||
|
;
|
||
|
; The value obtained from the system time is feed into a very
|
||
|
; simple pseudo random number generator. This in turn is used
|
||
|
; to obtain numbers to randomize the state of the MRG32k3a
|
||
|
; generator, avoiding period degeneration.
|
||
|
|
||
|
(define (mrg32k3a-randomize-state state)
|
||
|
;; G. Marsaglia's simple 16-bit generator with carry
|
||
|
(let* ((m 65536)
|
||
|
(x (modulo (:random-source-current-time) m)))
|
||
|
(define (random-m)
|
||
|
(let ((y (modulo x m)))
|
||
|
(set! x (+ (* 30903 y) (quotient x m)))
|
||
|
y))
|
||
|
(define (random n) ; m < n < m^2
|
||
|
(modulo (+ (* (random-m) m) (random-m)) n))
|
||
|
|
||
|
; modify the state
|
||
|
(let ((m1 mrg32k3a-m1)
|
||
|
(m2 mrg32k3a-m2)
|
||
|
(s (mrg32k3a-unpack-state state)))
|
||
|
(mrg32k3a-pack-state
|
||
|
(vector
|
||
|
(+ 1 (modulo (+ (vector-ref s 0) (random (- m1 1))) (- m1 1)))
|
||
|
(modulo (+ (vector-ref s 1) (random m1)) m1)
|
||
|
(modulo (+ (vector-ref s 2) (random m1)) m1)
|
||
|
(+ 1 (modulo (+ (vector-ref s 3) (random (- m2 1))) (- m2 1)))
|
||
|
(modulo (+ (vector-ref s 4) (random m2)) m2)
|
||
|
(modulo (+ (vector-ref s 5) (random m2)) m2))))))
|
||
|
|
||
|
|
||
|
; Large Integers
|
||
|
; ==============
|
||
|
;
|
||
|
; To produce large integer random deviates, for n > m-max, we first
|
||
|
; construct large random numbers in the range {0..m-max^k-1} for some
|
||
|
; k such that m-max^k >= n and then use the rejection method to choose
|
||
|
; uniformly from the range {0..n-1}.
|
||
|
|
||
|
(define mrg32k3a-m-max
|
||
|
(mrg32k3a-random-range))
|
||
|
|
||
|
(define (mrg32k3a-random-power state k) ; n = m-max^k, k >= 1
|
||
|
(if (= k 1)
|
||
|
(mrg32k3a-random-integer state mrg32k3a-m-max)
|
||
|
(+ (* (mrg32k3a-random-power state (- k 1)) mrg32k3a-m-max)
|
||
|
(mrg32k3a-random-integer state mrg32k3a-m-max))))
|
||
|
|
||
|
(define (mrg32k3a-random-large state n) ; n > m-max
|
||
|
(do ((k 2 (+ k 1))
|
||
|
(mk (* mrg32k3a-m-max mrg32k3a-m-max) (* mk mrg32k3a-m-max)))
|
||
|
((>= mk n)
|
||
|
(let* ((mk-by-n (quotient mk n))
|
||
|
(a (* mk-by-n n)))
|
||
|
(do ((x (mrg32k3a-random-power state k)
|
||
|
(mrg32k3a-random-power state k)))
|
||
|
((< x a) (quotient x mk-by-n)))))))
|
||
|
|
||
|
|
||
|
; Multiple Precision Reals
|
||
|
; ========================
|
||
|
;
|
||
|
; To produce multiple precision reals we produce a large integer value
|
||
|
; and convert it into a real value. This value is then normalized.
|
||
|
; The precision goal is unit <= 1/(m^k + 1), or 1/unit - 1 <= m^k.
|
||
|
; If you know more about the floating point number types of the
|
||
|
; Scheme system, this can be improved.
|
||
|
|
||
|
(define (mrg32k3a-random-real-mp state unit)
|
||
|
(do ((k 1 (+ k 1))
|
||
|
(u (- (/ 1 unit) 1) (/ u mrg32k3a-m1)))
|
||
|
((<= u 1)
|
||
|
(/ (exact->inexact (+ (mrg32k3a-random-power state k) 1))
|
||
|
(exact->inexact (+ (expt mrg32k3a-m-max k) 1))))))
|
||
|
|
||
|
|
||
|
; Provide the Interface as Specified in the SRFI
|
||
|
; ==============================================
|
||
|
;
|
||
|
; An object of type random-source is a record containing the procedures
|
||
|
; as components. The actual state of the generator is stored in the
|
||
|
; binding-time environment of make-random-source.
|
||
|
|
||
|
(define (make-random-source)
|
||
|
(let ((state (mrg32k3a-pack-state ; make a new copy
|
||
|
(list->vector (vector->list mrg32k3a-initial-state)))))
|
||
|
(:random-source-make
|
||
|
(lambda ()
|
||
|
(mrg32k3a-state-ref state))
|
||
|
(lambda (new-state)
|
||
|
(set! state (mrg32k3a-state-set new-state)))
|
||
|
(lambda ()
|
||
|
(set! state (mrg32k3a-randomize-state state)))
|
||
|
(lambda (i j)
|
||
|
(set! state (mrg32k3a-pseudo-randomize-state i j)))
|
||
|
(lambda ()
|
||
|
(lambda (n)
|
||
|
(cond
|
||
|
((not (and (integer? n) (exact? n) (positive? n)))
|
||
|
(error "range must be exact positive integer" n))
|
||
|
((<= n mrg32k3a-m-max)
|
||
|
(mrg32k3a-random-integer state n))
|
||
|
(else
|
||
|
(mrg32k3a-random-large state n)))))
|
||
|
(lambda args
|
||
|
(cond
|
||
|
((null? args)
|
||
|
(lambda ()
|
||
|
(mrg32k3a-random-real state)))
|
||
|
((null? (cdr args))
|
||
|
(let ((unit (car args)))
|
||
|
(cond
|
||
|
((not (and (real? unit) (< 0 unit 1)))
|
||
|
(error "unit must be real in (0,1)" unit))
|
||
|
((<= (- (/ 1 unit) 1) mrg32k3a-m1)
|
||
|
(lambda ()
|
||
|
(mrg32k3a-random-real state)))
|
||
|
(else
|
||
|
(lambda ()
|
||
|
(mrg32k3a-random-real-mp state unit))))))
|
||
|
(else
|
||
|
(error "illegal arguments" args)))))))
|
||
|
|
||
|
(define random-source?
|
||
|
:random-source?)
|
||
|
|
||
|
(define (random-source-state-ref s)
|
||
|
((:random-source-state-ref s)))
|
||
|
|
||
|
(define (random-source-state-set! s state)
|
||
|
((:random-source-state-set! s) state))
|
||
|
|
||
|
(define (random-source-randomize! s)
|
||
|
((:random-source-randomize! s)))
|
||
|
|
||
|
(define (random-source-pseudo-randomize! s i j)
|
||
|
((:random-source-pseudo-randomize! s) i j))
|
||
|
|
||
|
; ---
|
||
|
|
||
|
(define (random-source-make-integers s)
|
||
|
((:random-source-make-integers s)))
|
||
|
|
||
|
(define (random-source-make-reals s . unit)
|
||
|
(apply (:random-source-make-reals s) unit))
|
||
|
|
||
|
; ---
|
||
|
|
||
|
(define default-random-source
|
||
|
(make-random-source))
|
||
|
|
||
|
(define random-integer
|
||
|
(random-source-make-integers default-random-source))
|
||
|
|
||
|
(define random-real
|
||
|
(random-source-make-reals default-random-source))
|